Introduction to Game Design Methods

Students sitting around a homemade board game with several game pieces on it.

Students in this course will conduct a game design project from conceptualization to playable prototype. (Image courtesy of Mikael Jakobsson.)

Instructor(s)

MIT Course Number

CMS.301

As Taught In

Spring 2016

Level

Undergraduate

Cite This Course

Course Description

Course Features

Course Description

This course is an introduction to the theory and practice of the process of designing games and playful experiences. Students are familiarized with methods, concepts, techniques, and literature used in the design of games. The strategy is process-oriented, focusing on aspects such as: Rapid prototyping, play testing, and design iteration using a player-centered approach.

Related Content

Mikael Jakobsson, and Sara Verrilli. CMS.301 Introduction to Game Design Methods. Spring 2016. Massachusetts Institute of Technology: MIT OpenCourseWare, https://ocw.mit.edu. License: Creative Commons BY-NC-SA.


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