1 00:00:01 --> 00:00:03 The following content is provided under a Creative 2 00:00:03 --> 00:00:05 Commons license. Your support will help MIT 3 00:00:05 --> 00:00:08 OpenCourseWare continue to offer high quality educational 4 00:00:08 --> 00:00:13 resources for free. To make a donation or to view 5 00:00:13 --> 00:00:18 additional materials from hundreds of MIT courses, 6 00:00:18 --> 00:00:23 visit MIT OpenCourseWare at ocw.mit.edu. 7 00:00:25 --> 00:00:32 Recall that yesterday we saw, no, two days ago we learned 8 00:00:32 --> 00:00:37 about the curl of a vector field in space. 9 00:00:37 --> 00:00:45 And we said the curl of F is defined by taking a cross 10 00:00:45 --> 00:00:52 product between the symbol dell and the vector F. 11 00:00:52 --> 00:00:58 Concretely, the way we would compute this would be by putting 12 00:00:58 --> 00:01:04 the components of F into this determinant and expanding and 13 00:01:04 --> 00:01:09 then getting a vector with components Ry minus Qz, 14 00:01:09 --> 00:01:21 Pz minus Rx and Qx minus Py. I think I also tried to explain 15 00:01:21 --> 00:01:25 very quickly what the significance of a curl is. 16 00:01:25 --> 00:01:28 Just to tell you again very quickly, 17 00:01:28 --> 00:01:34 basically curl measures, if you mention that your vector 18 00:01:34 --> 00:01:40 field measures the velocity in some fluid then the curl 19 00:01:40 --> 00:01:47 measures how much rotation is taking place in that fluid. 20 00:01:47 --> 00:02:05 Measures the rotation part of a velocity field. 21 00:02:05 --> 00:02:13 More precisely the direction corresponds to the axis of 22 00:02:13 --> 00:02:22 rotation and the magnitude corresponds to twice the angular 23 00:02:22 --> 00:02:24 velocity. 24 00:02:24 --> 00:02:47 25 00:02:47 --> 00:02:50 Just to give you a few quick examples. 26 00:02:50 --> 00:02:53 If I take a constant vector field, 27 00:02:53 --> 00:03:01 so everything translates at the same speed, 28 00:03:01 --> 00:03:06 then obviously when you take the partial derivatives you will 29 00:03:06 --> 00:03:10 just get a bunch of zeros so the curl will be zero. 30 00:03:10 --> 00:03:15 If you take a vector field that stretches things, 31 00:03:15 --> 00:03:17 let's say, for example, we are going to stretch things 32 00:03:17 --> 00:03:23 along the x-axis, that would be a vector field 33 00:03:23 --> 00:03:30 that goes parallel to the x direction but maybe, 34 00:03:30 --> 00:03:33 say, x times i. So that when you are in front 35 00:03:33 --> 00:03:35 of a plane of a blackboard you are moving forward, 36 00:03:35 --> 00:03:36 when you are behind you are moving backwards, 37 00:03:36 --> 00:03:40 things are getting expanded in the x direction. 38 00:03:40 --> 00:03:48 If you compute the curl, you can check each of these. 39 00:03:48 --> 00:03:49 Again, they are going to be zero. 40 00:03:49 --> 00:03:53 There is no curl. This is not what curl measures. 41 00:03:53 --> 00:03:58 I mean, actually, what measures expansion, 42 00:03:58 --> 00:04:03 stretching is actually divergence. 43 00:04:03 --> 00:04:05 If you take the divergence of this field, 44 00:04:05 --> 00:04:07 you would get one plus zero plus zero, 45 00:04:07 --> 00:04:10 it looks like it will be one, so in case you don't remember, 46 00:04:10 --> 00:04:15 I mean divergence precisely measures this stretching effect 47 00:04:15 --> 00:04:18 in your field. And, on the other hand, 48 00:04:18 --> 00:04:22 if you take something that corresponds to, 49 00:04:22 --> 00:04:26 say, rotation about the z-axis at 50 00:04:26 --> 00:04:34 unit angular velocity -- That means they are going to moving 51 00:04:34 --> 00:04:41 in circles around the z-axis. One way to write down this 52 00:04:41 --> 00:04:46 field, let's see, the z component is zero because 53 00:04:46 --> 00:04:50 everything is moving horizontally. 54 00:04:50 --> 00:04:54 And in the x and y directions, if you look at it from above, 55 00:04:54 --> 00:04:59 well, it is just going to be our good old friend the vector 56 00:04:59 --> 00:05:02 field that rotates everything [at unit speed?]. 57 00:05:02 --> 00:05:05 And we have seen the formula for this one many times. 58 00:05:05 --> 00:05:09 The first component is minus y, the second one is x. 59 00:05:09 --> 00:05:17 Now, if you compute the curl of this guy, you will get zero, 60 00:05:17 --> 00:05:21 zero, two, two k. And so k is the axis of 61 00:05:21 --> 00:05:24 rotation, two is twice the angular velocity. 62 00:05:24 --> 00:05:26 And now, of course, you can imagine much more 63 00:05:26 --> 00:05:29 complicated motions where you will have -- For example, 64 00:05:29 --> 00:05:32 if you look at the Charles River very carefully then you 65 00:05:32 --> 00:05:34 will see that water is flowing, generally speaking, 66 00:05:34 --> 00:05:38 towards the ocean. But, at the same time, 67 00:05:38 --> 00:05:43 there are actually a few eddies in there and with water 68 00:05:43 --> 00:05:47 swirling. Those are the places where 69 00:05:47 --> 00:05:51 there is actually curl in the flow. 70 00:05:51 --> 00:05:56 Yes. I don't know how to turn out 71 00:05:56 --> 00:06:00 the lights a bit, but I'm sure there is a way. 72 00:06:00 --> 00:06:10 Does this do it? Is it working? 73 00:06:10 --> 00:06:23 OK. You're welcome. 74 00:06:23 --> 00:06:31 Hopefully it is easier to see now. 75 00:06:31 --> 00:06:35 That was about curl. Now, why do we care about curl 76 00:06:35 --> 00:06:40 besides this motivation of understanding motions? 77 00:06:40 --> 00:06:43 One place where it comes up is when we try to understand 78 00:06:43 --> 00:06:45 whether a vector field is conservative. 79 00:06:45 --> 00:06:49 Remember we have seen that a vector field is conservative if 80 00:06:49 --> 00:06:53 and only if its curl is zero. That is the situation in which 81 00:06:53 --> 00:06:56 we are allowed to try to look for a potential function and 82 00:06:56 --> 00:06:57 then use the fundamental theorem. 83 00:06:57 --> 00:07:00 But another place where this comes up, 84 00:07:00 --> 00:07:02 if you remember what we did in the plane, 85 00:07:02 --> 00:07:06 curl also came up when we tried to convert nine integrals into 86 00:07:06 --> 00:07:10 double integrals. That was Greene's theorem. 87 00:07:10 --> 00:07:19 Well, it turns out we can do the same thing in space and that 88 00:07:19 --> 00:07:28 is called Stokes' theorem. What does Stokes' theorem say? 89 00:07:28 --> 00:07:36 It says that the work done by a vector field along a closed 90 00:07:36 --> 00:07:44 curve can be replaced by a double integral of curl F. 91 00:07:44 --> 00:07:47 Let me write it using the dell notation. 92 00:07:47 --> 00:07:54 That is curl F. Dot ndS on a suitably chosen 93 00:07:54 --> 00:07:58 surface. That is a very strange kind of 94 00:07:58 --> 00:08:01 statement. But actually it is not much 95 00:08:01 --> 00:08:04 more strange than things we have seen before. 96 00:08:04 --> 00:08:09 I should clarify what this means. 97 00:08:09 --> 00:08:17 C has to be a closed curve in space. 98 00:08:17 --> 00:08:32 And S can be any surface bounded by C. 99 00:08:32 --> 00:08:36 For example, what Stokes' theorem tells me 100 00:08:36 --> 00:08:41 is that let us say that I have to compute some line integral on 101 00:08:41 --> 00:08:48 maybe, say, the unit circle in the x, 102 00:08:48 --> 00:08:52 y plane. Of course I can set a line 103 00:08:52 --> 00:08:57 integral directly and compute it by setting x equals cosine T, 104 00:08:57 --> 00:09:00 y equals sine T, z equals zero. 105 00:09:00 --> 00:09:03 But maybe sometimes I don't want to do that because my 106 00:09:03 --> 00:09:06 vector field is really complicated. 107 00:09:06 --> 00:09:11 And instead I will want to reduce things to a surface 108 00:09:11 --> 00:09:13 integral. Now, I know that you guys are 109 00:09:13 --> 00:09:16 not necessarily fond of computing flux of vector fields 110 00:09:16 --> 00:09:19 for surfaces so maybe you don't really see the point. 111 00:09:19 --> 00:09:22 But sometimes it is useful. Sometimes it is also useful 112 00:09:22 --> 00:09:25 backwards because, actually, you have a surface 113 00:09:25 --> 00:09:29 integral that you would like to turn into a line integral. 114 00:09:29 --> 00:09:34 What Stokes' theorem says is that I can choose my favorite 115 00:09:34 --> 00:09:38 surface whose boundary is this circle. 116 00:09:38 --> 00:09:42 I could choose, for example, 117 00:09:42 --> 00:09:50 a half sphere if I want or I can choose, let's call that s1, 118 00:09:50 --> 00:09:54 I don't know, a pointy thing, 119 00:09:54 --> 00:09:57 s2. Probably the most logical one, 120 00:09:57 --> 00:10:00 actually, would be just to choose a disk in the x, 121 00:10:00 --> 00:10:02 y plane. That would probably be the 122 00:10:02 --> 00:10:04 easiest one to set up for calculating flux. 123 00:10:04 --> 00:10:07 Anyway, what Stokes' theorem tells me 124 00:10:07 --> 00:10:09 is I can choose any of these surfaces, 125 00:10:09 --> 00:10:14 whichever one I want, and I can compute the flux of 126 00:10:14 --> 00:10:18 curl F through this surface. Curl F is a new vector field 127 00:10:18 --> 00:10:22 when you have this formula that gives you a vector field you 128 00:10:22 --> 00:10:25 compute its flux through your favorite surface, 129 00:10:25 --> 00:10:31 and you should get the same thing as if you had done the 130 00:10:31 --> 00:10:37 line integral for F. That is the statement. 131 00:10:37 --> 00:10:43 Now, there is a catch here. What is the catch? 132 00:10:43 --> 00:10:47 Well, the catch is we have to figure out what conventions to 133 00:10:47 --> 00:10:51 use because remember when we have a surface there are two 134 00:10:51 --> 00:10:54 possible orientations. We have to decide which way we 135 00:10:54 --> 00:10:58 will counter flux positively, which way we will counter flux 136 00:10:58 --> 00:11:01 negatively. And, if we change our choice, 137 00:11:01 --> 00:11:05 then of course the flux will become the opposite. 138 00:11:05 --> 00:11:08 Well, similarly to define the work, I need to choose which way 139 00:11:08 --> 00:11:12 I am going to run my curve. If I change which way I go 140 00:11:12 --> 00:11:16 around the curve then my work will become the opposite. 141 00:11:16 --> 00:11:21 What happens is I have to orient the curve C and the 142 00:11:21 --> 00:11:28 surface S in compatible ways. We have to figure out what the 143 00:11:28 --> 00:11:36 rule is for how the orientation of S and that of C relate to 144 00:11:36 --> 00:11:41 each other. What about orientation? 145 00:11:41 --> 00:11:55 Well, we need the orientations of C and S to be compatible and 146 00:11:55 --> 00:12:05 they have to explain to you what the rule is. 147 00:12:05 --> 00:12:15 Let me show you a picture. The rule is if I walk along C 148 00:12:15 --> 00:12:23 with S to my left then the normal vector is pointing up for 149 00:12:23 --> 00:12:29 me. Let me write that. 150 00:12:29 --> 00:12:37 If I walk along C, I should say in the positive 151 00:12:37 --> 00:12:48 direction, in the direction that I have chosen to orient C. 152 00:12:48 --> 00:13:06 With S to my left then n is pointing up for me. 153 00:13:06 --> 00:13:10 Here is the example. If I am walking on this curve, 154 00:13:10 --> 00:13:12 it looks like the surface is to my left. 155 00:13:12 --> 00:13:19 And so the normal vector is going towards what is up for me. 156 00:13:19 --> 00:13:26 Any questions about that? I see some people using their 157 00:13:26 --> 00:13:28 right hands. That is also right-handable 158 00:13:28 --> 00:13:31 which I am going to say in just a few moments. 159 00:13:31 --> 00:13:32 That is another way to remember this. 160 00:13:32 --> 00:13:38 Before I tell you about the right-handable version, 161 00:13:38 --> 00:13:43 let me just try something. Actually, I am not happy with 162 00:13:43 --> 00:13:47 this orientation of C and I want to orient my curve C going 163 00:13:47 --> 00:13:51 clockwise on the picture. So the other orientation. 164 00:13:51 --> 00:13:55 Then, if I walk on it this way, the surface would be to my 165 00:13:55 --> 00:13:56 right. You can remember, 166 00:13:56 --> 00:13:59 if it helps you, that if a surface is to your 167 00:13:59 --> 00:14:01 right then the normal vector will go down. 168 00:14:01 --> 00:14:04 The other way to think about this rule is enough because if 169 00:14:04 --> 00:14:07 you are walking clockwise, well, you can change that to 170 00:14:07 --> 00:14:10 counterclockwise just by walking upside down. 171 00:14:10 --> 00:14:14 This guy is walking clockwise on C. 172 00:14:14 --> 00:14:21 And while for him, if you look carefully at the 173 00:14:21 --> 00:14:31 picture, the surface is actually to his left when you flip upside 174 00:14:31 --> 00:14:34 down. Yeah, it is kind of confusing. 175 00:14:34 --> 00:14:38 But, anyway, maybe it's easier if you 176 00:14:38 --> 00:14:44 actually rotate in the picture. And now it is getting actually 177 00:14:44 --> 00:14:50 really confusing because his walking upside up with, 178 00:14:50 --> 00:14:54 actually, the surface is to his left. 179 00:14:54 --> 00:14:58 I mean where he is at here is actually at the front and this 180 00:14:58 --> 00:15:01 is the back, but that is kind of hard to see. 181 00:15:01 --> 00:15:05 Anyway, whichever method will work best for you. 182 00:15:05 --> 00:15:07 Perhaps it is easiest to first do it with the other 183 00:15:07 --> 00:15:09 orientation, this one, 184 00:15:09 --> 00:15:13 and this side, if you want the opposite one, 185 00:15:13 --> 00:15:21 then you will just flip everything. 186 00:15:21 --> 00:15:25 Now, what is the other way of remembering this with the 187 00:15:25 --> 00:15:27 right-hand rule? First of all, 188 00:15:27 --> 00:15:29 take your right hand, not your left. 189 00:15:29 --> 00:15:32 Even if your right hand is actually using a pen or 190 00:15:32 --> 00:15:34 something like that in your right hand do this. 191 00:15:34 --> 00:15:37 And let's take your fingers in order. 192 00:15:37 --> 00:15:40 First your thumb. Let's make your thumb go along 193 00:15:40 --> 00:15:42 the object that has only one dimension in there. 194 00:15:42 --> 00:15:47 That is the curve. Well, let's look at the top 195 00:15:47 --> 00:15:52 picture up there. I want my thumb to go along the 196 00:15:52 --> 00:15:56 curve so that is kind of towards the right. 197 00:15:56 --> 00:16:06 Then I want to make my index finger point towards the 198 00:16:06 --> 00:16:09 surface. Towards the surface I mean 199 00:16:09 --> 00:16:12 towards the interior of the surface from the curve. 200 00:16:12 --> 00:16:15 And when I am on the curve I am on the boundary of the surface, 201 00:16:15 --> 00:16:18 so there is a direction along the surface that is the curve 202 00:16:18 --> 00:16:20 and the other one is pointing into the surface. 203 00:16:20 --> 00:16:24 That one would be pointing kind of to the back slightly up 204 00:16:24 --> 00:16:27 maybe, so like that. And now your middle finger is 205 00:16:27 --> 00:16:30 going to point in the direction of the normal vector. 206 00:16:30 --> 00:16:37 That is up, at least if you have the same kind of right hand 207 00:16:37 --> 00:16:49 as I do. The other way of doing it is 208 00:16:49 --> 00:17:08 using the right-hand rule along C positively. 209 00:17:08 --> 00:17:18 The index finger towards the interior of S. 210 00:17:18 --> 00:17:27 Sorry, I shouldn't say interior. I should say tangent to S 211 00:17:27 --> 00:17:34 towards the interior of S. What I mean by that is really 212 00:17:34 --> 00:17:39 the part of S that is not its boundary, so the rest of the 213 00:17:39 --> 00:17:49 surface. Then the middle finger points 214 00:17:49 --> 00:18:00 parallel to n. Let's practice. 215 00:18:00 --> 00:18:09 Let's say that I gave you this curve bounding this surface. 216 00:18:09 --> 00:18:13 Which way do you think the normal vector will be going? 217 00:18:13 --> 00:18:16 Up. Yes. Everyone is voting up. Imaging that I am walking 218 00:18:16 --> 00:18:18 around C. That is to my left. 219 00:18:18 --> 00:18:24 Normal vector points up. Imagine that you put your thumb 220 00:18:24 --> 00:18:32 along C, your index towards S and then your middle finger 221 00:18:32 --> 00:18:36 points up. Very good. 222 00:18:36 --> 00:18:43 N points up. Another one. 223 00:18:43 --> 00:19:05 224 00:19:05 --> 00:19:07 It is interesting to watch you guys. 225 00:19:07 --> 00:19:13 I think mostly it is going up. The correct answer is it goes 226 00:19:13 --> 00:19:20 up and into the cone. How do we see that? 227 00:19:20 --> 00:19:24 Well, one way to think about it is imagine that you are walking 228 00:19:24 --> 00:19:27 on C, on the rim of this cone. You have two options. 229 00:19:27 --> 00:19:30 Imagine that you are walking kind of inside or imagine that 230 00:19:30 --> 00:19:33 you are walking kind of outside. If you are walking outside then 231 00:19:33 --> 00:19:35 S is to your right, but it does not sound good. 232 00:19:35 --> 00:19:39 Let's say instead that you are walking on the inside of a cone 233 00:19:39 --> 00:19:43 following the boundary. Well, then the surface is to 234 00:19:43 --> 00:19:45 your left. And so the normal vector will 235 00:19:45 --> 00:19:50 be up for you which means it will be pointing slightly up and 236 00:19:50 --> 00:19:52 into the cone. Another way to think about it, 237 00:19:52 --> 00:19:56 through the right-hand rule, from this way index going kind 238 00:19:56 --> 00:20:00 of down because the surface goes down and a bit to the back. 239 00:20:00 --> 00:20:04 And then the normal vector points up and in. 240 00:20:04 --> 00:20:08 Yet another way, if you deform continuously your 241 00:20:08 --> 00:20:12 surface then the conventions will not change. 242 00:20:12 --> 00:20:15 See, this is kind of [UNINTELLIGIBLE] 243 00:20:15 --> 00:20:17 in a way. You can deform things and 244 00:20:17 --> 00:20:21 nothing will change. So what if we somehow flatten 245 00:20:21 --> 00:20:27 our cone, push it a bit up so that it becomes completely flat? 246 00:20:27 --> 00:20:30 Then, if you had a flat disk with the curve going 247 00:20:30 --> 00:20:33 counterclockwise, the normal vector would go up. 248 00:20:33 --> 00:20:36 Now take your disk with its normal vector sticking up. 249 00:20:36 --> 00:20:39 If you want to paint the face a different color so that you can 250 00:20:39 --> 00:20:43 remember that was beside with a normal vector and then push it 251 00:20:43 --> 00:20:45 back down to the cone, you will see that the painted 252 00:20:45 --> 00:20:48 face, the one with the normal vector 253 00:20:48 --> 00:20:52 on that side is the one that is inside and up. 254 00:20:52 --> 00:20:59 Does that make sense? Anyway, I think you have just 255 00:20:59 --> 00:21:03 to play with these examples for long enough and get it. 256 00:21:03 --> 00:21:07 OK. The last one. Let's say that I have a 257 00:21:07 --> 00:21:10 cylinder. So now this guy has actually 258 00:21:10 --> 00:21:12 two boundary curves, C and C prime. 259 00:21:12 --> 00:21:16 And let's say I want to orient my cylinder so that the normal 260 00:21:16 --> 00:21:20 vector sticks out. How should I choose the 261 00:21:20 --> 00:21:30 orientation of my curves? Let's start with, 262 00:21:30 --> 00:21:40 say, the bottom one. Would the bottom one be going 263 00:21:40 --> 00:21:44 clockwise or counterclockwise. Most people seem to say 264 00:21:44 --> 00:21:47 counterclockwise, and I agree with that. 265 00:21:47 --> 00:21:51 Let me write that down and claim C prime should go 266 00:21:51 --> 00:21:55 counterclockwise. One way to think about it, 267 00:21:55 --> 00:21:58 actually, it's quite easy, you mentioned that you're 268 00:21:58 --> 00:22:02 walking on the outside of the cylinder along C prime. 269 00:22:02 --> 00:22:06 If you want to walk along C prime so that the cylinder is to 270 00:22:06 --> 00:22:10 your left, that means you have to actually go counterclockwise 271 00:22:10 --> 00:22:14 around it. The other way is use your right 272 00:22:14 --> 00:22:17 hand. Say when you're at the front of 273 00:22:17 --> 00:22:19 C prime, your thumb points to the right, 274 00:22:19 --> 00:22:23 your index points up because that's where the surface is, 275 00:22:23 --> 00:22:28 and then your middle finger will point out. 276 00:22:28 --> 00:22:39 What about C? Well, C I claim we should be 277 00:22:39 --> 00:22:43 doing clockwise. I mean think about just walking 278 00:22:43 --> 00:22:46 again on the surface of the cylinder along C. 279 00:22:46 --> 00:22:52 If you walk clockwise, you will see that the surface 280 00:22:52 --> 00:22:57 is to your left or use the right-hand rule. 281 00:22:57 --> 00:23:00 Now, if a problem gives you neither the orientation of a 282 00:23:00 --> 00:23:04 curve nor that of the surface then it's up to you to make them 283 00:23:04 --> 00:23:05 up. But you have to make them up in 284 00:23:05 --> 00:23:09 a consistent way. You cannot choose them both at 285 00:23:09 --> 00:23:13 random. All right. 286 00:23:13 --> 00:23:30 Now we're all set to try to use Stokes' theorem. 287 00:23:30 --> 00:23:35 Well, let me do an example first. 288 00:23:35 --> 00:23:43 The first example that I will do is actually a comparison. 289 00:23:43 --> 00:23:52 Stokes' versus Green. I want to show you how Green's 290 00:23:52 --> 00:23:55 theorem for work that we saw in the plane, 291 00:23:55 --> 00:23:58 but also involved work and curl and so on, 292 00:23:58 --> 00:24:04 is actually a special case of this. 293 00:24:04 --> 00:24:11 Let's say that we will look at the special case where our curve 294 00:24:11 --> 00:24:16 C is actually a curve in the x, y plane. 295 00:24:16 --> 00:24:19 And let's make it go counterclockwise in the x, 296 00:24:19 --> 00:24:23 y plane because that's what we did for Green's theorem. 297 00:24:23 --> 00:24:25 Now let's choose a surface bounded by this curve. 298 00:24:25 --> 00:24:28 Well, as I said, I could make up any surface 299 00:24:28 --> 00:24:32 that comes to my mind. But, if I want to relate to 300 00:24:32 --> 00:24:35 this stuff, I should probably stay in the x, 301 00:24:35 --> 00:24:38 y plane. So I am just going to take my 302 00:24:38 --> 00:24:43 surface to be the piece of the x, y plane that is inside my 303 00:24:43 --> 00:24:52 curve. So let's say S is going to be a 304 00:24:52 --> 00:25:02 portion of x, y plane bounded by a curve C, 305 00:25:02 --> 00:25:11 and the curve C goes counterclockwise. 306 00:25:11 --> 00:25:17 Well, then I should look at [the table?]. 307 00:25:17 --> 00:25:24 For work along C of my favorite vector field F dot dr. 308 00:25:24 --> 00:25:31 So that will be the line integral of Pdx plus Qdy. 309 00:25:31 --> 00:25:34 Like I said, if I call the components of my 310 00:25:34 --> 00:25:38 field P, Q and R, it will be Pdx plus Qdy plus 311 00:25:38 --> 00:25:42 Rdz, but I don't have any Z here. 312 00:25:42 --> 00:25:49 Dz is zero on C. If I evaluate for line 313 00:25:49 --> 00:25:53 integral, I don't have any term involving dz. 314 00:25:53 --> 00:25:59 Z is zero. Now, let's see what Strokes 315 00:25:59 --> 00:26:05 says. Stokes says instead I can 316 00:26:05 --> 00:26:13 compute for flux through S of curve F. 317 00:26:13 --> 00:26:17 But now what's the normal vector to my surface? 318 00:26:17 --> 00:26:19 Well, it's going to be either k or negative k. 319 00:26:19 --> 00:26:22 I just have to figure out which one it is. 320 00:26:22 --> 00:26:25 Well, if you followed what we've done there, 321 00:26:25 --> 00:26:30 you know that the normal vector compatible with this choice for 322 00:26:30 --> 00:26:32 the curve C is the one that points up. 323 00:26:32 --> 00:26:43 My normal vector is just going to be k hat, so I am going to 324 00:26:43 --> 00:26:49 replace my normal vector by k hat. 325 00:26:49 --> 00:26:53 That means, actually, I will be integrating curl dot 326 00:26:53 --> 00:26:56 k. That means I am integrating the 327 00:26:56 --> 00:27:04 z component of curl. Let's look at curl F dot k. 328 00:27:04 --> 00:27:14 That's the z component of curl F. 329 00:27:14 --> 00:27:18 And what's the z component of curl? 330 00:27:18 --> 00:27:21 Well, I conveniently still have the values up there. 331 00:27:21 --> 00:27:36 It's Q sub x minus P sub y. My double integral becomes 332 00:27:36 --> 00:27:42 double integral of Q sub x minus P sub y. 333 00:27:42 --> 00:27:46 What about dS? Well, I am in a piece of the x, 334 00:27:46 --> 00:27:52 y plane, so dS is just dxdy or your favorite combination that 335 00:27:52 --> 00:27:56 does the same thing. Now, see, if you look at this 336 00:27:56 --> 00:28:02 equality, integral of Pdx plus Qdy along a closed curve equals 337 00:28:02 --> 00:28:05 double integral of Qx minus Py dxdy. 338 00:28:05 --> 00:28:11 That is exactly the statement of Green's theorem. 339 00:28:11 --> 00:28:17 I mean except at that time we called things m and n, 340 00:28:17 --> 00:28:20 but really that shouldn't matter. 341 00:28:20 --> 00:28:35 This tells you that, in fact, Green's theorem is 342 00:28:35 --> 00:28:51 just a special case of Stokes' in the x, y plane. 343 00:28:51 --> 00:28:55 Now, another small remark I want to make right away before I 344 00:28:55 --> 00:28:57 forget, you might think that these 345 00:28:57 --> 00:29:01 rules that we've made up about compatibility of orientations 346 00:29:01 --> 00:29:05 are completely arbitrary. Well, they are literally in the 347 00:29:05 --> 00:29:10 same way as our convention for which we guy curl is arbitrary. 348 00:29:10 --> 00:29:14 We chose to make the curl be this thing and not the opposite 349 00:29:14 --> 00:29:17 which would have been pretty much just as sensible. 350 00:29:17 --> 00:29:21 And, ultimately, that comes from our choice of 351 00:29:21 --> 00:29:25 making the cross-product be what it is but of the opposite. 352 00:29:25 --> 00:29:30 Ultimately, it all comes from our preference for right-handed 353 00:29:30 --> 00:29:33 coordinate systems. If we had been on the planet 354 00:29:33 --> 00:29:36 with left-handed coordinate systems then actually our 355 00:29:36 --> 00:29:40 conventions would be all the other way around, 356 00:29:40 --> 00:30:05 but they are this way. Any other questions? 357 00:30:05 --> 00:30:08 A surface that you use in Stokes' theorem is usually not 358 00:30:08 --> 00:30:12 going to be closed because its boundary needs to be the curve 359 00:30:12 --> 00:30:14 C. So if you had a closed surface 360 00:30:14 --> 00:30:17 you wouldn't know where to put your curve. 361 00:30:17 --> 00:30:20 I mean of course you could make a tiny hole in it and get a tiny 362 00:30:20 --> 00:30:22 curve. Actually, what that would say, 363 00:30:22 --> 00:30:26 and we are going to see more about that so not very important 364 00:30:26 --> 00:30:28 right now, but what we would see is that 365 00:30:28 --> 00:30:31 for a close surface we would end up getting zero for the flux. 366 00:30:31 --> 00:30:34 And that is actually because divergence of curl is zero, 367 00:30:34 --> 00:30:36 but I am getting ahead of myself. 368 00:30:36 --> 00:30:45 We are going to see that probably tomorrow in more 369 00:30:45 --> 00:30:49 detail. Stokes' theorem only works if 370 00:30:49 --> 00:30:53 you can make sense of this. That means you need your vector 371 00:30:53 --> 00:30:58 field to be continuous and differentiable everywhere on the 372 00:30:58 --> 00:31:03 surface S. Now, why is that relevant? 373 00:31:03 --> 00:31:05 Well, say that your vector field was not defined at the 374 00:31:05 --> 00:31:07 origin and say that you wanted to do, 375 00:31:07 --> 00:31:11 you know, the example that I had first with the unit circling 376 00:31:11 --> 00:31:14 the x, y plane. Normally, the most sensible 377 00:31:14 --> 00:31:17 choice of surface to apply Stokes' theorem to would be just 378 00:31:17 --> 00:31:19 the flat disk in the x, y plane. 379 00:31:19 --> 00:31:23 But that assumes that your vector field is well-defined 380 00:31:23 --> 00:31:24 there. If your vector field is not 381 00:31:24 --> 00:31:27 defined at the origin but defined everywhere else you 382 00:31:27 --> 00:31:29 cannot use this guy, but maybe you can still use, 383 00:31:29 --> 00:31:31 say, the half-sphere, for example. 384 00:31:31 --> 00:31:35 Or, you could use a piece of cylinder plus a flat top or 385 00:31:35 --> 00:31:38 whatever you want but not pressing for the origin. 386 00:31:38 --> 00:31:41 So you could still use Stokes but you'd have to be careful 387 00:31:41 --> 00:31:44 about which surface you choose. Now, if instead your vector 388 00:31:44 --> 00:31:49 field is not defined anywhere on the z-axis then you're out of 389 00:31:49 --> 00:31:54 luck because there is no way to find a surface bounded by this 390 00:31:54 --> 00:31:59 unit circle without crossing the z-axis somewhere. 391 00:31:59 --> 00:32:07 Then you wouldn't be able to Stokes' theorem at all or at 392 00:32:07 --> 00:32:16 least not directly. Maybe I should write it F 393 00:32:16 --> 00:32:25 defines a differentiable everywhere on this. 394 00:32:25 --> 00:32:27 But we don't care about what happens outside of this. 395 00:32:27 --> 00:32:35 It's really only on the surface that we need it to be OK. 396 00:32:35 --> 00:32:39 I mean, again, 99% of the vector fields that 397 00:32:39 --> 00:32:44 we see in this class are defined everywhere so that's not an 398 00:32:44 --> 00:32:47 urgent concern, but still. 399 00:32:47 --> 00:32:49 OK. Should we move on? 400 00:32:49 --> 00:33:01 Yes. I have a yes. Let me explain to you quickly 401 00:33:01 --> 00:33:08 why Stokes is true. How do we prove a theorem like 402 00:33:08 --> 00:33:10 that? Well, 403 00:33:10 --> 00:33:12 the strategy, I mean there are other ways, 404 00:33:12 --> 00:33:16 but the least painful strategy at this point is to observe what 405 00:33:16 --> 00:33:19 we already know is a special case of Stokes's theorem. 406 00:33:19 --> 00:33:22 Namely we know the case where the curve is actually in the x, 407 00:33:22 --> 00:33:24 y plane and the surface is a flat piece of the x, 408 00:33:24 --> 00:33:34 y plane because that's Green's theorem which we proved a while 409 00:33:34 --> 00:33:42 ago. We know it for C and S in the 410 00:33:42 --> 00:33:47 x, y plane. Now, what if C and S were, 411 00:33:47 --> 00:33:49 say, in the y, z plane instead of the x, 412 00:33:49 --> 00:33:51 y plane? Well, then it will not quite 413 00:33:51 --> 00:33:55 give the same picture because the normal vector would be i hat 414 00:33:55 --> 00:33:58 instead of k hat and they would be having different notations 415 00:33:58 --> 00:34:01 and it would be integrating with y and z. 416 00:34:01 --> 00:34:02 But you see that it would become, again, 417 00:34:02 --> 00:34:05 exactly the same formula. We'd know it for any of the 418 00:34:05 --> 00:34:08 coordinate planes. In fact, I claim we know it for 419 00:34:08 --> 00:34:13 absolutely any plane. And the reason for that is, 420 00:34:13 --> 00:34:15 sure, when we write it in coordinates, 421 00:34:15 --> 00:34:19 when we write that this line integral is integral of Pdx plus 422 00:34:19 --> 00:34:24 Qdy plus Rdz or when we write that the curl is given by this 423 00:34:24 --> 00:34:28 formula we use the x, y, z coordinate system. 424 00:34:28 --> 00:34:30 But there is something I haven't quite told you about. 425 00:34:30 --> 00:34:33 Which is if I switch to any other right-handed coordinate 426 00:34:33 --> 00:34:35 system, so I do some sort of rotation 427 00:34:35 --> 00:34:40 of my space coordinates, then somehow the line integral, 428 00:34:40 --> 00:34:44 the flux integral, the notion of curl makes sense 429 00:34:44 --> 00:34:47 in coordinates. And the reason is that they all 430 00:34:47 --> 00:34:50 have geometric interpretations. For example, 431 00:34:50 --> 00:34:52 when I think of this as the work done by a force, 432 00:34:52 --> 00:34:55 well, the force doesn't care whether it's being put in x, 433 00:34:55 --> 00:34:56 y coordinates this way or that way. 434 00:34:56 --> 00:35:00 It still does the same work because it's the same force. 435 00:35:00 --> 00:35:03 And when I say that the curl measures the rotation in a 436 00:35:03 --> 00:35:06 motion, well, that depends on which 437 00:35:06 --> 00:35:09 coordinates you use. And the same for interpretation 438 00:35:09 --> 00:35:12 of flux. In fact, if I rotated my 439 00:35:12 --> 00:35:17 coordinates to fit with any other plane, I could still do 440 00:35:17 --> 00:35:23 the same things. What I'm trying to say is, 441 00:35:23 --> 00:35:31 in fact, if C and S are in any plane then we can still claim 442 00:35:31 --> 00:35:37 that it reduces to Green's theorem. 443 00:35:37 --> 00:35:45 It will be Green's theorem not in x, y, z coordinates but in 444 00:35:45 --> 00:35:50 some funny rotated coordinate systems. 445 00:35:50 --> 00:35:56 What I'm saying is that work, flux and curl makes sense 446 00:35:56 --> 00:35:59 independently of coordinates. 447 00:35:59 --> 00:36:20 448 00:36:20 --> 00:36:23 Now, this has to stop somewhere. I can start claiming that I can 449 00:36:23 --> 00:36:26 somehow bend my coordinates to a plane, any surface is flat. 450 00:36:26 --> 00:36:29 That doesn't really work. But what I can say is if I have 451 00:36:29 --> 00:36:31 any surface I can cut it into tiny pieces. 452 00:36:31 --> 00:36:35 And these tiny pieces are basically flat. 453 00:36:35 --> 00:36:39 So that's basically the idea of a proof. 454 00:36:39 --> 00:36:47 I am going to decompose my surface into very small flat 455 00:36:47 --> 00:36:56 pieces. Given any S we are just going 456 00:36:56 --> 00:37:08 to decompose it into tiny almost flat pieces. 457 00:37:08 --> 00:37:15 For example, if I have my surface like this, 458 00:37:15 --> 00:37:23 what I will do is I will just cut it into tiles. 459 00:37:23 --> 00:37:28 I mean a good example of that is if you look at 460 00:37:28 --> 00:37:31 [UNINTELLIGIBLE], for example, 461 00:37:31 --> 00:37:36 it's made of all these hexagons and pentagons. 462 00:37:36 --> 00:37:38 Well, actually, they're not quite flat in the 463 00:37:38 --> 00:37:41 usual rule, but you could make them flat and it would still 464 00:37:41 --> 00:37:45 look pretty much like a sphere. Anyway, you're going to cut 465 00:37:45 --> 00:37:49 your surface into lots of tiny pieces. 466 00:37:49 --> 00:37:53 And then you can use Stokes' theorem on each small piece. 467 00:37:53 --> 00:38:00 What it says on each small flat piece -- It says that the line 468 00:38:00 --> 00:38:04 integral along say, for example, 469 00:38:04 --> 00:38:08 this curve is equal to the flux of a curl through this tiny 470 00:38:08 --> 00:38:12 piece of surface. And now I will add all of these 471 00:38:12 --> 00:38:14 terms together. If I add all of the small 472 00:38:14 --> 00:38:17 contributions to flux I get the total flux. 473 00:38:17 --> 00:38:19 What if I add all of the small line integrals? 474 00:38:19 --> 00:38:23 Well, I get lots of extra junk because I never asked to compute 475 00:38:23 --> 00:38:26 the line integral along this. But this guy will come in twice 476 00:38:26 --> 00:38:30 when I do this little plate and when I do that little plate with 477 00:38:30 --> 00:38:34 opposite orientations. When I sum all of the little 478 00:38:34 --> 00:38:38 line integrals together, all of the inner things cancel 479 00:38:38 --> 00:38:40 out, and the only ones that I go 480 00:38:40 --> 00:38:44 through only once are those that are at the outer most edges. 481 00:38:44 --> 00:38:50 So, when I sum all of my works together, I will get the work 482 00:38:50 --> 00:38:54 done just along the outer boundary C. 483 00:38:54 --> 00:39:12 Sum of work around each little piece is just actually the work 484 00:39:12 --> 00:39:27 along C, the outer curve. And the sum of the flux for 485 00:39:27 --> 00:39:39 each piece is going to be the flux through S. 486 00:39:39 --> 00:39:45 From Stokes' theorem for flat surfaces, I can get it for any 487 00:39:45 --> 00:39:47 surface. I am cheating a little bit 488 00:39:47 --> 00:39:50 because you would actually have to check carefully that this 489 00:39:50 --> 00:39:53 approximately where you flatten the little pieces that are 490 00:39:53 --> 00:39:56 almost flat is [UNINTELLIGIBLE]. But, trust me, 491 00:39:56 --> 00:39:56 it actually works. 492 00:39:56 --> 00:40:13 493 00:40:13 --> 00:40:15 Let's do an actual example. I mean I said example, 494 00:40:15 --> 00:40:19 but that was more like getting us ready for the proof so 495 00:40:19 --> 00:40:22 probably that doesn't count as an actual example. 496 00:40:22 --> 00:40:25 I should probably keep these statements for now so I am not 497 00:40:25 --> 00:40:26 going to erase this side. 498 00:40:26 --> 00:41:08 499 00:41:08 --> 00:41:21 Let's do an example. Let's try to find the work of 500 00:41:21 --> 00:41:40 vector field zi plus xj plus yk around the unit circle in the x, 501 00:41:40 --> 00:41:58 y plane counterclockwise. The picture is conveniently 502 00:41:58 --> 00:42:05 already there. Just as a quick review, 503 00:42:05 --> 00:42:08 let's see how we do that directly. 504 00:42:08 --> 00:42:14 If we do that directly, I have to find the integral 505 00:42:14 --> 00:42:21 along C. So F dot dr becomes zdx plus 506 00:42:21 --> 00:42:28 xdy plus ydz. But now we actually know that 507 00:42:28 --> 00:42:33 on this circle, well, z is zero. 508 00:42:33 --> 00:42:39 And we can parameterize x and y, the unit circle in the x, 509 00:42:39 --> 00:42:44 y plane, so we can take x equals cosine t, 510 00:42:44 --> 00:42:49 y equals sine t. That will just become the 511 00:42:49 --> 00:42:54 integral over C. Well, z times dx, 512 00:42:54 --> 00:43:05 z is zero so we have nothing, plus x is cosine t times dy is 513 00:43:05 --> 00:43:17 -- Well, if y is sine t then dy is cosine tdt plus ydz but z is 514 00:43:17 --> 00:43:22 zero. Now, the range of values for t, 515 00:43:22 --> 00:43:26 well, we are going counterclockwise around the 516 00:43:26 --> 00:43:31 entire circle so that should go from zero to 2pi. 517 00:43:31 --> 00:43:39 We will get integral from zero to 2pi of cosine square tdt 518 00:43:39 --> 00:43:45 which, if you do the calculation, turns out to be 519 00:43:45 --> 00:43:50 just pi. Now, let's instead try to use 520 00:43:50 --> 00:43:55 Stokes' theorem to do the calculation. 521 00:43:55 --> 00:44:00 Now, of course the smart choice would be to just take the flat 522 00:44:00 --> 00:44:02 unit disk. I am not going to do that. 523 00:44:02 --> 00:44:06 That would be too boring. Plus we have already kind of 524 00:44:06 --> 00:44:09 checked it because we already trust Green's theorem. 525 00:44:09 --> 00:44:11 Instead, just to convince you that, 526 00:44:11 --> 00:44:14 yes, I can choose really any surface I want, 527 00:44:14 --> 00:44:23 let's say that I'm going to choose a piece of paraboloid z 528 00:44:23 --> 00:44:30 equals one minus x squared minus y squared. 529 00:44:30 --> 00:44:36 Well, to get our conventions straight, we should take the 530 00:44:36 --> 00:44:43 normal vector pointing up for compatibility with our choice. 531 00:44:43 --> 00:44:48 Well, we will have to compute the flux through S. 532 00:44:48 --> 00:44:50 We don't really have to because we could have chosen the disk, 533 00:44:50 --> 00:44:54 it would be easier, but if we want to do it this 534 00:44:54 --> 00:45:00 way we will compute the flux of curl F through our paraboloid. 535 00:45:00 --> 00:45:03 How do we do that? Well, we need to find the curl 536 00:45:03 --> 00:45:10 and we need to find ndS. Let's start with the curl. 537 00:45:10 --> 00:45:23 Curl F let's take the cross-product between dell and F 538 00:45:23 --> 00:45:28 which is zxy. If we compute this, 539 00:45:28 --> 00:45:31 the i component will be one minus zero. 540 00:45:31 --> 00:45:37 It looks like it is one i. Minus the j component is zero 541 00:45:37 --> 00:45:41 minus one. Plus the k component is one 542 00:45:41 --> 00:45:52 minus zero. In fact, the curl of the field 543 00:45:52 --> 00:45:59 is one, one, one. Now, what about ndS? 544 00:45:59 --> 00:46:03 Well, this is a surface for which we know z is a function of 545 00:46:03 --> 00:46:08 x and y. ndS we can write as, 546 00:46:08 --> 00:46:14 let's call this F of xy, then we can use the formula 547 00:46:14 --> 00:46:19 that says ndS equals negative F sub x, negative F sub y, 548 00:46:19 --> 00:46:26 one dxdy, which here gives us 2x, 549 00:46:26 --> 00:46:34 2y, one dxdy. Now, when we want to compute 550 00:46:34 --> 00:46:41 the flux, we will have to do double integral over S of one, 551 00:46:41 --> 00:46:47 one, one dot product with 2x, 2y, one dxdy. 552 00:46:47 --> 00:46:55 It will become the double integral of 2x plus 2y plus one 553 00:46:55 --> 00:46:58 dxdy. And, of course, 554 00:46:58 --> 00:47:01 the region which we are integrating, the range of values 555 00:47:01 --> 00:47:04 of x and y will be the shadow of our surface. 556 00:47:04 --> 00:47:07 That is just going to be, if you look at this paraboloid 557 00:47:07 --> 00:47:11 from above, all you will see is the unit 558 00:47:11 --> 00:47:17 disk so it will be a double integral of the unit disk. 559 00:47:17 --> 00:47:23 And the way we will do that, one way is to switch to polar 560 00:47:23 --> 00:47:28 coordinates and do the calculation and then you will 561 00:47:28 --> 00:47:31 end up with pi. The other way is to try to do 562 00:47:31 --> 00:47:34 it by symmetry. Observe, when you integrate x 563 00:47:34 --> 00:47:37 above this, x is as negative on the left as it is positive on 564 00:47:37 --> 00:47:40 the right. So the integral of x will be 565 00:47:40 --> 00:47:42 zero. The integral of y will be zero 566 00:47:42 --> 00:47:46 also by symmetry. Then the integral of one dxdy 567 00:47:46 --> 00:47:52 will just be the area of this unit disk which is pi. 568 00:47:52 --> 00:47:54 That was our first example. And, of course, 569 00:47:54 --> 00:47:57 if you're actually free to choose your favorite surface, 570 00:47:57 --> 00:48:01 there is absolutely no reason why you would actually choose 571 00:48:01 --> 00:48:04 this paraboloid in this example. I mean it would be much easier 572 00:48:04 --> 00:48:05 to choose a flat disk. OK. 573 00:48:05 --> 00:48:09 Tomorrow I will tell you a few more things about curl fits in 574 00:48:09 --> 00:48:13 with conservativeness and with the divergence theorem, 575 00:48:13 --> 00:48:17 Stokes all together, and we will look at Practice 576 00:48:17 --> 00:48:20 Exam 4B so please bring the exam with you. 577 00:48:20 --> 00:48:25 578 00:48:20 --> 00:48:20 with you. 579 00:48:20 --> 00:48:25