1 00:00:00,500 --> 00:00:02,510 PROFESSOR: Let us assume for a second 2 00:00:02,510 --> 00:00:07,270 that this cardboard box I hold in front of you is a ship. 3 00:00:07,270 --> 00:00:08,405 Let's say it's a box barge. 4 00:00:08,405 --> 00:00:11,030 It kind of looks like a barge. 5 00:00:11,030 --> 00:00:14,800 Now what I've done for you is drawn a water line. 6 00:00:14,800 --> 00:00:18,940 And what that is, is that is the level at which the barge will 7 00:00:18,940 --> 00:00:21,210 float on top of the water, assuming 8 00:00:21,210 --> 00:00:24,430 that it's going to float. 9 00:00:24,430 --> 00:00:27,980 Now, if I take these scissors and create damage 10 00:00:27,980 --> 00:00:31,470 to the ballast section of this barge, what do you think 11 00:00:31,470 --> 00:00:33,415 would happen? 12 00:00:33,415 --> 00:00:34,790 You'd probably be right in saying 13 00:00:34,790 --> 00:00:37,270 that water is going to go through this hole 14 00:00:37,270 --> 00:00:39,860 that I've created, fill up in the barge, 15 00:00:39,860 --> 00:00:43,930 and that the barge is going to sink. 16 00:00:43,930 --> 00:00:52,260 Now let's take that same scenario and do it again. 17 00:00:52,260 --> 00:00:56,240 So we're going to damage this bow portion right here. 18 00:00:56,240 --> 00:00:58,440 Now what do you think would happen? 19 00:00:58,440 --> 00:01:00,670 You'd probably say that, well, you just did that, 20 00:01:00,670 --> 00:01:01,960 so it's going to sink. 21 00:01:01,960 --> 00:01:03,640 Water's going to come in that hole, 22 00:01:03,640 --> 00:01:05,300 and it's going to sink the ship. 23 00:01:05,300 --> 00:01:07,480 But you'd be wrong. 24 00:01:07,480 --> 00:01:11,370 What I did is I took these cardboard pieces right here 25 00:01:11,370 --> 00:01:14,390 and subdivided the vessel. 26 00:01:14,390 --> 00:01:16,840 And what that means is that when water comes in 27 00:01:16,840 --> 00:01:18,490 through this hole, it's just going 28 00:01:18,490 --> 00:01:20,260 to fill up this compartment. 29 00:01:20,260 --> 00:01:21,890 Now, what that's going to do is it's 30 00:01:21,890 --> 00:01:24,910 going to cause a trim condition in the barge, 31 00:01:24,910 --> 00:01:26,830 but it's not going to sink. 32 00:01:26,830 --> 00:01:28,490 And people on board are not going 33 00:01:28,490 --> 00:01:32,340 to be injured as a result of the vessel sinking. 34 00:01:32,340 --> 00:01:34,980 Now, I show you this example as a segue 35 00:01:34,980 --> 00:01:37,570 into what naval architects do. 36 00:01:37,570 --> 00:01:40,820 One of the most important features of designing a ship 37 00:01:40,820 --> 00:01:45,060 is making sure it's not going to sink as easy as it sounds. 38 00:01:45,060 --> 00:01:49,710 And the way that you do that is through subdivision.