Computer Graphics

Two reflective balls with reflection and shadows presented in a box of pink and purple walls with light source on top.

This Cornell Box image, rendered at 1024x768 with 4 samples per pixel on a Dual P3 800MHz Linux-PC, showcases the simulation effect of ray tracing. (Image courtesy of Henrik Wann Jensen.)

Instructor(s)

MIT Course Number

6.837

As Taught In

Fall 2012

Level

Undergraduate

Cite This Course

Course Description

Course Features

Course Description

This course provides introduction to computer graphics algorithms, software and hardware. Topics include: ray tracing, the graphics pipeline, transformations, texture mapping, shadows, sampling, global illumination, splines, animation and color. This course offers 6 Engineering Design Points in MIT's EECS program.

Other Versions

Other OCW Versions

Archived versions: Question_avt logo

Related Content

Wojciech Matusik, and Frédo Durand. 6.837 Computer Graphics. Fall 2012. Massachusetts Institute of Technology: MIT OpenCourseWare, https://ocw.mit.edu. License: Creative Commons BY-NC-SA.


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