1 Introduction
2 Basic Concepts

Shape Representation

Shape Arithmetic

Shape Rules
Knight, Terry. "Shape Grammars in Education and Practice: History and Prospects."
3 Basic Concepts (cont.)

Rule Application: Nondeterminism, Emergence, Labeling

Parametric Design and Grammars
4 Style and Analysis

"The Immediacy of the Artist's Mark in Computation" - Guest Lecture, Jacquelyn Martino
Sims, Karl. "Artificial Evolution for Computer Graphics." Computer Graphics 25, no. 4 (July 1991).

Cohen, Harold. "The Further Exploits of Aaron, Painter." Stanford Humanities Review.

———. AARON: Genetics and Culture.

———. AARON: A Product of Kurzweil CyberArt Technologies.
5 Style and Analysis (cont.)

Inference Problem

Decomposition and Meaning

Examples: Ice Rays, Palladio
Stiny, George, and William Mitchell. "The Palladian Grammar." Environment and Planning B 5 (1978): 5-18.

Stiny, George. "Ice-ray: A Note on the Generation of Chinese Lattice Designs." Environment and Planning B 4 (1977): 89-98.
6 Assignment 4 Review

Student Presentations of their Assignments
7 Creative Design

Basic Grammars
8 Creative Design (cont.)

Beyond Basic Grammars
9 Creative Design (cont.)

Shaper2D Computer Program

Nondeterministic Shaper2D Computer Program
10 Creative Design (cont.)

Shaper3D Computer Program

Design Project Examples
11 Emergence and Predictability
12 Final Project Review