Game Design

Five students sit around a table, playing a board game.

Students test "Black Hat", a board game where players attempt to hack the Gibson supercomputer. See more games designed by students under Assignments.

Instructor(s)

MIT Course Number

CMS.608 / CMS.864

As Taught In

Fall 2010

Level

Undergraduate / Graduate

Cite This Course

Course Description

Course Features

Course Description

This course provides practical instruction in the design and analysis of non-digital games. Students cover the texts, tools, references and historical context to analyze and compare game designs across a variety of genres, including sports, game shows, games of chance, card games, schoolyard games, board games, and role–playing games. In teams, students design, develop, and thoroughly test their original games to understand the interaction and evolution of game rules. Students taking the graduate version complete additional assignments.

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Related Content

Philip Tan, and Jason Begy. CMS.608 Game Design. Fall 2010. Massachusetts Institute of Technology: MIT OpenCourseWare, https://ocw.mit.edu. License: Creative Commons BY-NC-SA.


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