1 00:00:01 --> 00:00:03 The following content is provided under a Creative 2 00:00:03 --> 00:00:05 Commons license. Your support will help MIT 3 00:00:05 --> 00:00:08 OpenCourseWare continue to offer high quality educational 4 00:00:08 --> 00:00:13 resources for free. To make a donation or to view 5 00:00:13 --> 00:00:18 additional materials from hundreds of MIT courses, 6 00:00:18 --> 00:00:23 visit MIT OpenCourseWare at ocw.mit.edu. 7 00:00:23 --> 00:00:28 OK, so far we've learned how to do double integrals in terms of 8 00:00:28 --> 00:00:32 xy coordinates, also how to switch to polar 9 00:00:32 --> 00:00:35 coordinates. But, more generally, 10 00:00:35 --> 00:00:40 there's a lot of different changes of variables that you 11 00:00:40 --> 00:00:44 might want to do. OK, so today we're going to see 12 00:00:44 --> 00:00:48 how to change variables, if you want, 13 00:00:48 --> 00:00:52 how to do substitutions in double integrals. 14 00:00:52 --> 00:01:02 15 00:01:02 --> 00:01:10 OK, so let me start with a simple example. 16 00:01:10 --> 00:01:21 Let's say that we want to find the area of an ellipse with 17 00:01:21 --> 00:01:28 semi-axes a and b. OK, so that means an ellipse is 18 00:01:28 --> 00:01:38 just like a squished circle. And so, there's a and there's b. 19 00:01:38 --> 00:01:44 And, the equation of that ellipse is x over a squared plus 20 00:01:44 --> 00:01:49 y over b squared equals one. That's the curve, 21 00:01:49 --> 00:01:53 and the inside region is where this is less than one. 22 00:01:53 --> 00:01:58 OK, so it's just like a circle that where you have rescaled x 23 00:01:58 --> 00:02:01 and y differently. So, let's say we want to find 24 00:02:01 --> 00:02:03 the area of it. Maybe you know what the area is. 25 00:02:03 --> 00:02:11 But let's do it as a double integral. 26 00:02:11 --> 00:02:14 So, you know, if you find that the area is 27 00:02:14 --> 00:02:19 too easy, you can integrate any function other than ellipse, 28 00:02:19 --> 00:02:23 if you prefer. But, let's do it just with area. 29 00:02:23 --> 00:02:27 So, we know that we want to integrate just the area element, 30 00:02:27 --> 00:02:30 let's say, dx dy over the origin inside the ellipse. 31 00:02:30 --> 00:02:37 That's x over a2 plus y over b2 less than 1. 32 00:02:37 --> 00:02:41 Now, we can try to set this up in terms of x and y coordinates, 33 00:02:41 --> 00:02:46 you know, set up the bounds by solving for first four x as a 34 00:02:46 --> 00:02:49 function of y if we do it this order and, 35 00:02:49 --> 00:02:52 well, do the usual stuff. That doesn't look very 36 00:02:52 --> 00:02:55 pleasant, and it's certainly not the best way to do it. 37 00:02:55 --> 00:02:57 OK, if this were a circle, we would switch to polar 38 00:02:57 --> 00:02:59 coordinates. Well, we can't quite do that 39 00:02:59 --> 00:03:00 yet. But, you know, 40 00:03:00 --> 00:03:01 an ellipse is just a squished circle. 41 00:03:01 --> 00:03:08 So, maybe we want to actually first rescale x and y by a and 42 00:03:08 --> 00:03:11 b. So, to do that, 43 00:03:11 --> 00:03:19 what we'd like to do is set x over a to be u, 44 00:03:19 --> 00:03:24 and y over b be v. So, we'll have two new 45 00:03:24 --> 00:03:28 variables, u and v, and we'll try to redo our 46 00:03:28 --> 00:03:32 integral in terms of u and v. So, how do we do the 47 00:03:32 --> 00:03:36 substitution? So, in terms of u and v, 48 00:03:36 --> 00:03:39 the condition, the region that we are 49 00:03:39 --> 00:03:43 integrating on will become u^2 v^2 is less than 1, 50 00:03:43 --> 00:03:45 which is arguably nicer than the ellipse. 51 00:03:45 --> 00:03:50 That's why we are doing it. But, we need to know what to do 52 00:03:50 --> 00:03:53 with dx and dy. Well, here, the answer is 53 00:03:53 --> 00:03:56 pretty easy because we just change x and y separately. 54 00:03:56 --> 00:03:59 We do two independent substitutions. 55 00:03:59 --> 00:04:10 OK, so if we set u equals x over a, that means du is one 56 00:04:10 --> 00:04:18 over adx. And here, dv is one over bdy. 57 00:04:18 --> 00:04:26 So, it's very tempting to write, and here we actually can 58 00:04:26 --> 00:04:34 write, in this particular case, that dudv is (1/ab)dxdy, 59 00:04:34 --> 00:04:42 OK? So, let me rewrite that. 60 00:04:42 --> 00:04:54 OK, so I get dudv equals (1/ab)dxdy, or equivalently dxdy 61 00:04:54 --> 00:05:05 is ab times dudv. OK, so in my double integral, 62 00:05:05 --> 00:05:15 I'm going to write (ab)dudv. OK, so now, my double integral 63 00:05:15 --> 00:05:18 becomes, well, the double integral of a 64 00:05:18 --> 00:05:23 constant in terms of u and v. So, I can take the constant out. 65 00:05:23 --> 00:05:31 I will get ab times double integral over u^2 v^2<1 of du 66 00:05:31 --> 00:05:34 dv. And, that is an integral that 67 00:05:34 --> 00:05:37 we know how to do. Well, it's just the area of a 68 00:05:37 --> 00:05:40 unit circle. So, we can just say, 69 00:05:40 --> 00:05:50 this is ab times the area of the unit disk, 70 00:05:50 --> 00:05:54 which we know to be pi, or if somehow you had some 71 00:05:54 --> 00:05:57 function to integrate, then you could have somehow 72 00:05:57 --> 00:05:59 switched to polar coordinates, you know, setting u equals r 73 00:05:59 --> 00:06:02 times cos(theta), v equals r times sin(theta), 74 00:06:02 --> 00:06:07 and then doing it in polar coordinates. 75 00:06:07 --> 00:06:11 OK, so here the substitution worked pretty easy. 76 00:06:11 --> 00:06:14 The question is, if we do a change of variables 77 00:06:14 --> 00:06:18 where the relation between x and y and u and v is more 78 00:06:18 --> 00:06:20 complicated, what can we do? Can we still do this, 79 00:06:20 --> 00:06:22 or do we have to be more careful? 80 00:06:22 --> 00:06:23 And, actually, we have to be more careful. 81 00:06:23 --> 00:06:26 So, that's what we are going to see next. 82 00:06:26 --> 00:06:33 Any question about this, first? No? 83 00:06:33 --> 00:06:38 OK. OK, so, see the general problem 84 00:06:38 --> 00:06:41 when we try to do this is to figure out what is the scale 85 00:06:41 --> 00:06:48 factor? What's the relation between 86 00:06:48 --> 00:06:57 dxdy and dudv? We need to find the scaling 87 00:06:57 --> 00:07:07 factor. So, we need to find dxdy versus 88 00:07:07 --> 00:07:12 dudv. So, let's do another example 89 00:07:12 --> 00:07:18 that's still pretty easy, but a little bit less easy. 90 00:07:18 --> 00:07:24 OK, so let's say that for some reason, we want to do the change 91 00:07:24 --> 00:07:27 of variables: u equals 3x-2y, 92 00:07:27 --> 00:07:31 and v equals x y. Why would we want to do that? 93 00:07:31 --> 00:07:34 Well, that might be to simplify the integrand because we are 94 00:07:34 --> 00:07:38 integrating a function that happens to be actually involving 95 00:07:38 --> 00:07:42 these guys rather than x and y. Or, it might be to simplify the 96 00:07:42 --> 00:07:45 bounds because maybe we are integrating over a region whose 97 00:07:45 --> 00:07:49 equation in xy coordinates is very hard to write down. 98 00:07:49 --> 00:07:51 But, it becomes much easier in terms of u and v. 99 00:07:51 --> 00:07:57 And then, the bounds would be much easier to set up with u and 100 00:07:57 --> 00:08:02 v. Anyway, so, whatever the reason 101 00:08:02 --> 00:08:12 might be, typically it would be to simplify the integrant or the 102 00:08:12 --> 00:08:18 bounds. Well, how do we convert dxdy to 103 00:08:18 --> 00:08:21 dudv? So, we want to understand, 104 00:08:21 --> 00:08:27 what's the relation between, let's call dA the area element 105 00:08:27 --> 00:08:31 in xy coordinates. So, dA is dxdy, 106 00:08:31 --> 00:08:34 maybe dydx depending on the order. 107 00:08:34 --> 00:08:39 And, the area element in uv coordinates, let me call that dA 108 00:08:39 --> 00:08:42 prime just to make it look different. 109 00:08:42 --> 00:08:50 So, that would just be dudv, or dvdu depending on which 110 00:08:50 --> 00:08:55 order I will want to set it up in. 111 00:08:55 --> 00:09:01 So, to find this relation, it's probably best to draw a 112 00:09:01 --> 00:09:09 picture to see what happens. Let's consider a small piece of 113 00:09:09 --> 00:09:18 the xy plane with area delta(A) corresponding to just a box with 114 00:09:18 --> 00:09:24 sides delta(y) and delta(x). OK, and let's try to figure out 115 00:09:24 --> 00:09:27 what it will look like in terms of u and v. 116 00:09:27 --> 00:09:29 And then, we'll say, well, when we integrate, 117 00:09:29 --> 00:09:32 we're really summing the value of the function of a lot of 118 00:09:32 --> 00:09:36 small boxes times their area. But, the problem is that the 119 00:09:36 --> 00:09:40 area of the box in here is not the same as the area of the box 120 00:09:40 --> 00:09:47 in uv coordinates. There, maybe it will look like, 121 00:09:47 --> 00:09:49 actually, if you see that these are 122 00:09:49 --> 00:09:52 linear changes of variables, you know that the rectangle 123 00:09:52 --> 00:09:55 will become a parallelogram after the change of variables. 124 00:09:55 --> 00:10:00 So, the area of a parallelogram delta(A) prime, 125 00:10:00 --> 00:10:05 well, we will have to figure out how they are related so that 126 00:10:05 --> 00:10:09 we can decide what conversion factor, 127 00:10:09 --> 00:10:13 what's the exchange rate between these two currencies for 128 00:10:13 --> 00:10:20 area? OK, any questions at this point? 129 00:10:20 --> 00:10:27 No? Still with me mostly? I see a lot of tired faces. 130 00:10:27 --> 00:10:34 Yes? Why is delta(A) prime a 131 00:10:34 --> 00:10:37 parallelogram? That's a very good question. 132 00:10:37 --> 00:10:41 Well, see, if I look at the side of a rectangle, 133 00:10:41 --> 00:10:45 say there's a vertical side, it means I'm going to increase 134 00:10:45 --> 00:10:49 y, keeping x the same. If I look at the formulas for u 135 00:10:49 --> 00:10:52 and v, they are linear formulas in terms of x and y. 136 00:10:52 --> 00:10:56 So, if I just increase y, see that u is going to decrease 137 00:10:56 --> 00:10:58 at a rate of two. v is going to increase at a 138 00:10:58 --> 00:11:02 rate of one at constant rates. And, it doesn't matter whether 139 00:11:02 --> 00:11:04 I was looking at this site or at that site. 140 00:11:04 --> 00:11:06 So, basically straight lines become straight lines. 141 00:11:06 --> 00:11:09 And if they are parallel, they stay parallel. 142 00:11:09 --> 00:11:11 So, if you just look at what the transformation, 143 00:11:11 --> 00:11:14 from xy to uv does, it does this kind of thing. 144 00:11:14 --> 00:11:17 Actually, this transformation here you can express by a 145 00:11:17 --> 00:11:18 matrix. And, remember, 146 00:11:18 --> 00:11:20 we've seen what matrices do the pictures. 147 00:11:20 --> 00:11:24 We just take straight lines to straight lines. 148 00:11:24 --> 00:11:29 They keep the notion of being parallel, but of course they 149 00:11:29 --> 00:11:32 mess up lengths, angles, and all that. 150 00:11:32 --> 00:11:38 OK, so let's see. So, let's try to figure out, 151 00:11:38 --> 00:11:42 what is the area of this guy? Well, in fact, 152 00:11:42 --> 00:11:46 what I've been saying about this transformation being 153 00:11:46 --> 00:11:49 linear, and transforming all of the 154 00:11:49 --> 00:11:53 vertical lines in the same way, all the horizontal lines in the 155 00:11:53 --> 00:11:54 same way, it tells me, 156 00:11:54 --> 00:11:57 also, I should have a constant scaling factor, 157 00:11:57 --> 00:12:00 right, because how much I've scaled my rectangle doesn't 158 00:12:00 --> 00:12:03 depend on where my rectangle is. If I move my rectangle to 159 00:12:03 --> 00:12:05 somewhere else, I have a rectangle of the same 160 00:12:05 --> 00:12:08 size, same shape, it will become a parallelogram 161 00:12:08 --> 00:12:10 of the same size, same shape somewhere else. 162 00:12:10 --> 00:12:13 So, in fact, I can just take the simplest 163 00:12:13 --> 00:12:16 rectangle I can think of and see how its area changes. 164 00:12:16 --> 00:12:18 And, if you don't believe me, then try with any other 165 00:12:18 --> 00:12:21 rectangle. You will see it works exactly 166 00:12:21 --> 00:12:28 the same way. OK, so I claim that the area 167 00:12:28 --> 00:12:41 scaling factor -- -- here in this case doesn't depend on the 168 00:12:41 --> 00:12:53 choice of the rectangle. And I should say that because 169 00:12:53 --> 00:13:05 we are actually doing a linear change of variables -- So, 170 00:13:05 --> 00:13:08 you know, somehow, the exchange rate between uv 171 00:13:08 --> 00:13:10 and xy is going to be the same everywhere. 172 00:13:10 --> 00:13:14 So, let's try to see what happens to the simplest 173 00:13:14 --> 00:13:19 rectangle I can think of, namely, just the unit square. 174 00:13:19 --> 00:13:21 And, you know, if you don't trust me, 175 00:13:21 --> 00:13:24 then while I'm doing this one, do it with a different 176 00:13:24 --> 00:13:26 rectangle. Do the same calculation, 177 00:13:26 --> 00:13:30 and see that you will get the same conversion ratio. 178 00:13:30 --> 00:13:37 So, let's say that I take a unit square -- -- so, 179 00:13:37 --> 00:13:45 something that goes from zero to one both in x and y 180 00:13:45 --> 00:13:49 directions. OK, and let's try to figure out 181 00:13:49 --> 00:13:51 what it looks like on the other side. 182 00:13:51 --> 00:13:58 So, here the area is one. Let's try to draw it in terms 183 00:13:58 --> 00:14:00 of u and v coordinates, OK? 184 00:14:00 --> 00:14:05 So, here we have x equals 0, y equals 0. 185 00:14:05 --> 00:14:13 Well, that tells us u and v are going to be 0. 186 00:14:13 --> 00:14:17 Next, let's look at this corner. Well, in xy coordinates, 187 00:14:17 --> 00:14:20 this is one zero. If you plug x equals 1, 188 00:14:20 --> 00:14:24 y equals 0, you get u equals 3; v equals 1. 189 00:14:24 --> 00:14:38 So, that goes somewhere here. And so, this edge of the square 190 00:14:38 --> 00:14:44 will become this line here, OK? 191 00:14:44 --> 00:14:49 Next, let's look at that point. So that point here was (0,1). 192 00:14:49 --> 00:15:01 If I plug x equals zero y equals one I will get (-2,1). 193 00:15:01 --> 00:15:11 So, this edge goes here. Then, if you put x equals one, 194 00:15:11 --> 00:15:14 y equals one, you will get u equals 1, 195 00:15:14 --> 00:15:22 v equals 2. So, I want (1,2). 196 00:15:22 --> 00:15:28 And, these edges will go to these edges here. 197 00:15:28 --> 00:15:31 And, you see, it does look like a 198 00:15:31 --> 00:15:38 parallelogram. OK, so now what the area of 199 00:15:38 --> 00:15:44 this parallelogram? Well, we can get that by taking 200 00:15:44 --> 00:15:47 the determinant of these two vectors. 201 00:15:47 --> 00:15:53 So, one of them is , and the other one is 202 00:15:53 --> 00:15:57 . That will be 3 2. 203 00:15:57 --> 00:16:01 That's 5. OK, this parallelogram is 204 00:16:01 --> 00:16:04 apparently five times the size of this square. 205 00:16:04 --> 00:16:07 Here, it looks like it's less because I somehow changed my 206 00:16:07 --> 00:16:10 scale. I mean, my unit length is 207 00:16:10 --> 00:16:15 smaller here than here. But, it should be a lot bigger 208 00:16:15 --> 00:16:16 than that. OK, 209 00:16:16 --> 00:16:19 and if you do the same calculations not with zero and 210 00:16:19 --> 00:16:21 one, but with x and x plus delta x, 211 00:16:21 --> 00:16:24 and so on, you will still find that the 212 00:16:24 --> 00:16:27 area has been multiplied by five. 213 00:16:27 --> 00:16:36 So, that tells us, actually for any other 214 00:16:36 --> 00:16:47 rectangle, area is also multiplied by five. 215 00:16:47 --> 00:16:52 So, that tells us that dA prime, the area element in uv 216 00:16:52 --> 00:16:57 coordinate is worth five times more than the area element in 217 00:16:57 --> 00:16:59 the xy coordinate. 218 00:16:59 --> 00:17:11 219 00:17:11 --> 00:17:17 So, that means du dv is worth five times dx dy. 220 00:17:17 --> 00:17:30 What's so funny? What? 221 00:17:30 --> 00:17:40 Oh. [LAUGHTER] OK, rectangle. 222 00:17:40 --> 00:17:45 OK, is that OK now? Did I misspell other words? 223 00:17:45 --> 00:17:48 No? OK, it's really hard to see 224 00:17:48 --> 00:17:54 when you are up close. It's much easier from a 225 00:17:54 --> 00:17:58 distance. OK, so yeah, 226 00:17:58 --> 00:18:05 so we've said our transformation multiplies areas 227 00:18:05 --> 00:18:09 by five. And so, dudv is five times dxdy. 228 00:18:09 --> 00:18:14 So, if I'm integrating some function, dx dy, 229 00:18:14 --> 00:18:20 then when I switch to uv coordinates, I will have to 230 00:18:20 --> 00:18:26 replace that by one fifth dudv. OK, and of course I would also, 231 00:18:26 --> 00:18:29 here my function would probably involve x and y. 232 00:18:29 --> 00:18:33 I will replace them by u's and v's. 233 00:18:33 --> 00:18:35 And, the bounds, well, the shape of my origin in 234 00:18:35 --> 00:18:39 the xy coordinates I will have to switch to some shape in the 235 00:18:39 --> 00:18:42 uv coordinates. And, that's also something that 236 00:18:42 --> 00:18:46 might be easy or might be tricky depending on what origin we are 237 00:18:46 --> 00:18:50 looking at. So, usually we will do changes 238 00:18:50 --> 00:18:54 of variables to actually simplify the region so it 239 00:18:54 --> 00:18:58 becomes easier to set up the bounds. 240 00:18:58 --> 00:19:05 So, anyway, so this is kind of an illustration of a general 241 00:19:05 --> 00:19:07 case. And, why is that? 242 00:19:07 --> 00:19:10 Well, here it looks very easy. We are just using linear 243 00:19:10 --> 00:19:14 formulas, and somehow the relation between dx dy and du dv 244 00:19:14 --> 00:19:17 is the same everywhere. If you take actually more 245 00:19:17 --> 00:19:21 complicated changes of variables that's not true because usually 246 00:19:21 --> 00:19:25 you will expect that there are some places where the rescaling 247 00:19:25 --> 00:19:28 is enlarging things, and some of other places where 248 00:19:28 --> 00:19:31 things are shrunk, so, certainly the exchange rate 249 00:19:31 --> 00:19:35 between dudv and dxdy will fluctuate from point to point. 250 00:19:35 --> 00:19:37 It's the same as if you're trying to change dollars to 251 00:19:37 --> 00:19:39 euros. It depends on where you do it. 252 00:19:39 --> 00:19:43 You will get a better rate or a worse one. 253 00:19:43 --> 00:19:47 So, of course, we'll get a formula where 254 00:19:47 --> 00:19:52 actually this scaling factor depends on x and y or on u and 255 00:19:52 --> 00:19:54 v. But, if you fix a point, 256 00:19:54 --> 00:19:57 then we have linear approximation. 257 00:19:57 --> 00:20:00 And, linear approximation tells us, oh, we can do as if our 258 00:20:00 --> 00:20:02 function is just a linear function of x and y. 259 00:20:02 --> 00:20:06 So then, we can do it the same way we did here. 260 00:20:06 --> 00:20:18 OK, so let's try to think about that. 261 00:20:18 --> 00:20:22 So, in the general case, well, that means we will 262 00:20:22 --> 00:20:26 replace x and y by new coordinates, u and v. 263 00:20:26 --> 00:20:30 And, u and v will be some functions of x and y. 264 00:20:30 --> 00:20:34 So, well, we'll have an approximation 265 00:20:34 --> 00:20:37 formula which tells us that the change in u, 266 00:20:37 --> 00:20:40 if I change x or y a little bit, 267 00:20:40 --> 00:20:45 will be roughly (u sub x times change in x) (u sub y times 268 00:20:45 --> 00:20:50 change in y). And, the change in v will be 269 00:20:50 --> 00:20:57 roughly (v sub x delta x) (v sub y delta y). 270 00:20:57 --> 00:21:03 Or, the other way to say it, if you want in matrix form is 271 00:21:03 --> 00:21:08 delta u delta v is, sorry, approximately equal to 272 00:21:08 --> 00:21:12 matrix |u sub x, u sub y, v sub x, 273 00:21:12 --> 00:21:20 v sub y| times matrix |delta x, delta y|, 274 00:21:20 --> 00:21:26 OK? So, if we look at that, 275 00:21:26 --> 00:21:32 what it tells us, in fact, is that if we take a small 276 00:21:32 --> 00:21:40 rectangle in xy coordinates, so that means we have a certain 277 00:21:40 --> 00:21:44 point, x, y, and then we have a certain 278 00:21:44 --> 00:21:51 width. This is going to be too small. 279 00:21:51 --> 00:21:56 Well, so, I have my width, delta x. 280 00:21:56 --> 00:22:06 I have my height, delta y. This is going to correspond to 281 00:22:06 --> 00:22:14 a small uv parallelogram. And, what the shape and the 282 00:22:14 --> 00:22:20 size of the parallelogram are depends on the partial 283 00:22:20 --> 00:22:24 derivatives of u and v. So, in particular, 284 00:22:24 --> 00:22:26 it depends on at which point we are. 285 00:22:26 --> 00:22:30 But still, at a given point, it's a bit like that. 286 00:22:30 --> 00:22:35 And, so if we do the same argument as before, 287 00:22:35 --> 00:22:41 what we will see is that the scaling factor is actually the 288 00:22:41 --> 00:22:45 determinant of this transformation. 289 00:22:45 --> 00:22:50 So, that's one thing that maybe we didn't emphasize enough when 290 00:22:50 --> 00:22:53 we did matrices at the beginning of a semester. 291 00:22:53 --> 00:22:57 But, when you have a linear transformation between 292 00:22:57 --> 00:23:01 variables, the determinant of that transformation represents 293 00:23:01 --> 00:23:05 how it scales areas. OK, so one way to think about 294 00:23:05 --> 00:23:09 it is just to try it and see what happens. 295 00:23:09 --> 00:23:12 Take this side. This side in x, 296 00:23:12 --> 00:23:16 y coordinates corresponds to delta x and zero. 297 00:23:16 --> 00:23:20 And, now, if you take the image of that, if you see what happens 298 00:23:20 --> 00:23:24 to delta u and delta v, that will be basically u sub x 299 00:23:24 --> 00:23:28 delta x and v sub x delta x. There's no delta y. 300 00:23:28 --> 00:23:33 For the other side, OK, so maybe I should do it 301 00:23:33 --> 00:23:36 actually. So, you know, 302 00:23:36 --> 00:23:40 if we move in the x, y coordinates by delta x and 303 00:23:40 --> 00:23:45 zero, then delta u and delta v will 304 00:23:45 --> 00:23:50 be approximately u sub x delta x, 305 00:23:50 --> 00:24:02 and v sub x delta x. And, on the other hand, 306 00:24:02 --> 00:24:04 if you move in the other direction along the other side 307 00:24:04 --> 00:24:08 of your rectangle, zero and delta y, 308 00:24:08 --> 00:24:13 then the change in u and the change in v will correspond to, 309 00:24:13 --> 00:24:16 well, how does u change? That's u sub y delta y, 310 00:24:16 --> 00:24:20 and v changes by v sub y delta y. 311 00:24:20 --> 00:24:22 And so, now, if you take the determinant of 312 00:24:22 --> 00:24:25 these two vectors, OK, so these are the sides of 313 00:24:25 --> 00:24:29 your parallelogram up here. And, if you take these sides to 314 00:24:29 --> 00:24:31 get the area of the parallelogram, 315 00:24:31 --> 00:24:33 you'll need to take the determinant. 316 00:24:33 --> 00:24:41 And, the determinant will be the determinant of this matrix 317 00:24:41 --> 00:24:48 times delta x times delta y. So, the area in uv coordinates 318 00:24:48 --> 00:24:53 will be the determinant of a matrix times delta x, 319 00:24:53 --> 00:24:57 delta y. And so, 320 00:24:57 --> 00:25:02 what I'm trying to say is that when you have a general change 321 00:25:02 --> 00:25:06 of variables, du dv versus dx dy is given by 322 00:25:06 --> 00:25:11 the determinant of this matrix of partial derivatives. 323 00:25:11 --> 00:25:13 It doesn't matter in which order you write it. 324 00:25:13 --> 00:25:16 I mean, you can put in rows or columns. 325 00:25:16 --> 00:25:18 If you transpose a matrix, that doesn't change the 326 00:25:18 --> 00:25:21 determinant. It's just any sensible matrix 327 00:25:21 --> 00:25:24 that you can write will have the correct determinant. 328 00:25:24 --> 00:26:02 329 00:26:02 --> 00:26:07 OK, so what we need to know is the following thing. 330 00:26:07 --> 00:26:11 So, we define something called the 331 00:26:11 --> 00:26:16 Jacobian of a change of variables and used the letter J, 332 00:26:16 --> 00:26:21 or maybe a more useful notation is partial of u, 333 00:26:21 --> 00:26:24 v over partial of x, y. 334 00:26:24 --> 00:26:27 That's a very strange notation. I mean, that doesn't mean that 335 00:26:27 --> 00:26:30 we are actually taking the partial derivatives of anything. 336 00:26:30 --> 00:26:34 OK, it's just a notation to remind us that this has to do 337 00:26:34 --> 00:26:37 with the ratio between dudv and dxdy. 338 00:26:37 --> 00:26:42 And, it's obtained using the partial derivatives of u and v 339 00:26:42 --> 00:26:50 with respect to x and y. So, it's the determinant of the 340 00:26:50 --> 00:26:55 matrix |u sub x, u sub y, v sub x, 341 00:26:55 --> 00:27:02 v sub y|, the matrix that I had up there. 342 00:27:02 --> 00:27:10 OK, and what we need to know is that du dv is equal to the 343 00:27:10 --> 00:27:17 absolute value of J dx dy. Or, if you prefer to see it in 344 00:27:17 --> 00:27:23 the easier to remember version, it's (absolute value of d of 345 00:27:23 --> 00:27:27 (u, v) over partial xy) times dx dy. 346 00:27:27 --> 00:27:32 OK, so this is just what you need to remember, 347 00:27:32 --> 00:27:38 and it says that the area in uv coordinates is worth, 348 00:27:38 --> 00:27:42 well, the ratio to the xy coordinates is given by this 349 00:27:42 --> 00:27:46 Jacobian determinant except for one small thing. 350 00:27:46 --> 00:27:48 It's given by, actually, the absolute value of 351 00:27:48 --> 00:27:52 this guy. OK, so what's going on here? 352 00:27:52 --> 00:27:56 What's going on here is when we are saying the determinant of 353 00:27:56 --> 00:27:59 the transformation tells us how the area is multiplied, 354 00:27:59 --> 00:28:02 there's a small catch. Remember, the determinants are 355 00:28:02 --> 00:28:06 equal to areas up to sine. Sometimes, the determinant is 356 00:28:06 --> 00:28:10 negative because of reversing the orientation of things. 357 00:28:10 --> 00:28:13 But, the area is still the same. Area is always positive. 358 00:28:13 --> 00:28:17 So, the area elements are actually related by the absolute 359 00:28:17 --> 00:28:23 value of this guy. OK, so if you find -10 as your 360 00:28:23 --> 00:28:29 answer, then du dv is still ten times dx dy. 361 00:28:29 --> 00:28:33 OK, so I didn't put it all together because then you would 362 00:28:33 --> 00:28:36 have two sets of vertical bars. See, this is a vertical bar for 363 00:28:36 --> 00:28:38 absolute value. This is vertical bar for 364 00:28:38 --> 00:28:42 determinant. They're not the same. 365 00:28:42 --> 00:28:46 That's the one thing to remember. 366 00:28:46 --> 00:28:54 OK, any questions about this? No? 367 00:28:54 --> 00:29:06 OK. So, actually let's do our first 368 00:29:06 --> 00:29:12 example of that. Let's check what we had for 369 00:29:12 --> 00:29:16 polar coordinates. Last time I told you if we have 370 00:29:16 --> 00:29:19 dx dy we could switch it to r dr d theta. 371 00:29:19 --> 00:29:25 And, we had some argument for that by looking at the area of a 372 00:29:25 --> 00:29:31 small circular sector. But, let's check again using 373 00:29:31 --> 00:29:37 this new method. So, in polar coordinates I'm 374 00:29:37 --> 00:29:44 setting x equals r cosine theta, y equals r sine theta. 375 00:29:44 --> 00:29:48 So, the Jacobian for this change of variables, 376 00:29:48 --> 00:29:54 so let's say I'm trying to find the partial derivatives of x, 377 00:29:54 --> 00:29:58 y with respect to r, theta. 378 00:29:58 --> 00:30:04 Well, what is, OK, let me actually write them 379 00:30:04 --> 00:30:10 here again for you. And, so what does that become? 380 00:30:10 --> 00:30:17 Partial x over partial r is just cosine theta. 381 00:30:17 --> 00:30:25 Partial x over partial theta is negative r sine theta. 382 00:30:25 --> 00:30:27 Sorry, I guess I'm going to run out of space here. 383 00:30:27 --> 00:30:33 So, let me do it underneath. So, we said x sub r is cosine 384 00:30:33 --> 00:30:36 theta; x sub theta is negative r sine 385 00:30:36 --> 00:30:41 theta. y sub r is sine; 386 00:30:41 --> 00:30:49 y sub theta is r cosine. And now, if we compute this 387 00:30:49 --> 00:30:58 determinant, we'll get (r cosine squared theta) (r sine squared 388 00:30:58 --> 00:31:02 theta). And, that simplifies to r. 389 00:31:02 --> 00:31:08 So, dx dy is, well, absolute value of r dr d 390 00:31:08 --> 00:31:12 theta. But, remember that r is always 391 00:31:12 --> 00:31:18 positive. So, it's r dr d theta. 392 00:31:18 --> 00:31:26 OK, so that's another way to justify how we did double 393 00:31:26 --> 00:31:34 integrals in polar coordinates. OK, any questions on that? 394 00:31:34 --> 00:31:47 Where? Yeah, OK. 395 00:31:47 --> 00:31:52 Yeah, so this one seems to be switching. 396 00:31:52 --> 00:31:56 Well, it depends what you do. So, OK, actually here's an 397 00:31:56 --> 00:32:00 important thing that I didn't quite say. 398 00:32:00 --> 00:32:04 So, I said, you know, we are going to switch from xy 399 00:32:04 --> 00:32:07 to uv. We can also switch from uv to 400 00:32:07 --> 00:32:09 xy. And, this conversion ratio, 401 00:32:09 --> 00:32:12 the Jacobian, works both ways. 402 00:32:12 --> 00:32:16 Once you have found the ratio between du dv and dx dy, 403 00:32:16 --> 00:32:20 then it works one way or it works the other way. 404 00:32:20 --> 00:32:22 I mean, here, of course, we get the answer in 405 00:32:22 --> 00:32:26 terms of r. So, this would let us switch 406 00:32:26 --> 00:32:30 from xy to r theta. But, we can also switch from r 407 00:32:30 --> 00:32:33 theta to xy. Just, we'd write dr d theta 408 00:32:33 --> 00:32:37 equals (1 over r) times dx dy. And then we'd have, 409 00:32:37 --> 00:32:41 of course, to replace r by its formula in xy coordinates. 410 00:32:41 --> 00:32:43 Usually, we don't do that. Usually, we actually start with 411 00:32:43 --> 00:32:47 xy and switch to polar. But, 412 00:32:47 --> 00:32:50 so in general, when you have this formula 413 00:32:50 --> 00:32:54 relating du dv with dx dy, you can use it both ways, 414 00:32:54 --> 00:33:00 either to switch from du dv to dx dy or the other way around. 415 00:33:00 --> 00:33:04 And, the thing that I'm not telling you that now I should 416 00:33:04 --> 00:33:08 probably tell you is I could define two Jacobians because if 417 00:33:08 --> 00:33:12 I solve for xy in terms of uv instead of uv in terms of xy, 418 00:33:12 --> 00:33:15 then I can compute two different Jacobians. 419 00:33:15 --> 00:33:19 I can compute partial uv over partial xy, or I can compute 420 00:33:19 --> 00:33:24 partial xy over partial uv if I have the formulas both ways. 421 00:33:24 --> 00:33:27 Well, the good news is these guys are the inverse of each 422 00:33:27 --> 00:33:29 other. So, the two formulas that you 423 00:33:29 --> 00:33:31 might get are consistent. 424 00:33:31 --> 00:33:59 425 00:33:59 --> 00:34:16 OK, so useful remark -- So, say that you can compute both 426 00:34:16 --> 00:34:23 -- -- these guys. Well, then actually, 427 00:34:23 --> 00:34:26 the product will just be 1. So, they are the inverse of 428 00:34:26 --> 00:34:28 each other. So, it doesn't matter which one 429 00:34:28 --> 00:34:34 you compute. You can compute whichever one 430 00:34:34 --> 00:34:45 is the easiest to compute no matter which one of the two you 431 00:34:45 --> 00:34:48 need. And, one way to see that is 432 00:34:48 --> 00:34:50 that, in fact, we're looking at the 433 00:34:50 --> 00:34:53 determinant of these matrices that tell us the relation in 434 00:34:53 --> 00:34:56 variables. So, if one of them tells you 435 00:34:56 --> 00:34:58 how delta u delta v relate to delta x delta y, 436 00:34:58 --> 00:35:00 the other one does the opposite thing. 437 00:35:00 --> 00:35:03 It means they are the inverse matrices. 438 00:35:03 --> 00:35:06 And, the determinant of the inverse matrix is the inverse of 439 00:35:06 --> 00:35:10 the determinant. So, they are really 440 00:35:10 --> 00:35:14 interchangeable. I mean, you can just compute 441 00:35:14 --> 00:35:17 whichever one is easiest. So here, if you wanted, 442 00:35:17 --> 00:35:22 dr d theta in terms of dx dy, it's easier to do this and then 443 00:35:22 --> 00:35:27 move the r over there than to first solve for r and theta as 444 00:35:27 --> 00:35:31 functions of x and y and then do the entire thing again. 445 00:35:31 --> 00:35:42 But, you can do it if you want. I mean, it works. 446 00:35:42 --> 00:35:45 Oh yeah, the other useful remark, so, I mentioned it, 447 00:35:45 --> 00:35:49 but let me emphasize again. So, now, the ratio between du 448 00:35:49 --> 00:35:51 dv and dx dy, it's not a constant anymore, 449 00:35:51 --> 00:35:54 although there it used to be five. 450 00:35:54 --> 00:35:56 But now, it's become r, or anything. 451 00:35:56 --> 00:35:58 In general, it will be a function that depends on the 452 00:35:58 --> 00:36:01 variables. So, it's not true that you can 453 00:36:01 --> 00:36:04 just say, oh, I'll put a constant times du 454 00:36:04 --> 00:36:14 dv. Yes? 455 00:36:14 --> 00:36:17 It would still work the same. You could imagine drawing a 456 00:36:17 --> 00:36:20 picture where r and theta are the Cartesian coordinates, 457 00:36:20 --> 00:36:22 and your picture would be completely messed up. 458 00:36:22 --> 00:36:26 It would be a very strange thing to do to try to draw, 459 00:36:26 --> 00:36:30 you know, I'm going to do it, but don't take notes on that. 460 00:36:30 --> 00:36:32 You could try to draw picture like that, and then a circle 461 00:36:32 --> 00:36:34 would start looking like, you know, a disk would look 462 00:36:34 --> 00:36:35 like that. It would be very 463 00:36:35 --> 00:36:37 counterintuitive. But, you could do it. 464 00:36:37 --> 00:36:41 And that would be equivalent to what we did with a previous 465 00:36:41 --> 00:36:43 change of variables. So, in this case, 466 00:36:43 --> 00:36:47 certainly you would never draw a picture like that. 467 00:36:47 --> 00:36:59 But, you could do it. OK, so now let's do a complete 468 00:36:59 --> 00:37:07 example to see how things fit together, how we do everything. 469 00:37:07 --> 00:37:10 So, let's say that we want to compute, so I have to warn you, 470 00:37:10 --> 00:37:12 it's going to be a very silly example. 471 00:37:12 --> 00:37:16 It's an example where it's much easier to compute things without 472 00:37:16 --> 00:37:19 the change of variables. But, you know, 473 00:37:19 --> 00:37:24 it's good practice in the sense that we're going to make it so 474 00:37:24 --> 00:37:29 complicated that if we can do this one, then we can do that 475 00:37:29 --> 00:37:31 one. So, let's say that we want to 476 00:37:31 --> 00:37:33 compute this. And, of course, 477 00:37:33 --> 00:37:35 it's very easy to compute it directly. 478 00:37:35 --> 00:37:42 But let's say that for some evil reason we want to do that 479 00:37:42 --> 00:37:49 by changing variables to u equals x and v equals xy. 480 00:37:49 --> 00:37:55 OK, that's a very strange idea, but let's do it anyway. 481 00:37:55 --> 00:37:58 I mean, normally, you would only do this kind of 482 00:37:58 --> 00:38:01 substitution if either it simplifies a lot the function 483 00:38:01 --> 00:38:03 you are integrating, or it simplifies a lot the 484 00:38:03 --> 00:38:06 region on which you are integrating. 485 00:38:06 --> 00:38:12 And here, neither happens. But anyway, so the first thing 486 00:38:12 --> 00:38:16 we have to do here is figure out what we are going to be 487 00:38:16 --> 00:38:18 integrating. OK, so to do that, 488 00:38:18 --> 00:38:23 we should figure out what dx dy will become in terms of u and v. 489 00:38:23 --> 00:38:26 So, that's what we've just seen using the Jacobian. 490 00:38:26 --> 00:38:32 OK, so the first thing to do is find the area element. 491 00:38:32 --> 00:38:33 And, for that, we use the Jacobian. 492 00:38:33 --> 00:38:36 So, well, let's see, the one that we can do easily 493 00:38:36 --> 00:38:40 is partials of u and v with respect to x and y. 494 00:38:40 --> 00:38:42 I mean, the other one is not very hard because here you can 495 00:38:42 --> 00:38:45 solve easily. But, the one that's given to 496 00:38:45 --> 00:38:49 you is partial of u and v with respect to x and y, 497 00:38:49 --> 00:38:55 so partial u partial x is one. Partial u partial y is zero. 498 00:38:55 --> 00:39:03 Partial v partial x is y. And partial v partial y is x. 499 00:39:03 --> 00:39:17 So that's just x. So, that means that du dv is x 500 00:39:17 --> 00:39:20 dx dy. Well, it would be absolute 501 00:39:20 --> 00:39:23 value of x, but x is positive in our origin. 502 00:39:23 --> 00:39:35 So, at least we don't have to worry about that. 503 00:39:35 --> 00:39:45 OK, so now that we have that, we can try to look at the 504 00:39:45 --> 00:39:55 integrand in terms of u and v. OK, so we were integrating x 505 00:39:55 --> 00:40:00 squared y dx dy. So, let's switch it. 506 00:40:00 --> 00:40:09 Well, let's first switch the dx dy that becomes one over x du 507 00:40:09 --> 00:40:15 dv. So, that's actually xy du dv. 508 00:40:15 --> 00:40:18 And, what is xy in terms of u and v? 509 00:40:18 --> 00:40:20 Well, here at least we had a little bit of luck. 510 00:40:20 --> 00:40:26 xy is just v. So, that's v du dv. 511 00:40:26 --> 00:40:32 So, in fact, what we'll be computing is a 512 00:40:32 --> 00:40:40 double integral over some mysterious region of v du dv. 513 00:40:40 --> 00:40:44 Now, last but not least, we'll have to find what are the 514 00:40:44 --> 00:40:49 bounds for u and v in the new integral so that we know how to 515 00:40:49 --> 00:40:50 evaluate this. 516 00:40:50 --> 00:41:14 517 00:41:14 --> 00:41:17 In fact, well, we could do it du dv or dv du. 518 00:41:17 --> 00:41:23 We don't know yet. Oh, amazing. 519 00:41:23 --> 00:41:31 It went all the way down this time. 520 00:41:31 --> 00:41:43 OK, so it could be dv du if that's easier. 521 00:41:43 --> 00:41:46 So, let's try to find the bounds. 522 00:41:46 --> 00:41:52 In this case, that's the hardest part. 523 00:41:52 --> 00:42:00 OK, so let me draw a picture in xy coordinates and try to 524 00:42:00 --> 00:42:06 understand things using that. OK, so x and y go from zero to 525 00:42:06 --> 00:42:08 one. The region that we want to 526 00:42:08 --> 00:42:11 integrate over was just this square. 527 00:42:11 --> 00:42:16 Let's try to figure out how u and v vary there. 528 00:42:16 --> 00:42:23 So, let's say that we're going to do it du dv. 529 00:42:23 --> 00:42:32 OK, so What we want to understand is how u and v vary 530 00:42:32 --> 00:42:36 in here. What's going to happen? 531 00:42:36 --> 00:42:40 So, the way we can think about it is we try to figure out how 532 00:42:40 --> 00:42:43 we are slicing our origin. OK, so here, 533 00:42:43 --> 00:42:46 we are integrating first over u. 534 00:42:46 --> 00:42:51 That means we start by keeping u constant, no, 535 00:42:51 --> 00:42:55 by keeping v constant as u changes. 536 00:42:55 --> 00:43:03 OK, so u changes as v is constant. 537 00:43:03 --> 00:43:06 What does it mean that I'm keeping v constant. 538 00:43:06 --> 00:43:09 Well, what is v? v is xy. 539 00:43:09 --> 00:43:13 So, that means I keep xy equals constant. 540 00:43:13 --> 00:43:16 What does the curve xy equals constant look like? 541 00:43:16 --> 00:43:22 Well, it's just a hyperbola. y equals constant over x. 542 00:43:22 --> 00:43:28 So, if I look at the various values of v that I can take, 543 00:43:28 --> 00:43:33 for each value of v, if I fix a value of v, 544 00:43:33 --> 00:43:38 I will be moving on one of these red curves. 545 00:43:38 --> 00:43:42 OK, and u, well, u is the same thing as x. 546 00:43:42 --> 00:43:47 So, that means u will increase. Here, maybe it will be 0.1 and 547 00:43:47 --> 00:43:51 it will increase all the way to one here. 548 00:43:51 --> 00:43:59 OK, so we are just traveling on each of these slices. 549 00:43:59 --> 00:44:03 Now, so the question we must answer here is for a given value 550 00:44:03 --> 00:44:08 of v, what are the bounds for u? So, I'm traveling on my curve, 551 00:44:08 --> 00:44:11 v equals constant, and trying to figure out, 552 00:44:11 --> 00:44:14 when do I enter my origin? When do I leave it? 553 00:44:14 --> 00:44:18 Well, I enter it when I go through this side. 554 00:44:18 --> 00:44:24 So, the question is, what's the value of u here? 555 00:44:24 --> 00:44:29 Well, we don't know that very easily until we look at these 556 00:44:29 --> 00:44:32 formulas. So, u equals x, 557 00:44:32 --> 00:44:36 OK, but we don't know what x is at that point. 558 00:44:36 --> 00:44:42 v equals x and v equals xy. What do we go here? 559 00:44:42 --> 00:44:44 Well, we don't know x, but we know y certainly. 560 00:44:44 --> 00:44:49 OK, so let's forget about trying to find u. 561 00:44:49 --> 00:44:53 And, let's say, for now, we know y equals one. 562 00:44:53 --> 00:44:58 Well, if we set y equals one, that tells us that u and v are 563 00:44:58 --> 00:45:03 both equal to x. So, in terms of u and v, 564 00:45:03 --> 00:45:11 the equation of this uv coordinate is u equals v. 565 00:45:11 --> 00:45:14 OK, I mean, the other way to do it is, say that you know you 566 00:45:14 --> 00:45:17 want y equals one. You want to know what is y in 567 00:45:17 --> 00:45:18 terms of u and v. Well, it's easy. 568 00:45:18 --> 00:45:26 y is v over u. So, let me actually add an 569 00:45:26 --> 00:45:31 extra step in case that's, so, we know that y is v over u 570 00:45:31 --> 00:45:35 equals one. So, that means u=v is my 571 00:45:35 --> 00:45:39 equation. OK, so when I'm here, 572 00:45:39 --> 00:45:47 when I'm entering my region, the value of u at this point is 573 00:45:47 --> 00:45:53 just v, u equals v. That's the hard part. 574 00:45:53 --> 00:45:56 Now, we need to figure out, so, we started u equals v. 575 00:45:56 --> 00:45:59 u increases, increases, increases. 576 00:45:59 --> 00:46:01 Where does it exit? It exits one when we are here. 577 00:46:01 --> 00:46:05 What's the value of u here? One. That one is easier, right? 578 00:46:05 --> 00:46:10 This side here, so, this side here is x equals 579 00:46:10 --> 00:46:13 one. That means u equals one. 580 00:46:13 --> 00:46:20 So, we start at u equals one. Now, we've done the inner 581 00:46:20 --> 00:46:24 integral. What about the outer? 582 00:46:24 --> 00:46:28 So, we have to figure out, what is the first and what is 583 00:46:28 --> 00:46:32 the last value of v that we'll want to consider? 584 00:46:32 --> 00:46:36 Well, if you look at all these hyperbola's, xy equals constant. 585 00:46:36 --> 00:46:39 What's the smallest value of xy that we'll ever want to look at 586 00:46:39 --> 00:46:41 in here? Zero, OK. 587 00:46:41 --> 00:46:49 Let me actually, where's my yellow chalk? 588 00:46:49 --> 00:46:55 Is it, no, ah. So, this one here, 589 00:46:55 --> 00:47:00 that's actually v=0. So, we'll start at v equals 590 00:47:00 --> 00:47:02 zero. And, what's the last hyperbola 591 00:47:02 --> 00:47:05 we want to look at? Well, it's the one that's right 592 00:47:05 --> 00:47:07 there in the corner. It's this one here. 593 00:47:07 --> 00:47:15 And, that's v equals one. So, v goes from zero to one. 594 00:47:15 --> 00:47:17 OK, and now, we can compute this. 595 00:47:17 --> 00:47:22 I mean, it's not particularly easier than that one, 596 00:47:22 --> 00:47:26 but it's not harder either. How else could we have gotten 597 00:47:26 --> 00:47:28 these bounds, because that was quite evil. 598 00:47:28 --> 00:47:32 So, I would like to recommend that you try this way in case it 599 00:47:32 --> 00:47:34 works well. Just try to picture, 600 00:47:34 --> 00:47:38 what are the slices in terms of u and v, and how you travel on 601 00:47:38 --> 00:47:40 them, where you enter, where you leave, 602 00:47:40 --> 00:47:47 staying in the xy picture. If that somehow doesn't work 603 00:47:47 --> 00:47:58 well, another way is to draw the picture in the uv coordinates. 604 00:47:58 --> 00:48:04 So, switch to a uv picture. So, what do I mean by that? 605 00:48:04 --> 00:48:09 Well, we had here a picture in xy coordinates where we had our 606 00:48:09 --> 00:48:12 sides. And, we are going to try to 607 00:48:12 --> 00:48:15 draw what it looks like in terms of u and v. 608 00:48:15 --> 00:48:18 So, here we said this is x equals one. 609 00:48:18 --> 00:48:24 That becomes u equals one. So, we'll draw u equals one. 610 00:48:24 --> 00:48:30 This side we said is y equals one becomes u equals v. 611 00:48:30 --> 00:48:33 That's what we've done over there. 612 00:48:33 --> 00:48:39 OK, so u equals v. Now, we have the two other 613 00:48:39 --> 00:48:41 sides to deal with. Well, let's look at this one 614 00:48:41 --> 00:48:44 first. So, that was x equals zero. 615 00:48:44 --> 00:48:48 What happens when x equals zero? Well, both u and v are zero. 616 00:48:48 --> 00:48:51 So, this side actually gets squished in the change of 617 00:48:51 --> 00:48:53 variables. It's a bit strange, 618 00:48:53 --> 00:48:57 but it's a bit the same thing as when you switch to polar 619 00:48:57 --> 00:49:00 coordinates at the origin, r is zero but theta can be 620 00:49:00 --> 00:49:03 anything. It's not always one point is 621 00:49:03 --> 00:49:07 one point. So anyway, this is the origin, 622 00:49:07 --> 00:49:11 and then the last side, y equals zero, 623 00:49:11 --> 00:49:15 and x varies just becomes v equals zero. 624 00:49:15 --> 00:49:18 So, somehow, in the change of variables, 625 00:49:18 --> 00:49:21 this square becomes this triangle. 626 00:49:21 --> 00:49:24 And now, if we want to integrate du dv, 627 00:49:24 --> 00:49:30 it means we are going to slice by v equals constant. 628 00:49:30 --> 00:49:33 So, we are going to integrate over slices like this, 629 00:49:33 --> 00:49:36 and you see for each value of v, we go from u equals v to u 630 00:49:36 --> 00:49:41 equals one. And, v goes from zero to one. 631 00:49:41 --> 00:49:44 OK, so you get the same bounds just by drawing a different 632 00:49:44 --> 00:49:47 picture. So, it's up to you to decide 633 00:49:47 --> 00:49:51 whether you prefer to think on this picture or draw that one 634 00:49:51 --> 00:49:53 instead. It depends on which problems 635 00:49:53 --> 00:49:55 you're doing. 636 00:49:55 --> 00:50:60