1 00:00:03,510 --> 00:00:06,060 So when we have a vector product of two vectors, 2 00:00:06,060 --> 00:00:11,430 A cross B equals C, let's compute that vector product 3 00:00:11,430 --> 00:00:13,330 in different coordinate systems. 4 00:00:13,330 --> 00:00:17,190 So let's begin by choosing two vectors. 5 00:00:17,190 --> 00:00:20,730 I hat, and J hat. 6 00:00:20,730 --> 00:00:23,020 And notice they're at a right angle, 7 00:00:23,020 --> 00:00:25,710 and because there is a unit vector, 8 00:00:25,710 --> 00:00:29,400 the area here is equal to and 1. 9 00:00:29,400 --> 00:00:37,020 And I want to define K hat to be equal to I hat cross J hat. 10 00:00:37,020 --> 00:00:41,910 Now, our angle theta here was 90 degrees. 11 00:00:41,910 --> 00:00:45,980 And so, if I use the right hand rule, then I hat, 12 00:00:45,980 --> 00:00:52,440 cross J hat is-- the right handed unit normal is out 13 00:00:52,440 --> 00:00:54,600 of the plane of the figure. 14 00:00:54,600 --> 00:00:57,930 And so I would write K hat like that, 15 00:00:57,930 --> 00:01:04,379 and notice K hat is out of plane of figure. 16 00:01:04,379 --> 00:01:06,970 And because I used my right hand rule, 17 00:01:06,970 --> 00:01:15,430 this is what we call a right handed coordinate system. 18 00:01:15,430 --> 00:01:21,480 Now, there's something very nice about this cross product 19 00:01:21,480 --> 00:01:22,470 definition. 20 00:01:22,470 --> 00:01:24,900 Notice that there's a cyclic order. 21 00:01:24,900 --> 00:01:32,259 IJK is a cyclic order. 22 00:01:32,259 --> 00:01:33,930 And if you interchange any two. 23 00:01:33,930 --> 00:01:41,250 For example, JIK, that's anti-cyclic. 24 00:01:41,250 --> 00:01:47,610 And the cross products satisfy this cyclic rule, in that, 25 00:01:47,610 --> 00:01:54,110 J cross K hat is I hat. 26 00:01:54,110 --> 00:02:04,490 And notice JKI, maintains that cyclic order, and K hat 27 00:02:04,490 --> 00:02:08,503 cross I hat is J hat. 28 00:02:08,503 --> 00:02:13,700 KIJ maintains that cyclic order, but because of the way 29 00:02:13,700 --> 00:02:19,460 we defined a cross-product in general A cross B 30 00:02:19,460 --> 00:02:23,150 is minus B cross A, because now you're 31 00:02:23,150 --> 00:02:29,390 using the opposite direction, so there's a minus sign. 32 00:02:29,390 --> 00:02:33,380 And therefore, any anti-cyclic permutation of these unit 33 00:02:33,380 --> 00:02:39,320 vectors, as an example, K hat cross J hat, has to be-- 34 00:02:39,320 --> 00:02:45,620 notice I've-- is minus I hat-- that's anti-communitive 35 00:02:45,620 --> 00:02:47,510 property of the cross-product. 36 00:02:47,510 --> 00:02:53,660 Similarly, I hat cross K hat is minus J hat. 37 00:02:53,660 --> 00:03:01,070 And lastly, J hat cross I hat is minus K hat. 38 00:03:01,070 --> 00:03:05,180 And so, in fact, you only need to know one. 39 00:03:05,180 --> 00:03:08,750 And this idea of cyclic, and anti-cyclic, 40 00:03:08,750 --> 00:03:13,370 to be able to write down all of the other 6. 41 00:03:13,370 --> 00:03:16,640 So we have one, two, three, four, five, six. 42 00:03:16,640 --> 00:03:20,360 Now, when you want to compute the cross products 43 00:03:20,360 --> 00:03:22,340 in Cartesian coordinates, for instance, 44 00:03:22,340 --> 00:03:25,190 it can be a little bit messy. 45 00:03:25,190 --> 00:03:26,780 There's going to be a lot of terms. 46 00:03:26,780 --> 00:03:29,960 If I write a vector A as A X I hat 47 00:03:29,960 --> 00:03:36,230 plus A Y J hat plus A Z K hat. 48 00:03:36,230 --> 00:03:45,335 And I write a vector B as BX I hat plus BY J hat plus BZ K 49 00:03:45,335 --> 00:03:46,270 hat. 50 00:03:46,270 --> 00:03:53,300 And now I want to compute the cross-product of these vectors 51 00:03:53,300 --> 00:03:55,310 to get the new one. 52 00:03:55,310 --> 00:04:00,500 Notice that there's going to be six terms, because I 53 00:04:00,500 --> 00:04:04,610 have I hat-- well, we actually should say one more thing. 54 00:04:04,610 --> 00:04:09,860 that I hat cross I hat-- the angle between these two vectors 55 00:04:09,860 --> 00:04:11,500 is zero. 56 00:04:11,500 --> 00:04:14,330 There's no perpendicular projection. 57 00:04:14,330 --> 00:04:22,970 So that's zero, as is J hat cross J hat, K hat cross K hat. 58 00:04:22,970 --> 00:04:28,970 So of these nine parts, when we take the cross-product, 59 00:04:28,970 --> 00:04:32,390 three of them will be 0, by this rule, 60 00:04:32,390 --> 00:04:35,030 and we'll we apply our cyclic or anti-cyclic rules 61 00:04:35,030 --> 00:04:36,840 for the others. 62 00:04:36,840 --> 00:04:38,930 And so what we have here-- let's just do it 63 00:04:38,930 --> 00:04:48,750 in-- so C equals A cross B. 64 00:04:48,750 --> 00:04:51,850 And now let's just go one by one. 65 00:04:51,850 --> 00:04:54,490 I hat cross I hat. 66 00:04:54,490 --> 00:04:56,380 That's 0. 67 00:04:56,380 --> 00:04:58,240 There's no perpendicular part. 68 00:04:58,240 --> 00:05:00,700 The area formed by these two vectors is 0. 69 00:05:00,700 --> 00:05:03,600 I hat cross J hat. 70 00:05:03,600 --> 00:05:05,110 That's cyclic. 71 00:05:05,110 --> 00:05:07,810 IJ is plus K hat. 72 00:05:07,810 --> 00:05:14,800 So our first non-zero term is AXBY K hat I hat cross J hat. 73 00:05:14,800 --> 00:05:17,950 And now let's do I hat cross K hat. 74 00:05:17,950 --> 00:05:19,540 Notice that's anti-cyclic. 75 00:05:19,540 --> 00:05:28,540 I K minus J. So our next term is minus AX BZ J hat. 76 00:05:28,540 --> 00:05:30,430 So there's the first two. 77 00:05:30,430 --> 00:05:32,920 And now let's just continue this process. 78 00:05:32,920 --> 00:05:35,590 J hat cross I hat. 79 00:05:35,590 --> 00:05:37,840 That's anti-cyclic. 80 00:05:37,840 --> 00:05:45,670 So we have minus AY BX K hat. 81 00:05:45,670 --> 00:05:48,310 AY J hat across BX I hat. 82 00:05:48,310 --> 00:05:50,200 J hat cross J hat. 83 00:05:50,200 --> 00:05:51,760 That's 0. 84 00:05:51,760 --> 00:05:53,260 So we have no contribution there. 85 00:05:53,260 --> 00:05:56,650 And J hat crossed K hat, that is cyclic. 86 00:05:56,650 --> 00:06:02,650 So that's plus AY BZ K hat. 87 00:06:02,650 --> 00:06:06,990 And now we have our last two terms K hat cross I hat. 88 00:06:06,990 --> 00:06:07,780 That cyclic. 89 00:06:07,780 --> 00:06:14,870 So that's plus AZ BX J hat. 90 00:06:14,870 --> 00:06:16,360 K hat cross J hat. 91 00:06:16,360 --> 00:06:18,130 That's anti-cyclic. 92 00:06:18,130 --> 00:06:19,940 So there's a minus I hat. 93 00:06:19,940 --> 00:06:26,520 So it's minus AZ BY I hat. 94 00:06:26,520 --> 00:06:30,500 And finally K hat cross K hat, well that's also 0. 95 00:06:30,500 --> 00:06:32,230 So we have six terms. 96 00:06:32,230 --> 00:06:42,015 And we can collect them equal to AX BY minus-- well 97 00:06:42,015 --> 00:06:45,340 let's check this one. 98 00:06:45,340 --> 00:06:48,550 Here we used the wrong symbol here. 99 00:06:48,550 --> 00:06:51,450 We have to be a little bit careful here. 100 00:06:51,450 --> 00:06:55,860 AY cross BZ is J hat cross K hat. 101 00:06:55,860 --> 00:06:58,870 That's plus I hat. 102 00:06:58,870 --> 00:07:07,600 So we have AXBY minus AY BX K hat. 103 00:07:07,600 --> 00:07:10,750 And now let's look at the I hat terms. 104 00:07:10,750 --> 00:07:12,820 I'll just check those off. 105 00:07:12,820 --> 00:07:24,050 We have AY BZ minus AZ BY I hat. 106 00:07:24,050 --> 00:07:26,350 And check those two terms off. 107 00:07:26,350 --> 00:07:31,020 And lastly, we have AZ BX minus AXPZ. 108 00:07:31,020 --> 00:07:42,120 So we have AZBX minus AX BZ and that's J hat. 109 00:07:42,120 --> 00:07:46,530 And that's how we calculate the cross-product 110 00:07:46,530 --> 00:07:50,178 in Cartesian coordinates.