1 00:00:07,045 --> 00:00:07,670 JOEL LEWIS: Hi. 2 00:00:07,670 --> 00:00:09,177 Welcome back to recitation. 3 00:00:09,177 --> 00:00:10,760 In lecture, among other things, you've 4 00:00:10,760 --> 00:00:12,720 been learning about computing components 5 00:00:12,720 --> 00:00:15,390 of one vector in the direction of another vector. 6 00:00:15,390 --> 00:00:17,020 So I have a straightforward problem 7 00:00:17,020 --> 00:00:19,090 about that for you here. 8 00:00:19,090 --> 00:00:20,730 So we've got two vectors. 9 00:00:20,730 --> 00:00:24,170 The vector 2i minus 2j plus k. 10 00:00:24,170 --> 00:00:27,029 And we've got the vector i plus j plus k. 11 00:00:27,029 --> 00:00:28,570 And so what I'd like you to do for me 12 00:00:28,570 --> 00:00:32,030 is to compute the component of this first vector 13 00:00:32,030 --> 00:00:34,090 in the direction of the second vector. 14 00:00:34,090 --> 00:00:36,630 So why don't you pause the video, take some time 15 00:00:36,630 --> 00:00:39,130 to work that out, come back, and we can work on it together. 16 00:00:47,470 --> 00:00:48,320 Welcome back. 17 00:00:48,320 --> 00:00:50,610 So hopefully you had some luck with this problem. 18 00:00:50,610 --> 00:00:54,290 Now this problem is pretty straightforward. 19 00:00:54,290 --> 00:00:57,900 Really all you have to do is remember what 20 00:00:57,900 --> 00:01:00,360 the definition of component is. 21 00:01:00,360 --> 00:01:02,220 And after that, it's smooth sailing. 22 00:01:02,220 --> 00:01:06,110 So in particular, the component of one vector 23 00:01:06,110 --> 00:01:09,087 in the direction of another is the length 24 00:01:09,087 --> 00:01:11,545 of what you get when you project this vector onto that one, 25 00:01:11,545 --> 00:01:13,640 well, plus a sign, right? 26 00:01:13,640 --> 00:01:16,610 So if the projection is in the same direction, 27 00:01:16,610 --> 00:01:19,110 then it's positive, or if it's in the opposite direction, 28 00:01:19,110 --> 00:01:21,000 it's negative. 29 00:01:21,000 --> 00:01:24,490 So let me draw a picture of what I mean by that. 30 00:01:24,490 --> 00:01:32,080 So if you have a vector v and you have another vector w, 31 00:01:32,080 --> 00:01:35,160 then the projection of v onto w is 32 00:01:35,160 --> 00:01:41,160 what you get if you make a, drop a perpendicular line there, 33 00:01:41,160 --> 00:01:44,060 and then it's just this vector here. 34 00:01:44,060 --> 00:01:45,750 So that's the projection. 35 00:01:45,750 --> 00:01:48,930 And then the component is the length of that projection. 36 00:01:48,930 --> 00:01:51,399 Again, with the sign if necessary. 37 00:01:51,399 --> 00:01:52,940 And so we can see since this is going 38 00:01:52,940 --> 00:01:56,030 to be a right triangle here, we can 39 00:01:56,030 --> 00:01:59,470 see that this vector has length that's 40 00:01:59,470 --> 00:02:06,766 just given by the length of v-- so the length-- rather, 41 00:02:06,766 --> 00:02:19,910 the component of v in direction w 42 00:02:19,910 --> 00:02:23,110 is-- so it's just the length of v, right-- that's 43 00:02:23,110 --> 00:02:26,020 the length of the hypotenuse-- times the cosine of the angle 44 00:02:26,020 --> 00:02:30,460 between them, so it's times cosine of theta. 45 00:02:30,460 --> 00:02:33,380 Now this length of v times cosine theta, 46 00:02:33,380 --> 00:02:35,400 this should remind you of something. 47 00:02:35,400 --> 00:02:37,750 This looks very much like this formula we 48 00:02:37,750 --> 00:02:39,400 had for the dot product, right? 49 00:02:39,400 --> 00:02:41,210 So another way of writing this is 50 00:02:41,210 --> 00:02:44,710 to say that this is equal to v dot w-- 51 00:02:44,710 --> 00:02:48,930 so v dot w is the length of v times the length of w 52 00:02:48,930 --> 00:02:50,470 times the cosine of the angle. 53 00:02:50,470 --> 00:02:52,780 And so here we just have the length of v 54 00:02:52,780 --> 00:02:54,610 times the cosine of the angle. 55 00:02:54,610 --> 00:02:58,300 So we have to divide this through by the length of s. 56 00:03:01,900 --> 00:03:04,660 So this is what the component is, 57 00:03:04,660 --> 00:03:06,910 and this is the simple formula for it, 58 00:03:06,910 --> 00:03:10,620 if you're given v and w in some easy-to-use form. 59 00:03:10,620 --> 00:03:12,210 And indeed in this problem, we're 60 00:03:12,210 --> 00:03:15,840 given v and w just in their nice coordinate forms. 61 00:03:15,840 --> 00:03:18,550 So we're given that our vector v that we 62 00:03:18,550 --> 00:03:21,920 want the component of is 2i minus 2j plus k. 63 00:03:21,920 --> 00:03:25,660 And the direction w that we're looking at is i plus j plus k. 64 00:03:25,660 --> 00:03:30,810 So in our case, we just have to compute these expressions v dot 65 00:03:30,810 --> 00:03:35,520 w and the length of w in order to put them into this formula, 66 00:03:35,520 --> 00:03:36,680 and then we'll be done. 67 00:03:36,680 --> 00:03:47,087 So in our case, v dot w-- well, that's straightforward 68 00:03:47,087 --> 00:03:48,920 because we're given v and w in coordinates-- 69 00:03:48,920 --> 00:03:58,710 so this is just 2 times 1 plus minus 2 times 1 plus 1 times 1. 70 00:03:58,710 --> 00:04:02,460 So that's, OK, 2 minus 2 plus 1 is 1. 71 00:04:02,460 --> 00:04:05,590 And the length of w-- well, you know, 72 00:04:05,590 --> 00:04:08,836 it's just your usual length formula-- 73 00:04:08,836 --> 00:04:13,470 is 1 squared plus 1 squared plus 1 squared, the whole thing is 74 00:04:13,470 --> 00:04:17,260 square rooted, which is equal to the square root of 3. 75 00:04:17,260 --> 00:04:22,179 So we've got v dot w and we have the length of w, 76 00:04:22,179 --> 00:04:24,720 and so then we just need to put them right into this formula. 77 00:04:24,720 --> 00:04:27,719 That the component of v in the direction of w 78 00:04:27,719 --> 00:04:28,885 is given by this expression. 79 00:04:35,450 --> 00:04:38,840 So the component of-- I'm not going to write it out 80 00:04:38,840 --> 00:04:40,990 with i's, j's, and k's, I'm going to write 2, 81 00:04:40,990 --> 00:04:52,030 minus 2, 1-- in direction [1, 1, 1] 82 00:04:52,030 --> 00:04:57,140 is, well we just have to divide the dot product by the length 83 00:04:57,140 --> 00:04:58,520 of the direction vector. 84 00:04:58,520 --> 00:05:02,950 So that's 1 divided by the square root of 3. 85 00:05:02,950 --> 00:05:06,141 So that's that, I'll end there.