1 00:00:03,122 --> 00:00:06,260 DEEPTO CHAKRABARTY: A pivoted rod held horizontal, parallel 2 00:00:06,260 --> 00:00:08,000 to the ground, and released from rest 3 00:00:08,000 --> 00:00:12,590 will simply fall, rotating about the pivot point. 4 00:00:12,590 --> 00:00:14,720 In particular, suppose we have a mass attached 5 00:00:14,720 --> 00:00:17,340 to one end of a pivoted rod. 6 00:00:17,340 --> 00:00:20,650 So here is my pivot. 7 00:00:20,650 --> 00:00:24,020 Here's my pivoted rod, which we'll assume is massless. 8 00:00:24,020 --> 00:00:26,720 And I have-- and it has a length d, 9 00:00:26,720 --> 00:00:30,860 and I attach a mass m to one end. 10 00:00:30,860 --> 00:00:34,670 If I let this go from rest, it will simply 11 00:00:34,670 --> 00:00:39,532 fall, rotating about the pivot point, which I'll call s. 12 00:00:39,532 --> 00:00:41,240 And it's easy to understand that in terms 13 00:00:41,240 --> 00:00:45,110 of the action of gravity which is acting downward 14 00:00:45,110 --> 00:00:47,660 and the resulting torque about point s. 15 00:00:50,220 --> 00:01:02,490 If I replace this point mass with a wheel of the same mass, 16 00:01:02,490 --> 00:01:04,590 so this disk is a wheel with, let's say, 17 00:01:04,590 --> 00:01:08,750 a radius r and the same mass m attached to a pivoted rod. 18 00:01:08,750 --> 00:01:11,360 The rod is massless and has length d. 19 00:01:11,360 --> 00:01:13,970 If I hold this horizontal, parallel to the ground, 20 00:01:13,970 --> 00:01:16,520 and release it from rest, it will still just 21 00:01:16,520 --> 00:01:18,020 fall to the ground. 22 00:01:18,020 --> 00:01:23,340 Not a surprising result. 23 00:01:23,340 --> 00:01:26,550 What is surprising is if I then spin up the wheel, 24 00:01:26,550 --> 00:01:30,900 so if I have the wheel rotating about 25 00:01:30,900 --> 00:01:36,090 its axle with some large angular velocity, little omega, 26 00:01:36,090 --> 00:01:38,670 and then I hold it horizontal, parallel to the ground, 27 00:01:38,670 --> 00:01:44,160 and release it from rest, then remarkably this wheel plus axle 28 00:01:44,160 --> 00:01:45,540 will not fall. 29 00:01:45,540 --> 00:01:48,570 It will remain horizontal, parallel to the ground. 30 00:01:48,570 --> 00:01:51,150 But the center of mass of the wheel 31 00:01:51,150 --> 00:01:58,590 will execute a small circular orbit about the vertical axis 32 00:01:58,590 --> 00:01:59,690 through the pivot point. 33 00:02:14,010 --> 00:02:16,160 This remarkable and very non-intuitive 34 00:02:16,160 --> 00:02:19,190 motion is called precession and the system 35 00:02:19,190 --> 00:02:22,460 that's undergoing precession is called a gyroscope. 36 00:02:22,460 --> 00:02:24,470 Let's see if we can understand this behavior 37 00:02:24,470 --> 00:02:27,090 in terms of the angular momentum of the system. 38 00:02:27,090 --> 00:02:33,270 So what I've drawn here is a side view of the system. 39 00:02:33,270 --> 00:02:35,330 So let's define some coordinates. 40 00:02:35,330 --> 00:02:41,520 So we have r-hat in the radial outward direction, 41 00:02:41,520 --> 00:02:46,770 k-hat in the direction of the z-axis, the vertical axis. 42 00:02:46,770 --> 00:02:53,495 And then we'll define theta-hat pointing into the screen. 43 00:02:53,495 --> 00:02:55,250 OK, so that's a side view. 44 00:02:55,250 --> 00:02:57,480 I'd like to now draw a top view. 45 00:02:57,480 --> 00:03:00,740 So let's say we're looking down along the z-axis 46 00:03:00,740 --> 00:03:02,580 from the top on the system. 47 00:03:02,580 --> 00:03:09,230 So now here is my pivot point, and here 48 00:03:09,230 --> 00:03:14,840 is a top view of my wheel. 49 00:03:14,840 --> 00:03:17,240 Again, this is a distance d. 50 00:03:17,240 --> 00:03:23,220 Now this is still the r-hat direction. 51 00:03:23,220 --> 00:03:25,790 This is the theta-hat direction. 52 00:03:25,790 --> 00:03:32,480 And the k-hat direction. is pointing out of the screen. 53 00:03:32,480 --> 00:03:34,910 Let's draw the forces acting on our diagram here. 54 00:03:34,910 --> 00:03:38,560 So the weight is acting at the center of mass of the wheel. 55 00:03:38,560 --> 00:03:41,400 That's mg downward. 56 00:03:41,400 --> 00:03:44,210 And there's a normal force acting upwards 57 00:03:44,210 --> 00:03:46,700 at the pivot point. 58 00:03:46,700 --> 00:03:49,670 The torque is just given by r cross f, 59 00:03:49,670 --> 00:03:52,700 and so relative to point s at the distance 60 00:03:52,700 --> 00:03:55,280 d times the weight mg. 61 00:03:55,280 --> 00:04:02,000 So the torque is mgd. 62 00:04:02,000 --> 00:04:04,400 And by doing r cross f with the right hand rule, 63 00:04:04,400 --> 00:04:11,640 we see that it's directed in the plus theta-hat direction. 64 00:04:11,640 --> 00:04:13,500 Now again, let's suppose that I'm 65 00:04:13,500 --> 00:04:17,190 holding the wheel horizontal and release it from rest. 66 00:04:17,190 --> 00:04:19,910 If the wheel is not spinning-- 67 00:04:19,910 --> 00:04:22,200 so this is not rotating, this is a stationary wheel 68 00:04:22,200 --> 00:04:26,220 that I'm holding horizontal, and I release it from rest, 69 00:04:26,220 --> 00:04:28,980 then its initial angular momentum, 70 00:04:28,980 --> 00:04:32,160 with respect to point s, is 0. 71 00:04:32,160 --> 00:04:35,280 Over a short time interval, delta t, 72 00:04:35,280 --> 00:04:37,740 the torque which is acting in the theta-hat direction, 73 00:04:37,740 --> 00:04:41,760 will cause an angular impulse or change in the angular momentum. 74 00:04:41,760 --> 00:04:46,470 That change in angular momentum, delta l vector, 75 00:04:46,470 --> 00:04:51,240 is equal to the torque times that short time 76 00:04:51,240 --> 00:04:52,710 interval, delta t. 77 00:04:52,710 --> 00:04:54,792 And it will act in the theta-hat direction. 78 00:04:54,792 --> 00:04:56,250 The change in angular momentum will 79 00:04:56,250 --> 00:04:59,070 be in the theta-hat direction because that's the direction 80 00:04:59,070 --> 00:05:00,060 that the torque is in. 81 00:05:00,060 --> 00:05:02,220 So for this case-- 82 00:05:02,220 --> 00:05:05,220 and by the way, this view here, I should have labeled this. 83 00:05:05,220 --> 00:05:08,660 This is a top view. 84 00:05:08,660 --> 00:05:09,710 So this is the side view. 85 00:05:09,710 --> 00:05:11,570 This is the top view of the same system. 86 00:05:11,570 --> 00:05:14,880 So the torque is mgd in the theta-hat direction. 87 00:05:14,880 --> 00:05:18,290 So in the side view, that's going into the screen. 88 00:05:18,290 --> 00:05:24,260 And in the top view, that's going pointing upward. 89 00:05:24,260 --> 00:05:26,130 That's the theta-hat direction. 90 00:05:26,130 --> 00:05:30,890 So in the case where the wheel is not 91 00:05:30,890 --> 00:05:35,770 spinning, if we think about the top view, 92 00:05:35,770 --> 00:05:39,201 the initial angular momentum is 0. 93 00:05:39,201 --> 00:05:39,700 Right? 94 00:05:39,700 --> 00:05:41,200 So I'll just draw that as a dot. 95 00:05:41,200 --> 00:05:47,590 So that's l initial equals 0. 96 00:05:47,590 --> 00:05:54,080 And then I add a small torque, or small angular impulse 97 00:05:54,080 --> 00:05:55,540 due to the torque, delta l, which 98 00:05:55,540 --> 00:05:57,290 is in the theta-hat direction. 99 00:05:57,290 --> 00:06:01,490 So that's pointing in the theta-hat direction. 100 00:06:01,490 --> 00:06:05,260 So that's my delta l. 101 00:06:05,260 --> 00:06:08,920 And when I sum those together, I start out with 0. 102 00:06:08,920 --> 00:06:10,750 I add a small delta l. 103 00:06:10,750 --> 00:06:15,220 So my final angular momentum, a time delta t later, 104 00:06:15,220 --> 00:06:18,400 is just equal to my delta l. 105 00:06:18,400 --> 00:06:21,880 So this is l final. 106 00:06:21,880 --> 00:06:26,090 And that's pointing in the theta-hat direction. 107 00:06:26,090 --> 00:06:28,240 So a torque in the theta-hat direction, 108 00:06:28,240 --> 00:06:30,670 into the screen for the side view, 109 00:06:30,670 --> 00:06:33,550 is consistent with the wheel falling down. 110 00:06:33,550 --> 00:06:36,970 So with theta-hat pointing into the screen, 111 00:06:36,970 --> 00:06:40,210 the wheel will basically fall this way. 112 00:06:40,210 --> 00:06:43,810 It's rotating about point s. 113 00:06:43,810 --> 00:06:46,990 And that's consistent with the torque pointing 114 00:06:46,990 --> 00:06:49,000 in the theta-hat direction. 115 00:06:49,000 --> 00:06:51,760 Now as the wheel falls, the torque 116 00:06:51,760 --> 00:06:54,370 continues to point in the theta-hat direction. 117 00:06:54,370 --> 00:06:57,860 And so the angular acceleration will increase. 118 00:06:57,860 --> 00:07:01,840 Now what happens if this wheel is not stationary, but instead 119 00:07:01,840 --> 00:07:04,360 is spinning rapidly? 120 00:07:04,360 --> 00:07:07,010 In that case, the torque remains the same. 121 00:07:07,010 --> 00:07:10,510 It's still mgd in the theta-hat direction. 122 00:07:10,510 --> 00:07:14,350 But now the initial angular momentum is not 0. 123 00:07:14,350 --> 00:07:19,000 Rather it is a very large vector pointing along the spin axis. 124 00:07:19,000 --> 00:07:20,950 Let's choose the sense of rotation 125 00:07:20,950 --> 00:07:24,190 such that l points in the plus r-hat direction. 126 00:07:24,190 --> 00:07:26,020 That's actually the way I've drawn it here. 127 00:07:26,020 --> 00:07:28,360 So in that case, the angular momentum vector 128 00:07:28,360 --> 00:07:33,100 initially points in the plus r-hat direction. 129 00:07:33,100 --> 00:07:35,680 So then what happens over a short time, delta t? 130 00:07:35,680 --> 00:07:39,705 So now let's consider the case where the wheel is spinning. 131 00:07:42,620 --> 00:07:45,620 So now my initial angular momentum 132 00:07:45,620 --> 00:07:50,600 is a large vector pointing in the r-hat direction. 133 00:07:50,600 --> 00:07:54,500 That's l initial. 134 00:07:54,500 --> 00:08:01,580 I'm adding a small perpendicular vector, delta l, 135 00:08:01,580 --> 00:08:04,090 in the theta-hat direction. 136 00:08:04,090 --> 00:08:09,730 And so the sum of those two things, 137 00:08:09,730 --> 00:08:12,790 if this is the original r-hat direction, what's happened 138 00:08:12,790 --> 00:08:18,147 is that my new vector is at a small angle with respect 139 00:08:18,147 --> 00:08:19,480 to the original r-hat direction. 140 00:08:19,480 --> 00:08:23,260 I'll call that angle delta theta. 141 00:08:23,260 --> 00:08:26,890 So what I've done is I've rotated my initial angular 142 00:08:26,890 --> 00:08:32,909 momentum vector by a small angle without changing its length. 143 00:08:32,909 --> 00:08:35,289 Notice the two very different situations. 144 00:08:35,289 --> 00:08:39,490 In one case, I start out with 0 angular momentum. 145 00:08:39,490 --> 00:08:41,500 And all the angular momentum I end up with 146 00:08:41,500 --> 00:08:44,800 comes from the angular impulse due to the torque. 147 00:08:44,800 --> 00:08:47,020 In the second case, where the wheel is spinning, 148 00:08:47,020 --> 00:08:51,390 I start out with a very large initial angular momentum. 149 00:08:51,390 --> 00:08:53,890 I then add a small angular impulse, 150 00:08:53,890 --> 00:08:56,320 small compared to my initial angular momentum, 151 00:08:56,320 --> 00:08:58,630 in the perpendicular direction. 152 00:08:58,630 --> 00:09:02,500 And that causes not a change in the length of the vector, 153 00:09:02,500 --> 00:09:03,850 but a change in its direction. 154 00:09:03,850 --> 00:09:07,390 Which means that the angular momentum vector rotates. 155 00:09:07,390 --> 00:09:10,930 That's why the system precesses when 156 00:09:10,930 --> 00:09:14,500 the wheel is rotating rapidly. 157 00:09:14,500 --> 00:09:17,340 Before we can understand precession more carefully, 158 00:09:17,340 --> 00:09:19,900 it'll be useful to review the mathematics of rotating 159 00:09:19,900 --> 00:09:21,010 vectors. 160 00:09:21,010 --> 00:09:30,010 So first, suppose we have a vector that I'll call r1. 161 00:09:30,010 --> 00:09:33,562 And I'm going to add a vector delta r to this. 162 00:09:33,562 --> 00:09:35,020 And I'm going to have the condition 163 00:09:35,020 --> 00:09:39,560 that the length of delta r is much, 164 00:09:39,560 --> 00:09:43,210 much smaller than the length of my original vector r1, 165 00:09:43,210 --> 00:09:58,250 and that delta r is perpendicular to R1. 166 00:09:58,250 --> 00:10:03,830 So here's my delta r. 167 00:10:03,830 --> 00:10:08,120 And so if I add these two vectors, 168 00:10:08,120 --> 00:10:15,440 let's say r2 is the sum of r1 plus delta r, 169 00:10:15,440 --> 00:10:19,910 so that's my vector r2. 170 00:10:19,910 --> 00:10:24,210 And I'm going to call this angle delta theta. 171 00:10:24,210 --> 00:10:26,340 And now few things to note. 172 00:10:26,340 --> 00:10:28,710 First of all, since this is a right triangle, 173 00:10:28,710 --> 00:10:35,270 notice that the length r2 is equal to r1 divided 174 00:10:35,270 --> 00:10:41,640 by the cosine of delta theta. 175 00:10:41,640 --> 00:10:45,920 But if that angle is small, if delta theta is a small angle, 176 00:10:45,920 --> 00:10:49,110 then cosine theta is well approximated by 1, 177 00:10:49,110 --> 00:10:54,320 and so this is just my original length r1. 178 00:10:54,320 --> 00:10:57,720 And since r1 is equal to r2, I'm just going to call that-- 179 00:10:57,720 --> 00:10:59,550 call them both r. 180 00:10:59,550 --> 00:11:06,690 And this is for small delta theta. 181 00:11:06,690 --> 00:11:10,140 So that tells us that the vector just rotates. 182 00:11:10,140 --> 00:11:14,070 When I have a large vector, and I add a small perpendicular 183 00:11:14,070 --> 00:11:18,300 vector, the result is to rotate the original vector 184 00:11:18,300 --> 00:11:19,920 without changing its length. 185 00:11:19,920 --> 00:11:22,500 As long as the angle is small or, equivalently, as 186 00:11:22,500 --> 00:11:25,970 long as delta r is very small compared to my original vector 187 00:11:25,970 --> 00:11:29,670 length, I'll get a pure rotation. 188 00:11:29,670 --> 00:11:32,050 In addition, again looking at this triangle, 189 00:11:32,050 --> 00:11:39,340 notice that delta r is equal to [AUDIO OUT], which 190 00:11:39,340 --> 00:11:47,050 I can describe as r, times the sine of delta theta. 191 00:11:47,050 --> 00:11:49,810 And again, if the angle is small, 192 00:11:49,810 --> 00:11:51,820 if delta theta's a small angle, then this 193 00:11:51,820 --> 00:11:55,990 is well approximated by r times the angle delta 194 00:11:55,990 --> 00:11:58,180 theta in radians. 195 00:11:58,180 --> 00:12:06,920 And again, this is for small delta theta. 196 00:12:06,920 --> 00:12:11,530 So now if I divide this last equation 197 00:12:11,530 --> 00:12:16,870 by delta t, small time interval in which this rotation is 198 00:12:16,870 --> 00:12:24,420 happening, then I write this as delta r vector divided 199 00:12:24,420 --> 00:12:25,560 by delta t. 200 00:12:25,560 --> 00:12:27,850 And I take the magnitude of that. 201 00:12:27,850 --> 00:12:37,530 That is equal to r delta theta divided by delta t. 202 00:12:37,530 --> 00:12:41,640 And if I go to the limit as delta t gets small, 203 00:12:41,640 --> 00:12:45,690 as delta t approaches 0, then I can write this 204 00:12:45,690 --> 00:12:50,497 as the derivative of the vector r, the time derivative, 205 00:12:50,497 --> 00:12:52,080 I should say the magnitude of the time 206 00:12:52,080 --> 00:12:53,730 derivative of vector r. 207 00:12:53,730 --> 00:13:00,630 And that's equal to the length r times the time derivative 208 00:13:00,630 --> 00:13:04,350 of the angle d theta dt. 209 00:13:04,350 --> 00:13:07,500 But d theta dt is just the angular velocity. 210 00:13:07,500 --> 00:13:11,760 So I could write that as r times capital omega 211 00:13:11,760 --> 00:13:13,320 for the angular velocity. 212 00:13:13,320 --> 00:13:16,140 And this is just our familiar result 213 00:13:16,140 --> 00:13:21,780 that for circular motion, for the rotation of a position 214 00:13:21,780 --> 00:13:27,330 vector, the velocity is equal to the radius 215 00:13:27,330 --> 00:13:34,044 of the circle times the angular velocity of the rotation. 216 00:13:34,044 --> 00:13:35,460 Another way of thinking of that is 217 00:13:35,460 --> 00:13:39,780 that the magnitude of the rate of change of the position 218 00:13:39,780 --> 00:13:42,030 vector, which we call the velocity, 219 00:13:42,030 --> 00:13:44,520 is equal to the length of the rotating vector 220 00:13:44,520 --> 00:13:49,680 r times the angular velocity of the rotation. 221 00:13:49,680 --> 00:13:52,740 But there's nothing special about the position vector 222 00:13:52,740 --> 00:13:56,110 that I used in order to do this analysis. 223 00:13:56,110 --> 00:14:02,970 So if instead of a position vector I considered any vector, 224 00:14:02,970 --> 00:14:11,780 so let's say this is my rotational motion of a vector 225 00:14:11,780 --> 00:14:17,000 that I'll call A. So that's A at time t. 226 00:14:17,000 --> 00:14:25,790 And then at some later time, that's A of t plus delta t. 227 00:14:25,790 --> 00:14:33,260 This vector is my delta A. I'll call this angle delta theta. 228 00:14:33,260 --> 00:14:37,070 And so the vector A is rotating in that direction 229 00:14:37,070 --> 00:14:39,920 with an angular velocity capital omega. 230 00:14:39,920 --> 00:14:45,560 Now in the example I just did, my vector A is actually r of t. 231 00:14:45,560 --> 00:14:47,390 But so everywhere where I have an r here, 232 00:14:47,390 --> 00:14:51,860 I can just write an A. This is now just an arbitrary 233 00:14:51,860 --> 00:14:56,120 vector in space that is rotating at an angular velocity capital 234 00:14:56,120 --> 00:14:57,050 omega. 235 00:14:57,050 --> 00:15:00,050 And what we see, using the same analysis, 236 00:15:00,050 --> 00:15:06,830 we would find that the magnitude of the time rate of change 237 00:15:06,830 --> 00:15:10,670 of the vector, of the rotating vector, 238 00:15:10,670 --> 00:15:13,760 is equal to the length of the rotating vector, which 239 00:15:13,760 --> 00:15:20,450 is A, times d theta dt. 240 00:15:20,450 --> 00:15:22,700 Or in other words, the length of the rotating 241 00:15:22,700 --> 00:15:26,750 vector times the angular velocity of the rotation. 242 00:15:26,750 --> 00:15:28,500 That's true for any vector. 243 00:15:28,500 --> 00:15:29,000 OK? 244 00:15:29,000 --> 00:15:31,330 This is a general result. v equals 245 00:15:31,330 --> 00:15:36,920 r omega is just a special case of this general rule 246 00:15:36,920 --> 00:15:40,010 where, in that case, my rotating vector is a position vector. 247 00:15:40,010 --> 00:15:43,280 But this is true for any vector that's rotating in space. 248 00:15:43,280 --> 00:15:46,610 In particular for a rotating angular momentum-- 249 00:15:52,430 --> 00:15:58,440 for a rotating angular momentum vector, 250 00:15:58,440 --> 00:16:04,410 I have that the magnitude of the time derivative of the rotating 251 00:16:04,410 --> 00:16:09,111 angular momentum vector is just equal to the length 252 00:16:09,111 --> 00:16:11,610 of the angular momentum vector, the magnitude of the angular 253 00:16:11,610 --> 00:16:16,570 momentum, times the angular velocity of rotation. 254 00:16:16,570 --> 00:16:19,176 Now in addition, in the particular case of a rotating 255 00:16:19,176 --> 00:16:21,550 angular momentum vector or of any angular momentum vector 256 00:16:21,550 --> 00:16:27,160 rather, we know that the time derivative of the angular 257 00:16:27,160 --> 00:16:31,920 momentum vector is also equal to the torque vector. 258 00:16:31,920 --> 00:16:33,930 So I can set these two things equal. 259 00:16:33,930 --> 00:16:36,510 In the case of a rotating angular momentum vector, 260 00:16:36,510 --> 00:16:39,000 the magnitude of the torque is given 261 00:16:39,000 --> 00:16:43,260 by the magnitude of the rotating angular momentum 262 00:16:43,260 --> 00:16:46,600 vector times the angular speed of rotation. 263 00:16:46,600 --> 00:16:49,680 And that's just using the general behavior 264 00:16:49,680 --> 00:16:52,430 of a rotating vector in space.