1 00:00:00,000 --> 00:00:02,835 2 00:00:02,835 --> 00:00:03,710 PROFESSOR: All right. 3 00:00:03,710 --> 00:00:07,070 So today we resume efficient origami design. 4 00:00:07,070 --> 00:00:09,860 And we had our guest lecture from Jason Ku 5 00:00:09,860 --> 00:00:12,050 which was definitely a different style of lecture. 6 00:00:12,050 --> 00:00:14,600 More survey, lots of different artwork. 7 00:00:14,600 --> 00:00:18,110 And it had some practical hands-on experience 8 00:00:18,110 --> 00:00:20,010 with TreeMaker, which you're welcome to do 9 00:00:20,010 --> 00:00:22,980 more of on your problem set. 10 00:00:22,980 --> 00:00:24,990 And so there weren't a lot of questions 11 00:00:24,990 --> 00:00:28,810 because this is not a very technical lecture, 12 00:00:28,810 --> 00:00:30,620 so I thought I'd show you some more 13 00:00:30,620 --> 00:00:35,730 examples of artistic origami, things not covered by Jason, 14 00:00:35,730 --> 00:00:38,700 and some other different types of origami. 15 00:00:38,700 --> 00:00:42,787 So we start with a bunch of models by Jason 16 00:00:42,787 --> 00:00:44,370 because he didn't show his own models, 17 00:00:44,370 --> 00:00:45,411 so I thought it'd be fun. 18 00:00:45,411 --> 00:00:47,130 We've seen a bunch already in this class, 19 00:00:47,130 --> 00:00:52,250 but this is a really nice F16 that he designed. 20 00:00:52,250 --> 00:00:56,200 And these are all done with Tree method of origami design. 21 00:00:56,200 --> 00:00:57,050 Another lobster. 22 00:00:57,050 --> 00:00:58,670 We saw a Robert Lang's lobster before. 23 00:00:58,670 --> 00:01:02,060 This one's different. 24 00:01:02,060 --> 00:01:05,069 This is a version of the crab that he showed. 25 00:01:05,069 --> 00:01:08,740 So the one you saw was like the very preliminary, very rough 26 00:01:08,740 --> 00:01:10,140 folding. 27 00:01:10,140 --> 00:01:12,859 But with some refinement, especially 28 00:01:12,859 --> 00:01:14,650 in the shaping stage, it looks pretty nice. 29 00:01:14,650 --> 00:01:19,600 Even on the back side you get some nice features. 30 00:01:19,600 --> 00:01:22,010 We have a little rabbit. 31 00:01:22,010 --> 00:01:24,860 This is kind of in the traditional style 32 00:01:24,860 --> 00:01:30,120 that he showed where you've got sharp crease lines that 33 00:01:30,120 --> 00:01:32,400 really define the form. 34 00:01:32,400 --> 00:01:35,550 I assume that's what he was going for here. 35 00:01:35,550 --> 00:01:37,700 This is a non-tree method design. 36 00:01:37,700 --> 00:01:41,590 This is using what's called box pleating. 37 00:01:41,590 --> 00:01:42,890 We've heard about box pleating. 38 00:01:42,890 --> 00:01:45,150 And it means you have horizontal, vertical, 39 00:01:45,150 --> 00:01:47,720 and 45 degree diagonal folds. 40 00:01:47,720 --> 00:01:52,320 But you can use it just to shape box-like shapes. 41 00:01:52,320 --> 00:01:56,950 It originally was used by Moser to make a train out 42 00:01:56,950 --> 00:01:58,270 of one rectangle of paper. 43 00:01:58,270 --> 00:02:02,960 But here we've got a pretty nice sports car convertible, 44 00:02:02,960 --> 00:02:04,290 even with a color reversal. 45 00:02:04,290 --> 00:02:05,340 So it's pretty cool. 46 00:02:05,340 --> 00:02:09,080 47 00:02:09,080 --> 00:02:11,870 This is one of my favorite designs of Jason's. 48 00:02:11,870 --> 00:02:15,370 Bicycle, one square paper, color reversal. 49 00:02:15,370 --> 00:02:18,970 Really thin features. 50 00:02:18,970 --> 00:02:22,650 Probably lots of layers up there, but pretty awesome. 51 00:02:22,650 --> 00:02:25,420 This is using tree method. 52 00:02:25,420 --> 00:02:28,046 Obviously, the paper is not connected with a hole 53 00:02:28,046 --> 00:02:29,670 there, so there's some part here that's 54 00:02:29,670 --> 00:02:32,760 attached just by folding to another part. 55 00:02:32,760 --> 00:02:35,774 56 00:02:35,774 --> 00:02:36,440 Yeah, questions? 57 00:02:36,440 --> 00:02:38,434 AUDIENCE: How big is that? 58 00:02:38,434 --> 00:02:39,850 PROFESSOR: I'm trying to remember. 59 00:02:39,850 --> 00:02:42,150 I think the bicycle's about that big. 60 00:02:42,150 --> 00:02:44,210 Anyone remember? 61 00:02:44,210 --> 00:02:46,730 It's been a while. 62 00:02:46,730 --> 00:02:48,630 So presuming he started from a piece of paper 63 00:02:48,630 --> 00:02:50,110 maybe twice the size or so. 64 00:02:50,110 --> 00:02:54,140 65 00:02:54,140 --> 00:02:56,500 Looks big here. 66 00:02:56,500 --> 00:03:00,850 And this is a really complicated butterfly, very exact features, 67 00:03:00,850 --> 00:03:02,819 very cool. 68 00:03:02,819 --> 00:03:05,360 These are all from his website if you want to check out that. 69 00:03:05,360 --> 00:03:06,900 I'm just giving a selection. 70 00:03:06,900 --> 00:03:08,380 Some of them have crease patterns 71 00:03:08,380 --> 00:03:10,630 and you can very clearly see the different parts 72 00:03:10,630 --> 00:03:13,560 of the model, and the rivers, and so on. 73 00:03:13,560 --> 00:03:16,350 Others do not. 74 00:03:16,350 --> 00:03:18,940 This is one of-- we're going back in time, so this 75 00:03:18,940 --> 00:03:21,800 is when Jason was just starting at MIT as an undergrad, 76 00:03:21,800 --> 00:03:23,220 I believe. 77 00:03:23,220 --> 00:03:27,750 This is the dog of someone who works at the admissions office. 78 00:03:27,750 --> 00:03:30,010 It's very cool. 79 00:03:30,010 --> 00:03:32,910 And this is one of his earliest models, 2004. 80 00:03:32,910 --> 00:03:36,120 I think it's pretty elegant on the ice 81 00:03:36,120 --> 00:03:39,390 skate with color reversal. 82 00:03:39,390 --> 00:03:43,020 So that was Jason, for fun. 83 00:03:43,020 --> 00:03:46,530 One question we had is what about origami 84 00:03:46,530 --> 00:03:48,440 from other materials, not just paper? 85 00:03:48,440 --> 00:03:50,580 And we've seen a few examples of that, 86 00:03:50,580 --> 00:03:52,510 but I thought it'd be a fun theme. 87 00:03:52,510 --> 00:03:56,760 And we'll come back to this a couple times today. 88 00:03:56,760 --> 00:03:59,220 This is-- I don't if you call dollar bills paper-- 89 00:03:59,220 --> 00:04:01,700 but there is this whole style of dollar bill origami, 90 00:04:01,700 --> 00:04:04,690 as my t-shirt last class indicated. 91 00:04:04,690 --> 00:04:09,380 And this is one of the more famous dollar bill folders. 92 00:04:09,380 --> 00:04:12,270 And he has hundreds and hundreds of designs. 93 00:04:12,270 --> 00:04:17,690 One of his latest is the alien face hugger for Prometheus 94 00:04:17,690 --> 00:04:18,190 and so on. 95 00:04:18,190 --> 00:04:21,690 So there's a ton of stuff done. 96 00:04:21,690 --> 00:04:23,290 There's the particular proportion 97 00:04:23,290 --> 00:04:26,210 of the rectangle of a dollar bill. 98 00:04:26,210 --> 00:04:28,760 And it's also just plentily available. 99 00:04:28,760 --> 00:04:30,770 The US is one of the cheapest currencies 100 00:04:30,770 --> 00:04:34,000 to do bill folding because it has one of the lowest value 101 00:04:34,000 --> 00:04:34,500 bills. 102 00:04:34,500 --> 00:04:37,790 103 00:04:37,790 --> 00:04:39,010 So there's that. 104 00:04:39,010 --> 00:04:42,330 These are all folded from toilet paper rolls, 105 00:04:42,330 --> 00:04:44,900 so moving up to cardboard. 106 00:04:44,900 --> 00:04:47,170 This definitely is pretty different in the way 107 00:04:47,170 --> 00:04:49,560 it acts relative to standard paper. 108 00:04:49,560 --> 00:04:53,080 And there's this guy who makes these incredible masks. 109 00:04:53,080 --> 00:04:53,910 Very impressive. 110 00:04:53,910 --> 00:04:59,790 And I'm guessing crayon or some kind of rubbed color. 111 00:04:59,790 --> 00:05:03,400 So that's pretty awesome. 112 00:05:03,400 --> 00:05:05,220 Here's something called Hydro-Fold. 113 00:05:05,220 --> 00:05:11,260 This just came out this year by this guy Christophe Guberan, 114 00:05:11,260 --> 00:05:12,720 where he's got an inkjet printer. 115 00:05:12,720 --> 00:05:15,100 He's filled it with a particular kind of ink 116 00:05:15,100 --> 00:05:16,520 that he custom makes. 117 00:05:16,520 --> 00:05:19,820 And as it comes out of the printer, it folds itself. 118 00:05:19,820 --> 00:05:21,400 It's been printed on both sides. 119 00:05:21,400 --> 00:05:24,140 So one side you get mountains, the other side you get also 120 00:05:24,140 --> 00:05:27,020 mountains, but relative to that, it's valleys. 121 00:05:27,020 --> 00:05:32,192 So there's some fun thing happening 122 00:05:32,192 --> 00:05:35,990 as the liquid dries out that causes the paper to curve. 123 00:05:35,990 --> 00:05:37,760 You can't get 180 degree folds, but you 124 00:05:37,760 --> 00:05:41,060 can get some pretty nice creases. 125 00:05:41,060 --> 00:05:44,890 I don't know exactly how much accelerated that is, 126 00:05:44,890 --> 00:05:49,290 but he's hopefully visiting MIT later on 127 00:05:49,290 --> 00:05:51,700 and we'll find out more. 128 00:05:51,700 --> 00:05:55,535 So it's using regular paper, but a different folding style, 129 00:05:55,535 --> 00:05:57,790 a different material for folding. 130 00:05:57,790 --> 00:06:00,874 You can also take casts of existing paper models. 131 00:06:00,874 --> 00:06:02,540 So Robert Lang has done a bunch of these 132 00:06:02,540 --> 00:06:07,620 with a guy named Kevin Box where they take a paper model 133 00:06:07,620 --> 00:06:09,460 and cast or partially cast it. 134 00:06:09,460 --> 00:06:11,080 In this case, in bronze. 135 00:06:11,080 --> 00:06:14,420 In these cases, stainless steel. 136 00:06:14,420 --> 00:06:15,270 So these are two. 137 00:06:15,270 --> 00:06:18,010 This is like traditional origami crane and Robert Lang 138 00:06:18,010 --> 00:06:20,560 complex crane. 139 00:06:20,560 --> 00:06:24,850 And for fun, the crease pattern for those two looks like this. 140 00:06:24,850 --> 00:06:31,730 And this is I think mostly on a 22.5 degree grid system. 141 00:06:31,730 --> 00:06:35,890 May actually be-- you can see here 142 00:06:35,890 --> 00:06:37,850 there's a river that's not orthogonal. 143 00:06:37,850 --> 00:06:40,420 So it's not intended to be box pleated. 144 00:06:40,420 --> 00:06:43,620 So that gives you these 22.5 degrees. 145 00:06:43,620 --> 00:06:46,100 There's some other features out here, but the most of it 146 00:06:46,100 --> 00:06:51,080 is this 22.5 degree system. 147 00:06:51,080 --> 00:06:53,020 So as you might guess from now, there's 148 00:06:53,020 --> 00:06:54,610 some questions about this. 149 00:06:54,610 --> 00:06:58,080 You don't necessarily entirely use the tree method. 150 00:06:58,080 --> 00:06:59,590 You use a mix of different things. 151 00:06:59,590 --> 00:07:01,006 In particular, there's a technique 152 00:07:01,006 --> 00:07:03,190 called grafting where you can combine two models. 153 00:07:03,190 --> 00:07:04,814 If you're interested in that, check out 154 00:07:04,814 --> 00:07:05,981 Origami Design Secrets. 155 00:07:05,981 --> 00:07:07,480 And for things like the dragon where 156 00:07:07,480 --> 00:07:10,510 you have this textured pattern-- which we'll get to, 157 00:07:10,510 --> 00:07:12,210 it's called a tessellation-- and you 158 00:07:12,210 --> 00:07:14,810 want to combine that with doing tree method stuff, 159 00:07:14,810 --> 00:07:15,850 you can do that. 160 00:07:15,850 --> 00:07:18,490 But it's not necessarily mathematical formal 161 00:07:18,490 --> 00:07:19,340 how to do that. 162 00:07:19,340 --> 00:07:22,391 It's just people figure it out by trial and error. 163 00:07:22,391 --> 00:07:24,140 There's probably interesting open problems 164 00:07:24,140 --> 00:07:26,757 there, haven't been formalized. 165 00:07:26,757 --> 00:07:28,090 Here's another cardboard design. 166 00:07:28,090 --> 00:07:30,180 This is by our friend Tomohiro Tachi. 167 00:07:30,180 --> 00:07:31,830 That's him. 168 00:07:31,830 --> 00:07:34,060 So this was initially a bed. 169 00:07:34,060 --> 00:07:35,620 And you fold it up. 170 00:07:35,620 --> 00:07:37,550 And you need a pillow, of course. 171 00:07:37,550 --> 00:07:39,620 It turns into a chair. 172 00:07:39,620 --> 00:07:40,720 So that's pretty awesome. 173 00:07:40,720 --> 00:07:42,440 So that's one of the great things 174 00:07:42,440 --> 00:07:46,991 about using non-paper is you get a lot more structural integrity 175 00:07:46,991 --> 00:07:47,490 and support. 176 00:07:47,490 --> 00:07:50,120 177 00:07:50,120 --> 00:07:52,300 And that leads us into steel, which 178 00:07:52,300 --> 00:07:54,270 also makes for stronger models. 179 00:07:54,270 --> 00:07:56,730 And this is another design by Tomohiro. 180 00:07:56,730 --> 00:08:01,300 We made it here at MIT using a waterjet cutter in CSAIL. 181 00:08:01,300 --> 00:08:04,120 And it makes a pretty nice table. 182 00:08:04,120 --> 00:08:08,110 This is based on a curve crease design which initially drafted 183 00:08:08,110 --> 00:08:11,170 on paper, and then in plastic. 184 00:08:11,170 --> 00:08:14,850 And then when it seemed to be working pretty well, 185 00:08:14,850 --> 00:08:20,840 we waterjet cut this steel and these perforation lines. 186 00:08:20,840 --> 00:08:25,840 And then many hours of painful bending or difficult bending 187 00:08:25,840 --> 00:08:29,050 later, some hamming and so on, we 188 00:08:29,050 --> 00:08:33,669 got it to fold into a pretty nice shape. 189 00:08:33,669 --> 00:08:36,080 So that's one example. 190 00:08:36,080 --> 00:08:37,940 I have another example. 191 00:08:37,940 --> 00:08:39,840 This is out of much thinner steel. 192 00:08:39,840 --> 00:08:44,210 And this happens to be laser cut using a newer laser 193 00:08:44,210 --> 00:08:48,040 cutter in the Center for Bits and Atoms in the Media Lab 194 00:08:48,040 --> 00:08:50,840 building. 195 00:08:50,840 --> 00:08:52,010 So a little bit of a cheat. 196 00:08:52,010 --> 00:08:54,220 This is not from a square paper. 197 00:08:54,220 --> 00:08:57,515 It's been cut a little bit smaller. 198 00:08:57,515 --> 00:08:59,550 I need chalk. 199 00:08:59,550 --> 00:09:00,050 Jason. 200 00:09:00,050 --> 00:09:04,700 201 00:09:04,700 --> 00:09:08,050 So take a square of paper. 202 00:09:08,050 --> 00:09:11,750 You can cut out-- these are 22.5 degree angles. 203 00:09:11,750 --> 00:09:16,570 You can cut out material like this from your square 204 00:09:16,570 --> 00:09:19,550 and still make a good crane. 205 00:09:19,550 --> 00:09:21,390 But it substantially reduces the number 206 00:09:21,390 --> 00:09:23,430 of layers you get, especially at the corners. 207 00:09:23,430 --> 00:09:29,166 And so we exploited that because this is pretty thick material. 208 00:09:29,166 --> 00:09:32,420 And this is just the Center for Bits and Atoms logo. 209 00:09:32,420 --> 00:09:33,980 But pretty cool. 210 00:09:33,980 --> 00:09:35,770 You can make a crane. 211 00:09:35,770 --> 00:09:39,000 And we added these crease lines to get 212 00:09:39,000 --> 00:09:41,340 the nice bow of the crane. 213 00:09:41,340 --> 00:09:42,000 So pretty nice. 214 00:09:42,000 --> 00:09:51,070 This is made by Kenny Cheung who just graduated, PhD. 215 00:09:51,070 --> 00:09:53,600 So that was some metal. 216 00:09:53,600 --> 00:09:55,460 Next topic is tessellations. 217 00:09:55,460 --> 00:09:57,820 So this is a particular style of origami. 218 00:09:57,820 --> 00:10:00,130 It goes back-- probably the earliest tessellation 219 00:10:00,130 --> 00:10:02,260 folder is Ron Resch. 220 00:10:02,260 --> 00:10:05,470 The early history's a little hard to know for sure. 221 00:10:05,470 --> 00:10:08,250 Ron Resch was an artist starting in the '60s. 222 00:10:08,250 --> 00:10:12,350 He died just a few years ago. 223 00:10:12,350 --> 00:10:14,390 We've met him. 224 00:10:14,390 --> 00:10:15,920 Pretty crazy guy. 225 00:10:15,920 --> 00:10:18,800 Did a lot of cool origami foldings early in the day. 226 00:10:18,800 --> 00:10:22,160 There's a patent that describes this particular folding. 227 00:10:22,160 --> 00:10:25,400 And what makes a tessellation is essentially 228 00:10:25,400 --> 00:10:27,200 a repeated pattern of some sort. 229 00:10:27,200 --> 00:10:28,310 It could be periodic. 230 00:10:28,310 --> 00:10:30,547 It could be aperiodic. 231 00:10:30,547 --> 00:10:32,130 You've probably heard of tessellations 232 00:10:32,130 --> 00:10:37,680 like the square grid or some kind of mesh of two dimensions. 233 00:10:37,680 --> 00:10:40,050 Origami tessellations are in some sense 234 00:10:40,050 --> 00:10:42,070 trying to represent such a tessellation. 235 00:10:42,070 --> 00:10:44,365 Here you've got the triangular grid, 236 00:10:44,365 --> 00:10:48,477 if you look closely, after folding. 237 00:10:48,477 --> 00:10:50,560 But also if you look at the crease pattern itself, 238 00:10:50,560 --> 00:10:51,820 it is a tessellation. 239 00:10:51,820 --> 00:10:54,040 It's going to be a repeated pattern of polygons. 240 00:10:54,040 --> 00:10:57,670 So you've got sort of two levels of tessellation going on. 241 00:10:57,670 --> 00:11:01,170 It's like a double rainbow or something. 242 00:11:01,170 --> 00:11:02,920 And so there are lots of examples of this. 243 00:11:02,920 --> 00:11:08,090 Here's some kind of traditional flat origami tessellations. 244 00:11:08,090 --> 00:11:10,240 Some of these are more traditional than others. 245 00:11:10,240 --> 00:11:14,330 You've some very simple-- well not simple, but beautiful 246 00:11:14,330 --> 00:11:16,970 repeating patterns. 247 00:11:16,970 --> 00:11:18,510 Octagons and squares here. 248 00:11:18,510 --> 00:11:21,739 249 00:11:21,739 --> 00:11:22,530 You can count them. 250 00:11:22,530 --> 00:11:25,250 251 00:11:25,250 --> 00:11:27,000 And this is still periodic. 252 00:11:27,000 --> 00:11:30,650 Then we get to some less periodic stuff. 253 00:11:30,650 --> 00:11:34,290 And so there are techniques for designing 254 00:11:34,290 --> 00:11:35,570 these kinds of tessellation. 255 00:11:35,570 --> 00:11:37,680 If you start with a regular 2D tessellation, 256 00:11:37,680 --> 00:11:40,000 there's a transformation from that tessellation 257 00:11:40,000 --> 00:11:42,620 into a crease pattern, which then makes things like this. 258 00:11:42,620 --> 00:11:46,120 You can see here there's sort of clear edges here. 259 00:11:46,120 --> 00:11:49,400 And that represents the tessellation it's based on. 260 00:11:49,400 --> 00:11:51,310 It's just been kind of shrunk a little bit. 261 00:11:51,310 --> 00:11:52,580 Each of these is a pleat. 262 00:11:52,580 --> 00:11:54,990 There's a mountain and a valley crease. 263 00:11:54,990 --> 00:11:58,500 And so on all of these, I believe, that style. 264 00:11:58,500 --> 00:12:02,800 You've got essentially a twist fold at each of the vertices. 265 00:12:02,800 --> 00:12:07,122 And you've got a pleat along each of the edges. 266 00:12:07,122 --> 00:12:08,580 And if you want to play with these, 267 00:12:08,580 --> 00:12:12,700 there's software called Tess freely available online. 268 00:12:12,700 --> 00:12:14,210 And I'll show it to you. 269 00:12:14,210 --> 00:12:19,760 And it lets you design things like this, 270 00:12:19,760 --> 00:12:22,430 following a particular algorithm. 271 00:12:22,430 --> 00:12:24,280 So you start with some geometry. 272 00:12:24,280 --> 00:12:27,190 And I don't really know these by heart. 273 00:12:27,190 --> 00:12:29,605 So it has a fixed set of geometries 274 00:12:29,605 --> 00:12:31,580 that you can play with. 275 00:12:31,580 --> 00:12:34,020 We'll try this one. 276 00:12:34,020 --> 00:12:40,300 And you get a regular 2D tessellation of polygons. 277 00:12:40,300 --> 00:12:46,585 And then you increase the-- then I hit, Show Creases. 278 00:12:46,585 --> 00:12:49,850 279 00:12:49,850 --> 00:12:51,670 And it's applying a particular algorithm 280 00:12:51,670 --> 00:12:54,430 which is essentially-- it's maybe more dramatic if I 281 00:12:54,430 --> 00:12:58,230 increase this value or change it dynamically. 282 00:12:58,230 --> 00:13:02,410 It's rotating each of the polygons, so a twisting. 283 00:13:02,410 --> 00:13:04,710 Sorry, that's negative. 284 00:13:04,710 --> 00:13:09,100 As it rotates them, you get-- let me know you. 285 00:13:09,100 --> 00:13:11,280 It'd be nice if this is color-coded, but it's not. 286 00:13:11,280 --> 00:13:13,650 So these two squares are two original squares 287 00:13:13,650 --> 00:13:14,900 of the tessellation. 288 00:13:14,900 --> 00:13:16,120 They've been twisted. 289 00:13:16,120 --> 00:13:18,350 And then these edges which used to be-- 290 00:13:18,350 --> 00:13:20,690 so they're shrunk and twisted. 291 00:13:20,690 --> 00:13:22,820 And then these edges used to be attached. 292 00:13:22,820 --> 00:13:26,870 We're now going to put in a little parallelogram there. 293 00:13:26,870 --> 00:13:28,492 And you just do that everywhere. 294 00:13:28,492 --> 00:13:29,700 And this is a crease pattern. 295 00:13:29,700 --> 00:13:31,140 It will fold flat. 296 00:13:31,140 --> 00:13:32,640 Doesn't work for all tessellation. 297 00:13:32,640 --> 00:13:34,070 And there's a paper characterizing 298 00:13:34,070 --> 00:13:35,445 which tessellations it works for. 299 00:13:35,445 --> 00:13:37,210 They're called spider webs. 300 00:13:37,210 --> 00:13:38,940 But it's a very simple algorithm and it's 301 00:13:38,940 --> 00:13:41,360 led to tons of tessellations over the years. 302 00:13:41,360 --> 00:13:46,050 And you can export this to PDF, print it out, and fold it. 303 00:13:46,050 --> 00:13:47,620 It obviously takes a little while. 304 00:13:47,620 --> 00:13:50,660 One of the fun surprises of this algorithm, which 305 00:13:50,660 --> 00:13:52,320 this is made by Alex Bateman and this 306 00:13:52,320 --> 00:13:54,440 was just sort of a surprise by accident. 307 00:13:54,440 --> 00:13:57,920 I think there's a slider at the top, the pleat angle slider. 308 00:13:57,920 --> 00:14:02,350 And by accident, he didn't require it to be positive. 309 00:14:02,350 --> 00:14:05,350 And he realized that if you made it negative-- whoa, that's 310 00:14:05,350 --> 00:14:11,120 a little too negative-- you actually get the folded state. 311 00:14:11,120 --> 00:14:13,730 This is what that crease pattern will 312 00:14:13,730 --> 00:14:16,380 look like after you fold it flat, because it's essentially 313 00:14:16,380 --> 00:14:19,100 reflecting across each crease. 314 00:14:19,100 --> 00:14:21,950 So this is with all the layers stacked up. 315 00:14:21,950 --> 00:14:23,900 So you get sort of an x-ray view. 316 00:14:23,900 --> 00:14:25,660 But it gives you a sense of-- it's 317 00:14:25,660 --> 00:14:28,020 hard to see the thickness here so we actually wrote 318 00:14:28,020 --> 00:14:33,040 a little thing here which is a little bit slow-- 319 00:14:33,040 --> 00:14:36,211 we'll see if it works-- called Light Pattern. 320 00:14:36,211 --> 00:14:38,460 And it's just measuring how many layers are stacked up 321 00:14:38,460 --> 00:14:41,250 at each point and it will hopefully 322 00:14:41,250 --> 00:14:44,180 give you a shaded pattern so that if you held it up 323 00:14:44,180 --> 00:14:46,891 to light where the dark spot's going to be, 324 00:14:46,891 --> 00:14:48,390 where the bright spot's going to be. 325 00:14:48,390 --> 00:14:50,400 So the idea is this will help you figure out 326 00:14:50,400 --> 00:14:52,984 whether something's going to be interesting or not interesting 327 00:14:52,984 --> 00:14:53,775 ahead of have time. 328 00:14:53,775 --> 00:14:56,290 Then you can go fold once you've set the parameters exactly 329 00:14:56,290 --> 00:14:57,290 like you like. 330 00:14:57,290 --> 00:14:59,230 I've just shown one of the parameters there. 331 00:14:59,230 --> 00:15:02,770 There's another one, pleat ratio. 332 00:15:02,770 --> 00:15:03,620 So this is cool. 333 00:15:03,620 --> 00:15:06,120 I think an interesting project would be to extend this tool. 334 00:15:06,120 --> 00:15:08,090 It's open source. 335 00:15:08,090 --> 00:15:09,960 Lots of interesting things to do with it. 336 00:15:09,960 --> 00:15:11,190 Add more tessellations. 337 00:15:11,190 --> 00:15:13,750 Improve the interface. 338 00:15:13,750 --> 00:15:17,130 Maybe try to show 3D visualization as it folds. 339 00:15:17,130 --> 00:15:19,460 There are existing 3D origami tools 340 00:15:19,460 --> 00:15:21,770 which we'll see in the very next lecture, Rigid Origami 341 00:15:21,770 --> 00:15:25,130 Simulator, that might make that not too hard actually. 342 00:15:25,130 --> 00:15:28,202 It'd be cool to try. 343 00:15:28,202 --> 00:15:30,160 Put it on the web I think would be interesting. 344 00:15:30,160 --> 00:15:32,111 Point it to JavaScript or something. 345 00:15:32,111 --> 00:15:34,360 Because I think there's really cool tessellation here. 346 00:15:34,360 --> 00:15:37,610 Not many people have actually used the software 347 00:15:37,610 --> 00:15:41,910 because it's a little awkward and as you can see, 348 00:15:41,910 --> 00:15:43,380 Light pattern doesn't always work. 349 00:15:43,380 --> 00:15:45,504 But I think that's just because this tessellation's 350 00:15:45,504 --> 00:15:47,491 a little too big. 351 00:15:47,491 --> 00:15:47,990 All right. 352 00:15:47,990 --> 00:15:50,330 So that was Tess. 353 00:15:50,330 --> 00:15:52,150 And that style of tessellation. 354 00:15:52,150 --> 00:15:54,233 You can see that you could some really cool thing. 355 00:15:54,233 --> 00:15:56,640 This is what a light pattern looks like. 356 00:15:56,640 --> 00:16:00,430 So you get the different shades of gray. 357 00:16:00,430 --> 00:16:01,310 50 shades of gray? 358 00:16:01,310 --> 00:16:04,640 359 00:16:04,640 --> 00:16:06,890 Then there are more three dimensional tessellations. 360 00:16:06,890 --> 00:16:10,430 So this is in a different style. 361 00:16:10,430 --> 00:16:15,380 And this is folding a very simple origami 362 00:16:15,380 --> 00:16:17,730 base called water bomb. 363 00:16:17,730 --> 00:16:21,300 And the resulting thing is not flat, 364 00:16:21,300 --> 00:16:23,080 but it's very simple crease pattern 365 00:16:23,080 --> 00:16:24,890 and pretty cool three dimensional result. 366 00:16:24,890 --> 00:16:26,190 This is not captured by Tess. 367 00:16:26,190 --> 00:16:27,981 And that would be a different style project 368 00:16:27,981 --> 00:16:30,585 to generalize to 3D tessellations. 369 00:16:30,585 --> 00:16:32,400 That'd be very cool. 370 00:16:32,400 --> 00:16:38,350 Here's that same tessellation, I think, or a very similar one, 371 00:16:38,350 --> 00:16:41,090 but made out of stainless steel. 372 00:16:41,090 --> 00:16:44,180 So you can see there's big cuts here. 373 00:16:44,180 --> 00:16:47,030 So this is probably made on a waterjet cutter. 374 00:16:47,030 --> 00:16:49,630 And then you leave little tabs. 375 00:16:49,630 --> 00:16:52,910 So you wear gloves so you can fold this by hand. 376 00:16:52,910 --> 00:16:57,320 Probably not easy, but possible. 377 00:16:57,320 --> 00:17:01,149 Here's some more back to paper, some more 3D tessellations. 378 00:17:01,149 --> 00:17:03,440 And if you're interested in playing with tessellations, 379 00:17:03,440 --> 00:17:04,619 you could try Tess. 380 00:17:04,619 --> 00:17:08,160 Or there's this really good book came out recently 381 00:17:08,160 --> 00:17:11,040 by Eric Gjerde, Origami Tessellations. 382 00:17:11,040 --> 00:17:13,160 And this is actually one of the models 383 00:17:13,160 --> 00:17:16,140 that's described in here. 384 00:17:16,140 --> 00:17:19,250 Unlike traditional origami, there's no sequence of steps. 385 00:17:19,250 --> 00:17:21,930 All of these are based on here's a crease pattern, 386 00:17:21,930 --> 00:17:23,560 fold along all the lines, and then 387 00:17:23,560 --> 00:17:26,480 collapse all the lines simultaneously. 388 00:17:26,480 --> 00:17:28,339 Like a lot of mathematical origami design, 389 00:17:28,339 --> 00:17:30,684 but there's great stuff in here. 390 00:17:30,684 --> 00:17:32,100 Really cool tessellations and some 391 00:17:32,100 --> 00:17:34,950 of the best photographs of tessellations. 392 00:17:34,950 --> 00:17:36,580 So definitely check out that book 393 00:17:36,580 --> 00:17:39,780 if you want to do tessellations. 394 00:17:39,780 --> 00:17:41,180 This is the crease pattern. 395 00:17:41,180 --> 00:17:43,750 Give you an idea for this guy. 396 00:17:43,750 --> 00:17:46,440 397 00:17:46,440 --> 00:17:48,600 It's also periodic. 398 00:17:48,600 --> 00:17:50,425 This is triangular twists. 399 00:17:50,425 --> 00:17:56,860 You can kind of recognize that, but it's very cool. 400 00:17:56,860 --> 00:17:58,220 More alternate materials. 401 00:17:58,220 --> 00:17:59,920 This is polypropylene. 402 00:17:59,920 --> 00:18:02,060 And there's this great Flickr site, 403 00:18:02,060 --> 00:18:04,200 polyscene by Polly Verity. 404 00:18:04,200 --> 00:18:08,130 And tons of examples of foldings by polypropylene. 405 00:18:08,130 --> 00:18:10,050 So it's a kind of plastic. 406 00:18:10,050 --> 00:18:16,870 It gets scored by a machine and then folded by hand. 407 00:18:16,870 --> 00:18:18,265 And so really striking results. 408 00:18:18,265 --> 00:18:19,765 You get this nice semi-transparency. 409 00:18:19,765 --> 00:18:21,431 It works really well with tessellations. 410 00:18:21,431 --> 00:18:24,500 411 00:18:24,500 --> 00:18:28,090 Here's some recent ones we just found making things out 412 00:18:28,090 --> 00:18:35,100 of mirror and plywood and copper as like the surface material, 413 00:18:35,100 --> 00:18:39,810 and then polyester and fabric, or polyester and Tyvek. 414 00:18:39,810 --> 00:18:42,260 Tyvek is like those envelopes, plasticy envelopes 415 00:18:42,260 --> 00:18:45,340 that you can't really stretch or tear. 416 00:18:45,340 --> 00:18:46,410 Really great stuff. 417 00:18:46,410 --> 00:18:48,906 And you can buy it in sheets. 418 00:18:48,906 --> 00:18:50,530 So that's sort of the base layer that's 419 00:18:50,530 --> 00:18:51,830 holding everything together. 420 00:18:51,830 --> 00:18:56,850 At the creases here, you can see through to the fabric material. 421 00:18:56,850 --> 00:18:59,720 And then this is plywood on the surface. 422 00:18:59,720 --> 00:19:01,684 So these are all different tessellations, 423 00:19:01,684 --> 00:19:02,600 kind of tessellations. 424 00:19:02,600 --> 00:19:06,530 These have been wrapped around to make vessels 425 00:19:06,530 --> 00:19:10,000 or to make-- they call it a shoulder cape. 426 00:19:10,000 --> 00:19:12,000 Looks like a set of armor. 427 00:19:12,000 --> 00:19:16,650 But really cool stuff when you work with other materials. 428 00:19:16,650 --> 00:19:18,630 It'd be a great project in this class, I think, 429 00:19:18,630 --> 00:19:20,990 to try some of these techniques. 430 00:19:20,990 --> 00:19:24,764 Combining some basic foldable sheet material 431 00:19:24,764 --> 00:19:26,180 with some richer material, you can 432 00:19:26,180 --> 00:19:28,549 make some really cool stuff. 433 00:19:28,549 --> 00:19:30,090 Once you have a computer model of it, 434 00:19:30,090 --> 00:19:33,749 you can-- and we'll see in the next lecture 435 00:19:33,749 --> 00:19:36,040 different computer tools for doing that-- then actually 436 00:19:36,040 --> 00:19:38,010 building them I think is really striking. 437 00:19:38,010 --> 00:19:41,560 438 00:19:41,560 --> 00:19:44,160 Back to paper, although this barely looks like paper. 439 00:19:44,160 --> 00:19:47,130 These are some really cool kind of traditional style 440 00:19:47,130 --> 00:19:49,740 tessellations, but folded in a very unusual and beautiful way 441 00:19:49,740 --> 00:19:54,826 by Joel Cooper who's one of the leading tessellation 442 00:19:54,826 --> 00:19:55,950 folders in a certain sense. 443 00:19:55,950 --> 00:19:58,200 He's best known for tessellations like this, 444 00:19:58,200 --> 00:19:59,230 however. 445 00:19:59,230 --> 00:20:01,770 So these are all based on a regular triangular 446 00:20:01,770 --> 00:20:05,540 grid, but not quite identical. 447 00:20:05,540 --> 00:20:07,850 It's definitely not periodic here. 448 00:20:07,850 --> 00:20:10,230 Going for human forms. 449 00:20:10,230 --> 00:20:12,460 He has whole busts and heads. 450 00:20:12,460 --> 00:20:15,097 And these are really striking. 451 00:20:15,097 --> 00:20:17,180 They're not designed particularly algorithmically. 452 00:20:17,180 --> 00:20:20,310 My understanding is he comes up with little gadgets 453 00:20:20,310 --> 00:20:23,480 for certain features like cheeks and so on, 454 00:20:23,480 --> 00:20:26,880 and he starts composing them in ways that seem to work. 455 00:20:26,880 --> 00:20:29,230 And he has a collection of different pieces 456 00:20:29,230 --> 00:20:30,610 that work together well. 457 00:20:30,610 --> 00:20:33,140 And he can get really intricate, really beautiful 458 00:20:33,140 --> 00:20:36,760 3D surfaces out of that. 459 00:20:36,760 --> 00:20:39,430 So this is kind of begging to be studied mathematically 460 00:20:39,430 --> 00:20:41,180 in some way, but pretty challenging. 461 00:20:41,180 --> 00:20:46,500 462 00:20:46,500 --> 00:20:49,850 This is an interesting tessellation style 463 00:20:49,850 --> 00:20:51,370 by Goran Konjevod. 464 00:20:51,370 --> 00:20:54,540 He was a co-author on the "Folding a Better Checkerboard" 465 00:20:54,540 --> 00:20:57,150 paper that I talked about. 466 00:20:57,150 --> 00:20:59,470 And the crease pattern here is extremely boring. 467 00:20:59,470 --> 00:21:02,034 It's a square grid. 468 00:21:02,034 --> 00:21:03,450 But the mountain valley assignment 469 00:21:03,450 --> 00:21:04,560 is not quite trivial. 470 00:21:04,560 --> 00:21:07,600 And because of the thickness of the material, 471 00:21:07,600 --> 00:21:10,320 it actually gets this curving behavior. 472 00:21:10,320 --> 00:21:15,060 So this thing is technically, mathematically it's flat. 473 00:21:15,060 --> 00:21:18,390 It's like this really boring pleated square. 474 00:21:18,390 --> 00:21:21,717 But the way it goes is you sort of take a square 475 00:21:21,717 --> 00:21:23,800 and you pleat the edge and then you pleat the edge 476 00:21:23,800 --> 00:21:24,758 and you pleat the edge. 477 00:21:24,758 --> 00:21:26,740 So you do mountain valley, mountain valley. 478 00:21:26,740 --> 00:21:29,714 And here you're alternating between this side and this side 479 00:21:29,714 --> 00:21:30,880 and this side and this side. 480 00:21:30,880 --> 00:21:33,150 And that gives you this kind of corner. 481 00:21:33,150 --> 00:21:35,470 But because the material is nonzero thickness, 482 00:21:35,470 --> 00:21:37,000 you get these really cool curves. 483 00:21:37,000 --> 00:21:39,830 And when you change which order you fold the pleats in, 484 00:21:39,830 --> 00:21:41,810 you can really control a lot of this surface. 485 00:21:41,810 --> 00:21:42,800 It's kind of magical. 486 00:21:42,800 --> 00:21:44,300 He has a bunch of designs like this. 487 00:21:44,300 --> 00:21:50,520 You can check out his images on the web if you want to see more 488 00:21:50,520 --> 00:21:53,400 and diagrams. 489 00:21:53,400 --> 00:21:55,570 And I think this is our last tessellation example. 490 00:21:55,570 --> 00:21:58,570 So here, goal is to make US flag. 491 00:21:58,570 --> 00:22:00,250 And there's a video of this being made, 492 00:22:00,250 --> 00:22:02,495 but it's just fold along the lines and then collapse. 493 00:22:02,495 --> 00:22:05,062 494 00:22:05,062 --> 00:22:06,520 You're using a tessellation element 495 00:22:06,520 --> 00:22:09,082 to get the stars in the flag. 496 00:22:09,082 --> 00:22:11,040 And this is what the crease pattern looks like. 497 00:22:11,040 --> 00:22:12,415 So you've got a nice tessellation 498 00:22:12,415 --> 00:22:15,350 here and then sort of a simpler tessellation out here, 499 00:22:15,350 --> 00:22:16,980 which is just some pleats. 500 00:22:16,980 --> 00:22:20,390 And getting those pleats to resolve to the outside. 501 00:22:20,390 --> 00:22:22,180 This is by Robert Lang. 502 00:22:22,180 --> 00:22:22,680 Very cool. 503 00:22:22,680 --> 00:22:25,910 504 00:22:25,910 --> 00:22:31,310 So next, I want to transition to kind of modular origami 505 00:22:31,310 --> 00:22:32,930 where you use multiple parts. 506 00:22:32,930 --> 00:22:37,750 But before we get there, this is I guess the oldest recorded 507 00:22:37,750 --> 00:22:41,590 example of a picture of origami. 508 00:22:41,590 --> 00:22:44,440 So this is from 1734. 509 00:22:44,440 --> 00:22:46,050 This is a reference. 510 00:22:46,050 --> 00:22:50,440 This is the actual object-- I believe, a newspaper article. 511 00:22:50,440 --> 00:22:52,300 And it's a little rough to see here, 512 00:22:52,300 --> 00:22:54,920 but there's an origami crane and a bunch 513 00:22:54,920 --> 00:22:59,000 of other classic origami things like water bomb. 514 00:22:59,000 --> 00:23:02,260 So the assumption is by 1734, origami was well-known. 515 00:23:02,260 --> 00:23:04,322 All the classic models were out there. 516 00:23:04,322 --> 00:23:05,780 We don't know how far back it goes. 517 00:23:05,780 --> 00:23:07,196 It could be as early as when paper 518 00:23:07,196 --> 00:23:09,770 was invented which was like 50 AD. 519 00:23:09,770 --> 00:23:14,280 Somewhere between 50 and 1734, origami really hit it big. 520 00:23:14,280 --> 00:23:16,110 That's the big range. 521 00:23:16,110 --> 00:23:18,230 But I wanted to show this because of the cranes. 522 00:23:18,230 --> 00:23:22,350 And one way to combine multiple parts together 523 00:23:22,350 --> 00:23:25,140 is to combine multiple cranes together. 524 00:23:25,140 --> 00:23:31,280 And there's this whole world, hiden senbazuru, 525 00:23:31,280 --> 00:23:33,350 which is connected cranes. 526 00:23:33,350 --> 00:23:37,770 And orikata means you're cutting in addition to folding. 527 00:23:37,770 --> 00:23:39,880 So this is a rectangle of paper. 528 00:23:39,880 --> 00:23:42,530 It's been split along two lines and then folded 529 00:23:42,530 --> 00:23:44,850 into three cranes. 530 00:23:44,850 --> 00:23:47,680 So that's pretty cool. 531 00:23:47,680 --> 00:23:50,740 And there's much more intricate ones 532 00:23:50,740 --> 00:23:53,590 where you take a square of paper or a rectangle paper, 533 00:23:53,590 --> 00:23:57,090 do lots of cuts, subdivide your thing into a bunch of squares. 534 00:23:57,090 --> 00:23:59,100 Each square gets folded into a crane. 535 00:23:59,100 --> 00:24:02,939 The tips of the cranes stay connected at these tabs. 536 00:24:02,939 --> 00:24:04,730 And the challenge when you're folding these 537 00:24:04,730 --> 00:24:06,510 is to not tear at the tabs. 538 00:24:06,510 --> 00:24:08,720 But then you'll get these really cool folds. 539 00:24:08,720 --> 00:24:11,310 This is an old book from 1797, not much later 540 00:24:11,310 --> 00:24:12,779 than that last reference. 541 00:24:12,779 --> 00:24:14,320 We have a copy of this book if you're 542 00:24:14,320 --> 00:24:15,730 interested in checking it out. 543 00:24:15,730 --> 00:24:18,070 Lots of different designs. 544 00:24:18,070 --> 00:24:22,280 There have been some recent works in making really nice. 545 00:24:22,280 --> 00:24:25,690 These are spheres out of connected cranes 546 00:24:25,690 --> 00:24:26,810 by Linda Tomoko. 547 00:24:26,810 --> 00:24:29,600 548 00:24:29,600 --> 00:24:32,950 And here's one out of silver foil. 549 00:24:32,950 --> 00:24:38,897 So really cool connected cranes. 550 00:24:38,897 --> 00:24:40,480 So that's a traditional origami style. 551 00:24:40,480 --> 00:24:42,720 I want to transition to modular origami 552 00:24:42,720 --> 00:24:45,270 where you combine lots of identical parts, 553 00:24:45,270 --> 00:24:47,600 but now they're actually disconnected. 554 00:24:47,600 --> 00:24:52,250 And this is a very simple unit. 555 00:24:52,250 --> 00:24:53,830 I think it's just water bomb based. 556 00:24:53,830 --> 00:24:55,510 And then they nest into each other. 557 00:24:55,510 --> 00:25:00,730 You've probably seen these kind of swans, modular swans. 558 00:25:00,730 --> 00:25:02,670 I think they're a very old tradition. 559 00:25:02,670 --> 00:25:03,570 Possibly China? 560 00:25:03,570 --> 00:25:06,570 I'm not sure exactly. 561 00:25:06,570 --> 00:25:08,160 So a kind of traditional model. 562 00:25:08,160 --> 00:25:11,530 But you get a lot of geometric models like this. 563 00:25:11,530 --> 00:25:13,750 So these are examples of different units. 564 00:25:13,750 --> 00:25:15,830 You take typically a square of paper. 565 00:25:15,830 --> 00:25:20,320 You do maybe 10 or 20 folds and you get a unit. 566 00:25:20,320 --> 00:25:22,710 And then you combine a bunch of these units together. 567 00:25:22,710 --> 00:25:25,660 So one of the classic units is called a Sonobe unit. 568 00:25:25,660 --> 00:25:27,410 Sonobe units use sort of backwards, 569 00:25:27,410 --> 00:25:31,540 but you can get these kinds of cool polyhedra. 570 00:25:31,540 --> 00:25:37,100 Robert Neale, he's a magician and an origami designer. 571 00:25:37,100 --> 00:25:37,866 Has some units. 572 00:25:37,866 --> 00:25:39,490 This one's called the penultimate unit. 573 00:25:39,490 --> 00:25:43,750 And so you can see each of these green strips is one unit-- 574 00:25:43,750 --> 00:25:45,160 blue strip, pink strip. 575 00:25:45,160 --> 00:25:46,760 There's a lot of units in here. 576 00:25:46,760 --> 00:25:48,220 90 in total. 577 00:25:48,220 --> 00:25:50,860 Typically, one per edge of the polyhedron, sometimes 578 00:25:50,860 --> 00:25:52,720 two per edge. 579 00:25:52,720 --> 00:25:55,270 And they lock together in certain ways 580 00:25:55,270 --> 00:25:59,030 to really hold these nice shapes here. 581 00:25:59,030 --> 00:26:01,850 Tom Hull folds a lot of modular origami. 582 00:26:01,850 --> 00:26:06,050 And one of his units is called a PHiZZ unit. 583 00:26:06,050 --> 00:26:08,110 I think it can make anything as long as you 584 00:26:08,110 --> 00:26:11,300 have three units coming together at each vertex. 585 00:26:11,300 --> 00:26:13,440 So as long as every vertex has degree three, 586 00:26:13,440 --> 00:26:15,160 you can kind of make your polyhedron. 587 00:26:15,160 --> 00:26:17,326 I guess the lengths also have to be the same or else 588 00:26:17,326 --> 00:26:19,351 you have to adjust the units to be different. 589 00:26:19,351 --> 00:26:20,975 So each of the units here is identical, 590 00:26:20,975 --> 00:26:22,470 except different color patterns. 591 00:26:22,470 --> 00:26:25,870 592 00:26:25,870 --> 00:26:28,450 Here's a big example of a PHiZZ unit construction. 593 00:26:28,450 --> 00:26:30,810 So this is 270 units. 594 00:26:30,810 --> 00:26:34,770 Take a long time to fold probably and even more time 595 00:26:34,770 --> 00:26:37,164 to weave them together. 596 00:26:37,164 --> 00:26:39,205 Usually putting the last piece in is the hardest. 597 00:26:39,205 --> 00:26:42,190 598 00:26:42,190 --> 00:26:44,080 Here's some more examples by Tom Hull. 599 00:26:44,080 --> 00:26:47,200 He has another unit called the hybrid unit. 600 00:26:47,200 --> 00:26:50,860 And this is what three of them look like woven together. 601 00:26:50,860 --> 00:26:54,800 So this paper is probably red on one side, black on the other. 602 00:26:54,800 --> 00:26:57,900 And there's one unit that comes here, wraps around 603 00:26:57,900 --> 00:27:00,599 the tetrahedron, and two more. 604 00:27:00,599 --> 00:27:02,140 And you combine them and you can make 605 00:27:02,140 --> 00:27:05,000 all these different regular solids. 606 00:27:05,000 --> 00:27:08,800 And you get these spiky tetrahedra 607 00:27:08,800 --> 00:27:10,890 on each of the faces which is pretty cool. 608 00:27:10,890 --> 00:27:13,200 So this like icosahedra, a regular 20-sided 609 00:27:13,200 --> 00:27:15,610 die, on the inside here, but then each of them 610 00:27:15,610 --> 00:27:18,750 has a spike from there. 611 00:27:18,750 --> 00:27:20,710 And here's a big one he made. 612 00:27:20,710 --> 00:27:22,690 This is actually one of my favorite polyhedra, 613 00:27:22,690 --> 00:27:24,956 the rhombicosidodecahedron. 614 00:27:24,956 --> 00:27:30,425 It's got all the polygons-- squares, triangles, hexagons, 615 00:27:30,425 --> 00:27:33,390 if I recall correctly. 616 00:27:33,390 --> 00:27:35,221 It's obvious, right? 617 00:27:35,221 --> 00:27:37,720 And one of the challenges here is getting the color patterns 618 00:27:37,720 --> 00:27:40,730 to be nice and symmetric and even. 619 00:27:40,730 --> 00:27:43,710 And Tom Hull is one of the experts in that. 620 00:27:43,710 --> 00:27:46,989 He's a mathematician, but also an origamist. 621 00:27:46,989 --> 00:27:48,530 And then he started combining the two 622 00:27:48,530 --> 00:27:49,830 because of problems like this. 623 00:27:49,830 --> 00:27:53,650 624 00:27:53,650 --> 00:27:55,650 Next we get to polypolyhedra. 625 00:27:55,650 --> 00:27:58,320 This is the idea of taking multiple polyhedra 626 00:27:58,320 --> 00:28:00,360 and weaving them together and then making 627 00:28:00,360 --> 00:28:01,800 that out of origami. 628 00:28:01,800 --> 00:28:03,950 And this is one of the most famous designs 629 00:28:03,950 --> 00:28:07,280 in this family called FIT, or Five Intersecting Tetrahedra, 630 00:28:07,280 --> 00:28:08,470 designed by Tom Hull. 631 00:28:08,470 --> 00:28:12,030 This is a photograph of one that I am the proud owner. 632 00:28:12,030 --> 00:28:15,410 It was folded by Vanessa Gould, who 633 00:28:15,410 --> 00:28:18,250 directed Between the Folds, which is the documentary you 634 00:28:18,250 --> 00:28:21,440 all heard about when Jason mentioned it. 635 00:28:21,440 --> 00:28:23,850 And it's available free streaming on Netflix, 636 00:28:23,850 --> 00:28:26,280 so you should all watch it. 637 00:28:26,280 --> 00:28:27,820 Or we could have a showing here. 638 00:28:27,820 --> 00:28:29,690 Actually, how many people are interested? 639 00:28:29,690 --> 00:28:32,910 Haven't seen the movie or would like to see it again 640 00:28:32,910 --> 00:28:35,361 related to this class some evening? 641 00:28:35,361 --> 00:28:35,860 OK. 642 00:28:35,860 --> 00:28:39,030 That's maybe enough to do a showing. 643 00:28:39,030 --> 00:28:40,530 Anyway, she folded this. 644 00:28:40,530 --> 00:28:44,360 645 00:28:44,360 --> 00:28:45,240 Cool. 646 00:28:45,240 --> 00:28:50,440 And then Robert Lang enumerated all possible polypolyhedra 647 00:28:50,440 --> 00:28:52,447 that are symmetric in a certain sense. 648 00:28:52,447 --> 00:28:54,780 And these are two examples that he thought were so cool. 649 00:28:54,780 --> 00:28:56,110 He made them out of paper. 650 00:28:56,110 --> 00:28:58,600 Most of them just exist as virtual designs. 651 00:28:58,600 --> 00:29:01,130 People have been folding them, but there's 652 00:29:01,130 --> 00:29:03,154 hundreds if not thousands in his list. 653 00:29:03,154 --> 00:29:04,570 So if you're interested, check out 654 00:29:04,570 --> 00:29:06,110 his website on polypolyhedra. 655 00:29:06,110 --> 00:29:09,010 656 00:29:09,010 --> 00:29:11,070 These are, again, modular. 657 00:29:11,070 --> 00:29:14,010 And finally, we come to modules of cubes. 658 00:29:14,010 --> 00:29:16,180 And this is why you have business cards. 659 00:29:16,180 --> 00:29:18,980 And I thought we could play with this. 660 00:29:18,980 --> 00:29:23,540 This is a life-size chair made from a particular unit, which 661 00:29:23,540 --> 00:29:26,680 is out of business cards, folding these individual cubes 662 00:29:26,680 --> 00:29:29,260 and then sticking them together in a particular way. 663 00:29:29,260 --> 00:29:31,500 Unfortunately, the material's not strong enough 664 00:29:31,500 --> 00:29:33,200 to actually support much weight. 665 00:29:33,200 --> 00:29:35,920 So you can't sit on this chair, but it looks just 666 00:29:35,920 --> 00:29:36,830 like a real chair. 667 00:29:36,830 --> 00:29:38,710 It's very cool. 668 00:29:38,710 --> 00:29:41,870 You can make any set of cues you like and interlock them 669 00:29:41,870 --> 00:29:43,310 together. 670 00:29:43,310 --> 00:29:47,500 One of the craziest experimenters with this cube 671 00:29:47,500 --> 00:29:49,980 module is Jeannine Mosely, who's a MIT 672 00:29:49,980 --> 00:29:52,310 alum and lives in the area. 673 00:29:52,310 --> 00:29:56,430 And she became really famous for making this Menger Sponge out 674 00:29:56,430 --> 00:29:58,190 of 66,000 business cards. 675 00:29:58,190 --> 00:30:01,580 It took something like five years to make this. 676 00:30:01,580 --> 00:30:04,270 She made a lot of the units herself. 677 00:30:04,270 --> 00:30:07,830 And so this is trying to represent a particular fractal, 678 00:30:07,830 --> 00:30:08,820 which is pretty cool. 679 00:30:08,820 --> 00:30:11,750 You start by taking a cube and then drilling holes 680 00:30:11,750 --> 00:30:15,270 through each of the sides in the center third. 681 00:30:15,270 --> 00:30:16,410 So this is one iteration. 682 00:30:16,410 --> 00:30:18,455 You just drill through that hole, 683 00:30:18,455 --> 00:30:20,940 that hole, same on each side. 684 00:30:20,940 --> 00:30:22,730 Remove that material. 685 00:30:22,730 --> 00:30:25,960 That leaves you with-- how many cubes? 686 00:30:25,960 --> 00:30:27,150 Eight cubes on top. 687 00:30:27,150 --> 00:30:28,233 Eight cubes on the bottom. 688 00:30:28,233 --> 00:30:32,790 Four cubes in the middle, which is 20. 689 00:30:32,790 --> 00:30:34,784 For each of the 20 cubes, you recurse. 690 00:30:34,784 --> 00:30:36,200 So for each of those 20 cubes, you 691 00:30:36,200 --> 00:30:39,520 drill holes, drill holes from all the sides. 692 00:30:39,520 --> 00:30:42,790 And after two iterations, you have this structure. 693 00:30:42,790 --> 00:30:45,410 After three iterations, you have this structure. 694 00:30:45,410 --> 00:30:47,699 After infinitely many iterations-- 695 00:30:47,699 --> 00:30:48,990 well, no, this is not infinite. 696 00:30:48,990 --> 00:30:53,520 But this is actually the same number of iterations as that. 697 00:30:53,520 --> 00:30:54,870 So in principle, you keep going. 698 00:30:54,870 --> 00:30:58,680 But at any fixed point, you can treat the smallest little unit 699 00:30:58,680 --> 00:31:01,110 that hasn't been recursed as one of these cubes, 700 00:31:01,110 --> 00:31:03,310 build that, and then assemble them together. 701 00:31:03,310 --> 00:31:04,590 It's challenging. 702 00:31:04,590 --> 00:31:06,751 You could not take this-- with the business cards, 703 00:31:06,751 --> 00:31:08,250 you could not go to the next level-- 704 00:31:08,250 --> 00:31:09,666 not because it would take forever, 705 00:31:09,666 --> 00:31:12,130 but also because it would collapse under its own weight. 706 00:31:12,130 --> 00:31:14,270 So trade-off there. 707 00:31:14,270 --> 00:31:16,440 That was 66,000 business cards, five years. 708 00:31:16,440 --> 00:31:19,100 I thought, man, that was a big project. 709 00:31:19,100 --> 00:31:22,380 But then Jeannine says, what else can we make? 710 00:31:22,380 --> 00:31:25,410 And she got more volunteers for these future projects 711 00:31:25,410 --> 00:31:27,210 so they were made a lot faster. 712 00:31:27,210 --> 00:31:28,540 This is a cool fractal. 713 00:31:28,540 --> 00:31:34,290 Not quite as many, 50,000 business cards. 714 00:31:34,290 --> 00:31:36,399 And this is a fractal that she designed. 715 00:31:36,399 --> 00:31:37,315 Kind of complimentary. 716 00:31:37,315 --> 00:31:41,830 You take a cube and subdivide it into three by three by three, 717 00:31:41,830 --> 00:31:45,210 and then remove all the corner cubes, and then recurse. 718 00:31:45,210 --> 00:31:46,970 And she calls it the Moseley Snowflake 719 00:31:46,970 --> 00:31:49,700 because if you look at it from the corner, 720 00:31:49,700 --> 00:31:54,000 you get this nice Koch snowflake outline. 721 00:31:54,000 --> 00:31:57,056 And this is the real one from the same view. 722 00:31:57,056 --> 00:32:00,660 It's a little big, so it's hard to see it all in one shot. 723 00:32:00,660 --> 00:32:03,510 And so that's pretty awesome. 724 00:32:03,510 --> 00:32:06,800 And then her most recent project was 100,000 business cards. 725 00:32:06,800 --> 00:32:09,130 This is I guess the world record for origami 726 00:32:09,130 --> 00:32:11,220 made from business cards. 727 00:32:11,220 --> 00:32:13,140 And this is a model of Union Station 728 00:32:13,140 --> 00:32:17,372 in Worcester, Massachusetts. 729 00:32:17,372 --> 00:32:19,080 Hundreds of volunteers here to make this. 730 00:32:19,080 --> 00:32:23,640 This was done for first night celebration a year or so ago. 731 00:32:23,640 --> 00:32:25,130 Pretty amazing. 732 00:32:25,130 --> 00:32:28,160 And you can see, you can really sculpt with these cube units, 733 00:32:28,160 --> 00:32:29,090 do lots of cool stuff. 734 00:32:29,090 --> 00:32:34,930 And there's a few extra details on the surface there. 735 00:32:34,930 --> 00:32:37,772 So I thought we would make something. 736 00:32:37,772 --> 00:32:39,790 So these are diagrams you can start working 737 00:32:39,790 --> 00:32:43,190 or I can tell you about how they work. 738 00:32:43,190 --> 00:32:47,240 Each cube is made from six identical business cards. 739 00:32:47,240 --> 00:32:49,340 I have here my own business cards 740 00:32:49,340 --> 00:32:53,280 from when I first arrived, old classic. 741 00:32:53,280 --> 00:32:55,900 So you start by taking two of your business cards. 742 00:32:55,900 --> 00:32:58,610 You have to decide whether you want the white face up 743 00:32:58,610 --> 00:33:00,540 on your cube and make it nice and clean 744 00:33:00,540 --> 00:33:04,120 or you want the pattern side up. 745 00:33:04,120 --> 00:33:05,740 Whichever one you want to expose, 746 00:33:05,740 --> 00:33:08,570 you keep that on the outside and you bring the two cards 747 00:33:08,570 --> 00:33:09,410 together. 748 00:33:09,410 --> 00:33:13,420 So in this case, I'm going to make the pattern side out. 749 00:33:13,420 --> 00:33:16,230 And you want to align these approximately evenly. 750 00:33:16,230 --> 00:33:20,420 You want them as perpendicular as possible and then 751 00:33:20,420 --> 00:33:22,780 roughly evenly spaced. 752 00:33:22,780 --> 00:33:27,190 And then you just mountain fold both sides. 753 00:33:27,190 --> 00:33:31,855 So you want mountain folds on the side that you care about. 754 00:33:31,855 --> 00:33:33,230 And that gives you a nice square. 755 00:33:33,230 --> 00:33:36,870 Now I've got two nice squares folded like this. 756 00:33:36,870 --> 00:33:39,605 Repeat three times, you get six units. 757 00:33:39,605 --> 00:33:56,080 758 00:33:56,080 --> 00:34:12,520 Four and six. 759 00:34:12,520 --> 00:34:14,760 OK, once you've got the six units, 760 00:34:14,760 --> 00:34:16,510 you want to combine them together. 761 00:34:16,510 --> 00:34:18,409 This is where it gets fun. 762 00:34:18,409 --> 00:34:21,409 And it's helpful to look at this diagram down here. 763 00:34:21,409 --> 00:34:23,254 These are some diagrams by Ned Batchelder. 764 00:34:23,254 --> 00:34:26,650 765 00:34:26,650 --> 00:34:29,710 And so this idea of making cubes has been around. 766 00:34:29,710 --> 00:34:33,020 I think it was Jeannine's idea to combine them together. 767 00:34:33,020 --> 00:34:35,730 So this is what one cube looks like. 768 00:34:35,730 --> 00:34:38,130 Why don't I fold, make one of them. 769 00:34:38,130 --> 00:34:40,969 Basically, you want the tabs going on the outside. 770 00:34:40,969 --> 00:34:44,270 And you need to alternate so they lock together. 771 00:34:44,270 --> 00:34:46,350 And you need to alternate between oriented 772 00:34:46,350 --> 00:34:49,219 horizontal and oriented vertical. 773 00:34:49,219 --> 00:34:54,350 So they recommend starting by making a corner, three of them 774 00:34:54,350 --> 00:34:58,935 like that, and then fill around the outside. 775 00:34:58,935 --> 00:35:08,090 776 00:35:08,090 --> 00:35:11,710 And then as usual, putting in the last piece is the hardest. 777 00:35:11,710 --> 00:35:14,350 So I've got to get-- I want all the tabs 778 00:35:14,350 --> 00:35:16,710 on the outside like that. 779 00:35:16,710 --> 00:35:21,120 780 00:35:21,120 --> 00:35:23,060 And I probably should've mentioned-- 781 00:35:23,060 --> 00:35:26,000 fold the creases really hard. 782 00:35:26,000 --> 00:35:28,860 You can do that to a certain extent afterwards, make it nice 783 00:35:28,860 --> 00:35:31,260 and cubey. 784 00:35:31,260 --> 00:35:35,090 But in this case, I got my six-sided cube out 785 00:35:35,090 --> 00:35:35,920 of those six units. 786 00:35:35,920 --> 00:35:38,840 It's got my name right in the center. 787 00:35:38,840 --> 00:35:42,360 So you can design business card specifically for this purpose. 788 00:35:42,360 --> 00:35:43,670 I accidentally did. 789 00:35:43,670 --> 00:35:45,960 And that's how you make one cube. 790 00:35:45,960 --> 00:35:49,600 Once you've got two cubes, you can lock them together 791 00:35:49,600 --> 00:35:53,180 by just twisting them 90 degrees relative to each other 792 00:35:53,180 --> 00:35:56,810 and just sliding the tabs in, just sliding the tabs in. 793 00:35:56,810 --> 00:35:59,620 This is also like doing that last move. 794 00:35:59,620 --> 00:36:02,275 So this tab's got to go in here between these two tabs. 795 00:36:02,275 --> 00:36:06,012 796 00:36:06,012 --> 00:36:07,470 It wouldn't hold together very well 797 00:36:07,470 --> 00:36:10,140 if it wasn't hard to put together. 798 00:36:10,140 --> 00:36:13,260 So once you've got them together, you've got two cubes. 799 00:36:13,260 --> 00:36:15,240 Now if you want, for a finishing touch, 800 00:36:15,240 --> 00:36:23,070 you can also make another unit and cover the surfaces. 801 00:36:23,070 --> 00:36:24,960 So all of Jeannine Moseley's examples 802 00:36:24,960 --> 00:36:31,150 are done this way where at the end-- I haven't tried this 803 00:36:31,150 --> 00:36:34,995 lately-- you stick on a business card just on the surface 804 00:36:34,995 --> 00:36:38,600 so it interlocks here and then interlocks over here. 805 00:36:38,600 --> 00:36:42,070 Ho boy, this is challenging. 806 00:36:42,070 --> 00:36:46,196 And then you get a full square business card on the outside. 807 00:36:46,196 --> 00:36:48,820 And you can use this to, if you have different colored business 808 00:36:48,820 --> 00:36:52,100 cards or you want a nice, clean white surface, no seams. 809 00:36:52,100 --> 00:36:53,540 So you have these tabs right now, 810 00:36:53,540 --> 00:36:55,081 but once you add something like this, 811 00:36:55,081 --> 00:36:57,730 you have a nice seamless square on the outside. 812 00:36:57,730 --> 00:37:00,530 So you use up more business cards, 813 00:37:00,530 --> 00:37:04,090 but it can make for a nicer surface. 814 00:37:04,090 --> 00:37:06,930 So any questions about making these? 815 00:37:06,930 --> 00:37:09,590 I thought we would make some and then build something. 816 00:37:09,590 --> 00:37:12,870 But for that, I need suggestions on what to build. 817 00:37:12,870 --> 00:37:14,156 Oh, an MIT. 818 00:37:14,156 --> 00:37:15,008 I like that. 819 00:37:15,008 --> 00:37:16,140 Let's make an MIT. 820 00:37:16,140 --> 00:37:17,160 So let's design. 821 00:37:17,160 --> 00:37:22,070 So by MIT, do you mean MIT logo or like an M? 822 00:37:22,070 --> 00:37:25,460 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 cubes. 823 00:37:25,460 --> 00:37:25,960 Easy. 824 00:37:25,960 --> 00:37:29,660 825 00:37:29,660 --> 00:37:33,240 Exploding cubes. 826 00:37:33,240 --> 00:37:37,891 I wonder if you can use these to make pinatas? 827 00:37:37,891 --> 00:37:38,390 MIT. 828 00:37:38,390 --> 00:37:42,790 829 00:37:42,790 --> 00:37:44,960 We could also just make a row at the bottom. 830 00:37:44,960 --> 00:37:48,440 One cube higher. 831 00:37:48,440 --> 00:37:50,919 Four more minutes. 832 00:37:50,919 --> 00:37:52,851 AUDIENCE: We could do Minecraft origami. 833 00:37:52,851 --> 00:37:54,300 AUDIENCE: Ohh. 834 00:37:54,300 --> 00:37:55,132 AUDIENCE: Oh, yes! 835 00:37:55,132 --> 00:37:56,340 AUDIENCE: That's a good idea. 836 00:37:56,340 --> 00:37:59,080 PROFESSOR: Minecraft is a good source. 837 00:37:59,080 --> 00:38:29,107