Game Theory

A cartoon of two people facing each other with a chessboard in between them. Above them, float images of partitioned brains.

A cartoon of two people sitting across from each other playing chess. Chess is an example of a perfect information game, which is a topic discussed in this course. (Image by MIT OpenCourseWare.)

Instructor(s)

MIT Course Number

14.126

As Taught In

Spring 2016

Level

Graduate

Cite This Course

Course Description

Course Features

Course Description

This course provides a rigorous treatment of non-cooperative solution concepts in game theory, including rationalizability and Nash, sequential, and stable equilibria. It covers topics such as epistemic foundations, higher order beliefs, bargaining, repeated games, reputation, supermodular games, and global games. It also introduces cooperative solution concepts—Nash bargaining solution, core, Shapley value—and develops corresponding non-cooperative foundations.

Other Versions

Related Content

Mihai Manea. 14.126 Game Theory. Spring 2016. Massachusetts Institute of Technology: MIT OpenCourseWare, https://ocw.mit.edu. License: Creative Commons BY-NC-SA.


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